Capucho
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f13314e3da
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Fixed the erroneous load on pause
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2020-03-05 18:38:39 +00:00 |
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Capucho
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af21d19ff3
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Moved paused from GlobalState to SinglePlayer to prevent errors and unpauses now works using the resume button
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2020-03-05 18:38:39 +00:00 |
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Capucho
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a97b694dfe
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Groundwork for fixing #36 and rewrite of client timeouts so that they don't use Instant and Duration
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2020-03-05 18:38:39 +00:00 |
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Justin Shipsey
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68fbc2d1b6
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Merge branch 'slipped/attack-anim-experiment' into 'master'
weapon control bone
See merge request veloren/veloren!828
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2020-03-05 14:02:11 +00:00 |
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Justin Shipsey
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86e15695fc
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weapon control bone
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2020-03-05 14:02:11 +00:00 |
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Imbris
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3c7a8a7ce7
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Merge branch 'shandley/deselect-after-drop' into 'master'
Deselect the inventory slot after dropping an item.
Closes #510
See merge request veloren/veloren!836
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2020-03-05 07:43:54 +00:00 |
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Shane Handley
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9d8d61736b
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Deselect the inventory slot after dropping an item.
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2020-03-05 16:11:45 +09:00 |
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Acrimon
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7478d1a063
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Merge branch 'shandley/inventory-sfx' into 'master'
Add inventory SFX
Closes #485
See merge request veloren/veloren!810
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2020-03-04 10:09:48 +00:00 |
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S Handley
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b0ca85069b
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Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
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2020-03-04 10:09:48 +00:00 |
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Forest Anderson
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e89810e0a1
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Merge branch 'shandley/no-wield-sfx-rolling' into 'master'
No wield/unwield sfx when rolling
Closes #507
See merge request veloren/veloren!830
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2020-03-01 19:45:05 +00:00 |
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S Handley
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daa0a10c2c
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Revert "Do that better, and add a TODO."
This reverts commit 9b0f11bd89 .
It wasn't better.
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2020-03-01 19:45:05 +00:00 |
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Forest Anderson
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0456016265
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Merge branch 'tim74/add-veloren-desktop-and-appdata-files' into 'master'
Add veloren desktop and appdata files
See merge request veloren/veloren!823
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2020-02-28 15:11:54 +00:00 |
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Marcel
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fa77646823
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Merge branch 'docker-server' into 'master'
Docker server
See merge request veloren/veloren!821
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2020-02-27 21:43:17 +00:00 |
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Artem Polishchuk
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ce7b9a84b8
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Add desktop file and AppData manifest
Fix screenshot duplicate in appdata
Move .png icon to git lfs
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2020-02-27 16:25:07 -05:00 |
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Marcel Märtens
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0cb0328c79
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workaround for tests and tarpaulin
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2020-02-27 22:19:51 +01:00 |
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Marcel Märtens
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bf14deb5e0
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automated macos builds
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2020-02-27 12:50:43 +01:00 |
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Marcel Märtens
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1fbdb9c590
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auto-generated docker image for server-cli based on kaniko like i researched for torvus and correct release branch detection:
- ade4d37575
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2020-02-26 17:08:46 +01:00 |
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Imbris
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0d189cb546
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Merge branch 'kalculate/attacking-the-dead' into 'master'
Fixing #504 - Enemies stop attacking after combat
Closes #504
See merge request veloren/veloren!820
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2020-02-26 05:35:55 +00:00 |
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Caleb Cochran
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89dd2fbaa0
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Added changelog entry
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2020-02-25 22:41:58 -06:00 |
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Caleb Cochran
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219f9fa3be
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Added missed comma
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2020-02-25 22:01:51 -06:00 |
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Caleb Cochran
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8479230e66
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Replaced commas (fmt issue)
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2020-02-25 21:59:08 -06:00 |
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Caleb Cochran
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9f7aa61fbd
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Fixing #504 - Enemies stop attacking after combat
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2020-02-25 20:48:09 -06:00 |
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Shane Handley
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0d2b26a3b8
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SFX Fixes - Reinstate run, uncomment tests and make them pass, adjust
config.
