2581 Commits

Author SHA1 Message Date
Shane Handley
8bc53693e1
Re-add the metrics port logging which was lost in the merge. 2019-11-06 21:34:19 +01:00
Shane Handley
d6785da21b
Ignore warning about variant never being constructed. It's being used
elsewhere. Not sure why that isn't being picked up.
2019-11-06 21:34:19 +01:00
Shane Handley
08a3d47543
Hmm, alright have it your way rust. Not my change, so leaving it alone. 2019-11-06 21:34:18 +01:00
Shane Handley
93cef29378
Removed error which is now handled by the ServerTimeout case 2019-11-06 21:34:18 +01:00
Shane Handley
2461318576
Address code review points:
- Clarify caffeine fueled comment
- Be better at comparing Instant's, and catch the 0 seconds case to say
Goodbye to the user
- Switch println for 'info!'
2019-11-06 21:34:18 +01:00
Shane Handley
33a1a0ba63
Re-add the handling of error when the player loses connection on the character select screen. 2019-11-06 21:34:17 +01:00
Shane Handley
c9de7a0ae6
Fix issue with the timeout error showing when there is an intentional logout from the game. 2019-11-06 21:34:17 +01:00
Shane Handley
bcd214187b
Remove unused warn and fix dangling parameter. 2019-11-06 21:34:17 +01:00
timokoesters
ef33675fd0
improvement: remove wait because it now always retries 2019-11-06 21:34:16 +01:00
Shane Handley
ca2b32acd6
Bump up the timeout tie for booting the single player server 2019-11-06 21:34:16 +01:00
timokoesters
97dda3b2ca
improvement: UI for connecting to singleplayer servers + threading fixes 2019-11-06 21:34:15 +01:00
timokoesters
35dbd94ce6
feat: show errors in main menu when client fails
Instead of `[ERROR] Failed to tick the scene: Network(Bincode(Io(Custom { kind: UnexpectedEof, error: "failed to fill whole buffer" })))`
2019-11-06 21:34:15 +01:00
Shane Handley
94c453de93
Formatting 2019-11-06 21:34:15 +01:00
Shane Handley
5c4cd552d9
Fix chat-cli to account for new case. 2019-11-06 21:34:14 +01:00
Shane Handley
97f36ec917
Eeek, remove logging. 2019-11-06 21:34:14 +01:00
Shane Handley
7848944c17
Network timeout updates
- Bugfix: Check whether the server response (pong) is greater than the timeout period, rather than the ping (which will always fire regardless of connection status) This was causing the timeout error event to never fire.

- Feature: Send the player notifications to the chat window that they will be kicked due to disconnection for 6 seconds before kicking them back to the main menu.
2019-11-06 21:34:14 +01:00
Marcel
9c29288b12 Merge branch 'soruh/audit-dependencies' into 'master'
Updated most dependencies. Removed potential vulnerability.

See merge request veloren/veloren!635
2019-11-05 11:14:39 +00:00
soruh
94beb0fa33 Mitgated RUSTSEC-2019-0014 by updating noise and
disabling its default features, specifically `image`,
which had the vulnerability.
2019-11-05 11:14:39 +00:00
Marcel
ed7392e83f Merge branch 'soruh/update-toolchain' into 'master'
Update the toolchain to `nightly-2019-11-04`

See merge request veloren/veloren!645
2019-11-04 18:58:06 +00:00
soruh
352694eecd update toolchain to nightly-2019-11-04 2019-11-04 18:26:32 +01:00
Marcel
5e153f1b5c Merge branch 'angelonfira/add-lines-of-code-readme' into 'master'
Added lines of code badge into readme

See merge request veloren/veloren!622
2019-11-04 16:14:11 +00:00
Monty Marz
e79385086c Merge branch 'login_info' into 'master'
login info text

See merge request veloren/veloren!642
2019-11-01 20:53:52 +00:00
Monty Marz
cbb794f676 login info text 2019-11-01 20:53:52 +00:00
Joshua Barretto
2f6006341a Merge branch 'soruh/calculate-spawn-point' into 'master'
dynamically calculate the spawn point's z coordinate

