Shane Handley
8bc53693e1
Re-add the metrics port logging which was lost in the merge.
2019-11-06 21:34:19 +01:00
Shane Handley
d6785da21b
Ignore warning about variant never being constructed. It's being used
...
elsewhere. Not sure why that isn't being picked up.
2019-11-06 21:34:19 +01:00
Shane Handley
08a3d47543
Hmm, alright have it your way rust. Not my change, so leaving it alone.
2019-11-06 21:34:18 +01:00
Shane Handley
93cef29378
Removed error which is now handled by the ServerTimeout case
2019-11-06 21:34:18 +01:00
Shane Handley
2461318576
Address code review points:
...
- Clarify caffeine fueled comment
- Be better at comparing Instant's, and catch the 0 seconds case to say
Goodbye to the user
- Switch println for 'info!'
2019-11-06 21:34:18 +01:00
Shane Handley
33a1a0ba63
Re-add the handling of error when the player loses connection on the character select screen.
2019-11-06 21:34:17 +01:00
Shane Handley
c9de7a0ae6
Fix issue with the timeout error showing when there is an intentional logout from the game.
2019-11-06 21:34:17 +01:00
Shane Handley
bcd214187b
Remove unused warn and fix dangling parameter.
2019-11-06 21:34:17 +01:00
timokoesters
ef33675fd0
improvement: remove wait
because it now always retries
2019-11-06 21:34:16 +01:00
Shane Handley
ca2b32acd6
Bump up the timeout tie for booting the single player server
2019-11-06 21:34:16 +01:00
timokoesters
97dda3b2ca
improvement: UI for connecting to singleplayer servers + threading fixes
2019-11-06 21:34:15 +01:00
timokoesters
35dbd94ce6
feat: show errors in main menu when client fails
...
Instead of `[ERROR] Failed to tick the scene: Network(Bincode(Io(Custom { kind: UnexpectedEof, error: "failed to fill whole buffer" })))`
2019-11-06 21:34:15 +01:00
Shane Handley
94c453de93
Formatting
2019-11-06 21:34:15 +01:00
Shane Handley
5c4cd552d9
Fix chat-cli to account for new case.
2019-11-06 21:34:14 +01:00
Shane Handley
97f36ec917
Eeek, remove logging.
2019-11-06 21:34:14 +01:00
Shane Handley
7848944c17
Network timeout updates
...
- Bugfix: Check whether the server response (pong) is greater than the timeout period, rather than the ping (which will always fire regardless of connection status) This was causing the timeout error event to never fire.
- Feature: Send the player notifications to the chat window that they will be kicked due to disconnection for 6 seconds before kicking them back to the main menu.
2019-11-06 21:34:14 +01:00
Marcel
9c29288b12
Merge branch 'soruh/audit-dependencies' into 'master'
...
Updated most dependencies. Removed potential vulnerability.
See merge request veloren/veloren!635
2019-11-05 11:14:39 +00:00
soruh
94beb0fa33
Mitgated RUSTSEC-2019-0014 by updating noise
and
...
disabling its default features, specifically `image`,
which had the vulnerability.
2019-11-05 11:14:39 +00:00
Marcel
ed7392e83f
Merge branch 'soruh/update-toolchain' into 'master'
...
Update the toolchain to `nightly-2019-11-04`
See merge request veloren/veloren!645
2019-11-04 18:58:06 +00:00
soruh
352694eecd
update toolchain to nightly-2019-11-04
2019-11-04 18:26:32 +01:00
Marcel
5e153f1b5c
Merge branch 'angelonfira/add-lines-of-code-readme' into 'master'
...
Added lines of code badge into readme
See merge request veloren/veloren!622
2019-11-04 16:14:11 +00:00
Monty Marz
e79385086c
Merge branch 'login_info' into 'master'
...
login info text
See merge request veloren/veloren!642
2019-11-01 20:53:52 +00:00
Monty Marz
cbb794f676
login info text
2019-11-01 20:53:52 +00:00
Joshua Barretto
2f6006341a
Merge branch 'soruh/calculate-spawn-point' into 'master'
...
dynamically calculate the spawn point's z coordinate
See merge request veloren/veloren!637
2019-11-01 00:24:18 +00:00
soruh
49f7be290b
iterate up to max_z + 1
...