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2020-02-25 22:03:29 +09:00 |
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Justin Shipsey
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21291739e5
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Merge branch 'slipped/smallfixes' into 'master'
animation housekeeping
See merge request veloren/veloren!818
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2020-02-25 06:47:56 +00:00 |
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Justin Shipsey
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5438514343
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animation housekeeping
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2020-02-25 06:47:56 +00:00 |
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Shane Handley
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d6f72876e9
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Fix tests for movement sfx.
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2020-02-25 10:01:41 +09:00 |
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timokoesters
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4cc998f92b
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fix: non-humanoid npcs can attack again
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2020-02-24 22:20:50 +01:00 |
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timokoesters
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d0439fdd84
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Merge remote-tracking branch 'origin/master' into clientstates
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2020-02-24 21:34:17 +01:00 |
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timokoesters
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ac611f4618
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fix: sync characterstates, better energy management
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2020-02-24 20:57:33 +01:00 |
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Treeco
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4c65a5aed3
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Made LOD setting slider exponential
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2020-02-24 19:00:32 +00:00 |
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timokoesters
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31f3aae75c
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fix: make climbing cost stamina
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2020-02-24 19:18:06 +01:00 |
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Joshua Barretto
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2fa7b2d20d
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Added mist to LoD
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2020-02-24 17:49:53 +00:00 |
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timokoesters
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2fa902270e
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fix: block
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2020-02-24 18:10:42 +01:00 |
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Joshua Barretto
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aab059a450
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Added LoD slider
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2020-02-24 15:14:06 +00:00 |
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timokoesters
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1f4065ae32
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fix: attacking
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2020-02-24 14:32:12 +01:00 |
|
Joshua Barretto
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779c36b538
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Reduced cost of vertex pushing
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2020-02-24 12:54:55 +00:00 |
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Joshua Barretto
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9fea150473
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Fixed maths, improved LoD resolution
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2020-02-24 12:38:53 +00:00 |
|
Joshua Barretto
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5481df38fe
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Dynamically relocate LoD vertices to enhance details
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2020-02-24 11:22:50 +00:00 |
|
Joshua Barretto
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a3e36a50ab
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Simpler terrain spiral rendering
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2020-02-23 18:13:51 +00:00 |
|
Joshua Barretto
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255f450ae9
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Better LoD precision
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2020-02-23 16:53:17 +00:00 |
|
Joshua Barretto
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3d027aebe8
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Better falloff
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2020-02-23 16:04:03 +00:00 |
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Joshua Barretto
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be775c9484
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Applied good ideas from experimental branch
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2020-02-23 15:30:45 +00:00 |
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Imbris
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6b6adb86d7
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Merge branch 'shandley/small-animal-run-sfx' into 'master'
Emit run sfx for some non-humanoids
Closes #502
See merge request veloren/veloren!814
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2020-02-23 01:26:51 +00:00 |
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S Handley
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d87061fe14
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Add a volume option to SfxEvents, and use this to dispatch movement sfx for quadripeds at a volume proportionate to their size.
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2020-02-23 01:26:51 +00:00 |
|
Forest Anderson
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5bad014ae2
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Merge branch 'shandley/level-up-command-hp' into 'master'
Update max hp after using the set_level command
Closes #496
See merge request veloren/veloren!816
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2020-02-23 00:41:51 +00:00 |
|
Justin Shipsey
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8e93bd7413
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Merge branch 'juli/sfx-sword-update' into 'master'
UpdatedSoundFX
See merge request veloren/veloren!815
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2020-02-23 00:16:15 +00:00 |
|
Shane Handley
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f73b5b2fcb
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Update max hp and refill health when a player uses the set_level command.
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2020-02-23 09:08:30 +09:00 |
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Julian
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7bc719e33f
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UpdatedSoundFX
New souunds for Sword_in and Sword_out.
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2020-02-22 20:26:49 +01:00 |
|
Joshua Barretto
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58587b6854
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Minor fixes to LoD merging
|
2020-02-21 16:15:13 +00:00 |
|
Joshua Barretto
|
7b42aebd70
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Capped LoD dragging
|
2020-02-21 15:04:44 +00:00 |
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