See merge request veloren/veloren!637
2019-11-01 00:24:18 +00:00
soruh
49f7be290b iterate up to max_z + 1
(because max_z could still be a soild block)
2019-11-01 00:24:18 +00:00
Acrimon
46b00255b0 Merge branch 'xacrimon/update-lockfile' into 'master'
Updated lockfile.\

See merge request veloren/veloren!639
2019-10-30 23:34:33 +00:00
Acrimon
cf154669bf Updated lockfile. 2019-10-30 23:25:18 +01:00
Acrimon
4417080ce5 Merge branch 'xacrimon/artifacts-license' into 'master'
Add LICENSE to all builds.

Closes #364

See merge request veloren/veloren!638
2019-10-29 23:51:58 +00:00
Acrimon
bf7e157726 Fix #364. 2019-10-29 23:48:15 +01:00
Acrimon
5cf858a1e9 Merge branch 'xacrimon/remove-heaptrack' into 'master'
Remove heaptrack as it is now deprecated.

See merge request veloren/veloren!636
2019-10-29 06:55:45 +00:00
Acrimon
bc9667d669 Remove heaptrack as it is now deprecated. 2019-10-29 06:55:45 +00:00
Acrimon
bad72c1d0a Merge branch 'xacrimon/security-status' into 'master'
Add a security job which displays cargo-audit info

See merge request veloren/veloren!634
2019-10-28 19:28:11 +00:00
Acrimon
6b6f81de47 Fix ci job. 2019-10-28 19:23:27 +01:00
Acrimon
3a82aa384f Added basic security job that just runs audit. 2019-10-28 19:18:02 +01:00
Monty Marz
acdcdeed1f Merge branch 'pfau/keybinds_item_desc' into 'master'
Updated: Help Window, Map, Item Descriptions

See merge request veloren/veloren!633
2019-10-27 22:22:40 +00:00
Monty Marz
7d63f0297d Updated: Help Window, Map, Item Descriptions 2019-10-27 22:22:40 +00:00
Justin Shipsey
064703a996 Merge branch 'slipped/skeletons' into 'master'
new skeletons

See merge request veloren/veloren!620
2019-10-27 14:06:54 +00:00
Joshua Barretto
f0e48e3cd7 Merge branch 'mckol/update-readme' into 'master'
Updated download info in readme

See merge request veloren/veloren!632
2019-10-27 12:17:36 +00:00
Mckol
2f395ec454 updated download info in readme 2019-10-27 12:07:09 +01:00
Marcel
1aeb354fbc Merge branch 'physics-fix' into 'master'
fixing character movement to no longer fail normalization then get a zero vec...

See merge request veloren/veloren!631
2019-10-26 22:56:21 +00:00
Marcel Märtens
5ee567dfb6 fixing character movement to no longer fail normalization then get a zero vec and then normalize again
may this can be further simplyfied
2019-10-26 22:14:11 +02:00
Imbris
11b0270745 Merge branch 'imbris/more-fixes' into 'master'
Fix some bugs introduced by !555

See merge request veloren/veloren!630
2019-10-26 03:11:39 +00:00
jshipsey
3536b0f273 rebase, small fixes 2019-10-25 22:20:38 -04:00
Imbris
fd06a0a7bf fix: bugs in new server ecs systems fixed 2019-10-25 22:00:47 -04:00
jshipsey
d74f0bb2ce purged references to npckind from anim files, removed warnings 2019-10-25 21:50:14 -04:00
jshipsey
c503f6e063 streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
jshipsey
345095a183 added large bipeds, small birbs, small fish skeletons 2019-10-25 21:47:23 -04:00
jshipsey
1c1e577c5b added dragon skeleton 2019-10-25 21:44:33 -04:00
jshipsey
33fb92aa08 fish_medium and bird_medium skelingtons 2019-10-25 21:39:06 -04:00
jshipsey
81f37241d0 body tweak 2019-10-25 21:34:29 -04:00