(because max_z could still be a soild block)
2019-11-01 00:24:18 +00:00
Acrimon
46b00255b0
Merge branch 'xacrimon/update-lockfile' into 'master'
...
Updated lockfile.\
See merge request veloren/veloren!639
2019-10-30 23:34:33 +00:00
Acrimon
cf154669bf
Updated lockfile.
2019-10-30 23:25:18 +01:00
Acrimon
4417080ce5
Merge branch 'xacrimon/artifacts-license' into 'master'
...
Add LICENSE to all builds.
Closes #364
See merge request veloren/veloren!638
2019-10-29 23:51:58 +00:00
Acrimon
bf7e157726
Fix #364 .
2019-10-29 23:48:15 +01:00
Acrimon
5cf858a1e9
Merge branch 'xacrimon/remove-heaptrack' into 'master'
...
Remove heaptrack as it is now deprecated.
See merge request veloren/veloren!636
2019-10-29 06:55:45 +00:00
Acrimon
bc9667d669
Remove heaptrack as it is now deprecated.
2019-10-29 06:55:45 +00:00
Acrimon
bad72c1d0a
Merge branch 'xacrimon/security-status' into 'master'
...
Add a security job which displays cargo-audit info
See merge request veloren/veloren!634
2019-10-28 19:28:11 +00:00
Acrimon
6b6f81de47
Fix ci job.
2019-10-28 19:23:27 +01:00
Acrimon
3a82aa384f
Added basic security job that just runs audit.
2019-10-28 19:18:02 +01:00
Monty Marz
acdcdeed1f
Merge branch 'pfau/keybinds_item_desc' into 'master'
...
Updated: Help Window, Map, Item Descriptions
See merge request veloren/veloren!633
2019-10-27 22:22:40 +00:00
Monty Marz
7d63f0297d
Updated: Help Window, Map, Item Descriptions
2019-10-27 22:22:40 +00:00
Justin Shipsey
064703a996
Merge branch 'slipped/skeletons' into 'master'
...
new skeletons
See merge request veloren/veloren!620
2019-10-27 14:06:54 +00:00
Joshua Barretto
f0e48e3cd7
Merge branch 'mckol/update-readme' into 'master'
...
Updated download info in readme
See merge request veloren/veloren!632
2019-10-27 12:17:36 +00:00
Mckol
2f395ec454
updated download info in readme
2019-10-27 12:07:09 +01:00
Marcel
1aeb354fbc
Merge branch 'physics-fix' into 'master'
...
fixing character movement to no longer fail normalization then get a zero vec...
See merge request veloren/veloren!631
2019-10-26 22:56:21 +00:00
Marcel Märtens
5ee567dfb6
fixing character movement to no longer fail normalization then get a zero vec and then normalize again
...
may this can be further simplyfied
2019-10-26 22:14:11 +02:00
Imbris
11b0270745
Merge branch 'imbris/more-fixes' into 'master'
...
Fix some bugs introduced by !555
See merge request veloren/veloren!630
2019-10-26 03:11:39 +00:00
jshipsey
3536b0f273
rebase, small fixes
2019-10-25 22:20:38 -04:00
Imbris
fd06a0a7bf
fix: bugs in new server ecs systems fixed
2019-10-25 22:00:47 -04:00
jshipsey
d74f0bb2ce
purged references to npckind from anim files, removed warnings
2019-10-25 21:50:14 -04:00
jshipsey
c503f6e063
streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally.
2019-10-25 21:50:14 -04:00
jshipsey
345095a183
added large bipeds, small birbs, small fish skeletons
2019-10-25 21:47:23 -04:00
jshipsey
1c1e577c5b
added dragon skeleton
2019-10-25 21:44:33 -04:00
jshipsey
33fb92aa08
fish_medium and bird_medium skelingtons
2019-10-25 21:39:06 -04:00
jshipsey
81f37241d0
body tweak
2019-10-25 21:34:29 -04:00