3959 Commits

Author SHA1 Message Date
CapsizeGlimmer
367c424b3d Fixed mutability in /sudo 2020-04-25 13:18:29 -04:00
Songtronix
db2d233dbc Merge branch 'songtronix/fix-toogle' into 'master'
fix: misspelling in english translation

See merge request veloren/veloren!943
2020-04-24 17:05:46 +00:00
Songtronix
4152181264 fix: misspelling in english translation 2020-04-24 18:30:58 +02:00
CapsizeGlimmer
958480ac21 /sudo player /kill now lists the sudoer as killing the target 2020-04-24 12:17:56 -04:00
CapsizeGlimmer
d5e5d5a4d8 Implement /sudo command 2020-04-23 22:36:19 -04:00
Monty Marz
91cc6dc683 Merge branch 'treeco/camera-smoothing-setting' into 'master'
Add camera smoothing setting

See merge request veloren/veloren!936
2020-04-23 22:59:35 +00:00
Treeco
0751ac4c0b Add camera smoothing setting 2020-04-23 22:59:34 +00:00
Joshua Barretto
c79c6e1bf1 Merge branch 'zesterer/civsim' into 'master'
fmt

See merge request veloren/veloren!939
2020-04-23 21:10:00 +00:00
Joshua Barretto
380092080b fmt 2020-04-23 22:10:05 +01:00
Joshua Barretto
43e2e84288 Merge branch 'zesterer/civsim' into 'master'
Added sites to the map

See merge request veloren/veloren!938
2020-04-23 21:06:21 +00:00
Joshua Barretto
70e48a2160 Fully fixed sub-voxel noise issue 2020-04-23 22:05:14 +01:00
Joshua Barretto
3fa069ed99 Added sites to the map 2020-04-23 21:59:09 +01:00
Joshua Barretto
4aa7720782 Merge branch 'zesterer/minifb-downgrade' into 'master'
Downgraded minifb

See merge request veloren/veloren!937
2020-04-23 19:29:49 +00:00
Joshua Barretto
8e1fa5b1a2 Downgraded minifb 2020-04-23 20:05:44 +01:00
Joshua Barretto
7824f0db13 Merge branch 'zesterer/civsim' into 'master'
Civsim

See merge request veloren/veloren!918
2020-04-23 17:30:09 +00:00
Joshua Barretto
cfe3888ff3 Updated examples 2020-04-23 18:20:34 +01:00
Joshua Barretto
225c9f9a61 Updated changelog 2020-04-23 18:20:34 +01:00
Joshua Barretto
3236934331 Fixed second render chunk counting issue 2020-04-23 18:19:42 +01:00
Joshua Barretto
6b55e96749 fmt 2020-04-23 18:19:42 +01:00
Joshua Barretto
728849fb97 Fixed incorrect chunk render counter 2020-04-23 18:19:42 +01:00
Joshua Barretto
5244d15a59 Made paths connect at the ends, removed paths from dungeons 2020-04-23 18:19:42 +01:00
Joshua Barretto
a72932cfe3 Stopped player spawning underground 2020-04-23 18:19:42 +01:00
Joshua Barretto
962d3f2091 Warning cleanup 2020-04-23 18:19:42 +01:00
Joshua Barretto
28a5c6c6e1 Gave some villagers weapons 2020-04-23 18:19:42 +01:00
Joshua Barretto
39381dd50d Made players spawn in the nearest town to the centre of the world, delete object.zip 2020-04-23 18:19:41 +01:00
Joshua Barretto
06b06aa31a Balanced dungeon spawn rates slightly 2020-04-23 18:19:41 +01:00
Joshua Barretto
8f87cc959a Better path colour on map, typo fixes 2020-04-23 18:19:41 +01:00
Joshua Barretto
20822825a3 Made /waypoint admin-only, MR cleanup 2020-04-23 18:19:41 +01:00
Joshua Barretto
1ca7163610 Fix minor bugs with NPCs 2020-04-23 18:19:41 +01:00
Joshua Barretto
a8d8448f59 Cleanup, fixed clouds, removed 45-degree terrain sprites 2020-04-23 18:19:41 +01:00
Joshua Barretto
ff6ac9bcb8 Fixed noise on bridges 2020-04-23 18:19:41 +01:00
Joshua Barretto
834756a86b Improved path rendering on the map, removed ugly path noise 2020-04-23 18:19:41 +01:00
Joshua Barretto
ab4f4c3b90 Added doors to houses 2020-04-23 18:19:41 +01:00
Joshua Barretto
08dd76d54a Returned to normal world size 2020-04-23 18:19:41 +01:00
Joshua Barretto
f19138f6d0 Fixed sub-voxel noise flickering on NVIDIA cards 2020-04-23 18:19:41 +01:00
Joshua Barretto
2f2197c393 Made lantern placement on paths more regular 2020-04-23 18:19:41 +01:00
Joshua Barretto
1a4b25f7e1 Fixed block snapping for bizarre block heights 2020-04-23 18:19:41 +01:00
Joshua Barretto
b568bd5fbe Added lanterns to town streets 2020-04-23 18:19:41 +01:00
Joshua Barretto
1796e2f0e7 Faster sub-voxel noise function 2020-04-23 18:19:41 +01:00
Joshua Barretto
aa8c404949 Added waypoints outside of dungeons 2020-04-23 18:19:41 +01:00
Monty Marz
c7f1f9524c Pfau/crops 2020-04-23 18:19:41 +01:00
Joshua Barretto
50773a792a Added correctly generating world paths, sub-voxel shader noise 2020-04-23 18:19:41 +01:00
Joshua Barretto
b3ef3fb4d2 Fixed window mask layering, fmt 2020-04-23 18:19:41 +01:00
Joshua Barretto
cf96b31132 Patched but not fixed pathfinding for variable-sized blocks 2020-04-23 18:19:41 +01:00
Joshua Barretto
0377bdea0e Disabled chunk mesh sorting for now 2020-04-23 18:19:41 +01:00
Joshua Barretto
475fd5bbb4 Added windows to buildings and scarecrows 2020-04-23 18:19:41 +01:00
Joshua Barretto
575fd88fed Further improved AO 2020-04-23 18:19:41 +01:00
Joshua Barretto
2df856b435 Made civsim paths visible in-game 2020-04-23 18:19:41 +01:00
Joshua Barretto
b83708c27e Improved rendering performance with smarter meshing order 2020-04-23 18:19:41 +01:00
Pfauenauge90
2b20fe28bd scarecrow 2020-04-23 18:19:41 +01:00