2054 Commits

Author SHA1 Message Date
Imbris
8a4dd94132 Pixel perfection, vox orientation, image rotation 2019-09-01 15:34:20 -04:00
Imbris
6ba734a944 Add ImageFrame widget 2019-09-01 15:34:19 -04:00
Joshua Barretto
277b4181cc Merge branch 'pfauenauge/more_sprites' into 'master'
More sprites, ui fixes, lianas

See merge request veloren/veloren!472
2019-09-01 19:04:03 +00:00
Monty Marz
8c39a4751b More sprites, ui fixes, lianas 2019-09-01 19:04:03 +00:00
Joshua Barretto
8d0c91dc94 Merge branch 'zesterer/worldgen' into 'master'
Worldgen improvements

See merge request veloren/veloren!457
2019-08-31 21:37:54 +00:00
Joshua Barretto
7f48155de8 Merge branch 'timo-animations' into 'master'
Split animations

See merge request veloren/veloren!466
2019-08-31 15:47:16 +00:00
Joshua Barretto
8c0346a190 Faster prng 2019-08-31 14:24:56 +01:00
Joshua Barretto
2bfb5d7c5e Fixed warnings 2019-08-31 11:44:52 +01:00
Joshua Barretto
022d303f00 Better town park generation 2019-08-31 11:44:52 +01:00
Joshua Barretto
ba4d2cf5db Cleaned up wall generation 2019-08-31 11:44:52 +01:00
Joshua Barretto
61c35855ba Better loading times 2019-08-31 11:44:52 +01:00
Joshua Barretto
c27d2e4c85 Sloped wall tops 2019-08-31 11:44:52 +01:00
Joshua Barretto
9e1a6662dc Removed extra foundations 2019-08-31 11:44:52 +01:00
Joshua Barretto
3ce4186143 Added city walls 2019-08-31 11:44:52 +01:00
Joshua Barretto
1b48699d1b Added wall module assets 2019-08-31 11:44:52 +01:00
Joshua Barretto
5a61d563d8 Added modular building generation 2019-08-31 11:44:52 +01:00
Joshua Barretto
99c5171258 Added walls 2019-08-31 11:44:52 +01:00
Joshua Barretto
ca8c78eee6 Started work on modular buildings 2019-08-31 11:44:52 +01:00
Joshua Barretto
b5da843aec Improved mountain slopes and cliffs 2019-08-31 11:44:52 +01:00
Joshua Barretto
0a5805d423 Fixed terrain sprite transparency issue 2019-08-31 11:44:52 +01:00
Joshua Barretto
bc422e8075 Added module parts, made cell size smaller 2019-08-31 11:44:52 +01:00
Joshua Barretto
460c509a12 Fixed terrain sprite transparency layering 2019-08-31 11:44:52 +01:00
Joshua Barretto
71fcb70a51 Initial implementation of towns 2019-08-31 11:44:52 +01:00
Joshua Barretto
fb0f981bbc Added town road construction 2019-08-31 11:44:52 +01:00
Joshua Barretto
c70e87b4af Better warping 2019-08-31 11:44:52 +01:00
Joshua Barretto
b3cc006bce Switched to FastNoise 2019-08-31 11:44:52 +01:00
Joshua Barretto
42837268bc Added test generator 2019-08-31 11:44:52 +01:00
Joshua Barretto
5e78479b50 Added Generator trait, fixed ocean lighting 2019-08-31 11:44:52 +01:00
Joshua Barretto
44df366177 Removed dryness 2019-08-31 11:44:52 +01:00
Joshua Barretto
ac583f6d0a More interesting hills 2019-08-31 11:44:52 +01:00
timokoesters
9fd258eaf6 Remove old code 2019-08-31 09:00:20 +02:00
jshipsey
11d52a3972 removing to make gitlab compiler happy 2019-08-30 23:18:56 -04:00
jshipsey
26c877d8ac rebase 2019-08-30 23:01:29 -04:00
jshipsey
a1d23cdc14 combine character.action movement blocks 2019-08-30 22:51:46 -04:00
timokoesters
702a4afd46 Move std::mem::discriminant into new method 2019-08-30 22:51:46 -04:00
timokoesters
3430f290bb Remove warning 2019-08-30 22:51:46 -04:00
jshipsey
7f38acd475 slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation 2019-08-30 22:50:53 -04:00
timokoesters
f7f6fd98dd Make npcs roll correctly 2019-08-30 22:50:53 -04:00
timokoesters
8900a9e4f3 Fix rolling for the player 2019-08-30 22:50:53 -04:00
jshipsey
01105d21e5 fixed tiny feet in char creation 2019-08-30 22:50:53 -04:00
jshipsey
5a59f4bb22 readded cidle 2019-08-30 22:50:53 -04:00
jshipsey
2496256ff6 some stuff fixed, other stuff still broken 2019-08-30 22:50:53 -04:00
timokoesters
efddbcd5f9 Use movement anim as base and action anim as overwrite 2019-08-30 22:50:53 -04:00
jshipsey
737bddc15d separate static anims for feet (run/static) 2019-08-30 22:50:53 -04:00
timokoesters
7099ef99b4 Split animations 2019-08-30 22:50:53 -04:00
timokoesters
4fdc1727bd Allow non player entites to be removed again 2019-08-30 22:47:39 -04:00
Timo Koesters
4a2f0fdf57 Merge branch 'timo-inventory' into 'master'
Timo inventory

See merge request veloren/veloren!468
2019-08-30 22:37:40 +00:00
timokoesters
ade4bd8887
Rename controller main, alt to primary, secondary 2019-08-31 00:13:45 +02:00
timokoesters
82a8a4bc7e
Remove inventory::swap and improve inventory::insert 2019-08-31 00:09:25 +02:00
timokoesters
e7c112fec1
Make boost RMB go upward again 2019-08-31 00:08:44 +02:00