Commit Graph

1205 Commits

Author SHA1 Message Date
Samuel Keiffer
e6a4e53ef3 Merge branch 'MHK/auto_search_in_crafting_menu' into 'master'
Add auto searching in crafting menu

See merge request veloren/veloren!2932
2021-10-17 15:16:21 +00:00
MohammadHasanKargar
40073413ae Add hover effect to auto search in crafting menu 2021-10-17 15:27:27 +03:30
Joshua Barretto
ef33b2e3ab Better ambiance slider 2021-10-16 15:12:07 +01:00
Joshua Barretto
3322eeb365 Aurora light tint 2021-10-16 14:32:18 +01:00
Joshua Barretto
b1a1cdde34 Fixed 'Empty' collectable sprite 2021-10-16 14:31:46 +01:00
MohammadHasanKargar
1d7ba57de7 Add auto searching in crafting menu 2021-10-15 23:57:04 +03:30
Marcel
a4cf875a54 Merge branch 'isse/crafted-from-item' into 'master'
use "input:____" for searching by recipe input

See merge request veloren/veloren!2893
2021-10-10 15:44:44 +00:00
Isidor Nielsen
f0864a7b0a use "input:____" for searching by recipe input 2021-10-10 15:44:43 +00:00
Marcel
94439a4240 Merge branch 'jtriantafylos/background_fps' into 'master'
Fixes #1350 - Allow players to cap the game FPS when unfocused

Closes #1350

See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
99776a6ebd Fixes #1350 - Allow players to cap the game FPS when unfocused 2021-10-10 15:33:31 +00:00
Imbris
26c028975e Remove map drag from the settings file since it is always reset when closing the map leaving little reason to persist it 2021-10-06 02:13:02 -04:00
Imbris
66076db7bb Make map icons fade out quickly when near the edge of the map display 2021-10-06 01:37:11 -04:00
Treeco
305bdf94ef Various map UI fixes for large worlds
changes `zoom` such that 1.0 means 1 Conrod unit = 1 chunk, rather than 1.0 meaning fully zoomed out
2021-10-06 02:26:58 +01:00
Snowram
91c7aef01a Merge branch 'snowram/debug_background' into 'master'
Add a background to debug infos

See merge request veloren/veloren!2858
2021-09-26 22:15:52 +00:00
Snowram
95bc6e3b58 Add a background to debug infos 2021-09-26 23:58:38 +02:00
Marcel
cea927efb6 Merge branch 'xMAC94x/update-toolchain' into 'master'
update toolchain to `nightly-2021-09-24`

See merge request veloren/veloren!2862
2021-09-26 19:25:02 +00:00
Sam
c62162c2d3 Changed weights of cr calculation and exp from cr formula. 2021-09-25 21:52:20 -04:00
Samuel Keiffer
0af6969d19 Merge branch 'sam/energy-float' into 'master'
Changed energy to a float

See merge request veloren/veloren!2838
2021-09-25 06:51:21 +00:00
Marcel Märtens
e36eef99c8 apply some clippy fixes that comes with the new toolchain version 2021-09-24 23:18:18 +02:00
Bafon
d53d2300a6 Add setting to disable hotkey hints 2021-09-24 16:03:05 +00:00
Sam
0e5e2b46f2 Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
Marcel
d5b4c5549b Merge branch 'bafon/crafting-station-icons' into 'master'
Add crafting station icon to crafting menu sidebar

See merge request veloren/veloren!2848
2021-09-22 13:54:33 +00:00
Bafon
0375b973db Add crafting station icon to crafting menu sidebar 2021-09-22 13:54:32 +00:00
anomaluridae
51f38df169 clippy is a thing 2021-09-17 10:34:20 -07:00
anomaluridae
582f578e61 breakout interactable into seperate file 2021-09-17 10:32:06 -07:00
Monty Marz
0dfddb21b1 Merge branch 'bafon/always-show-bars-setting' into 'master'
Add setting to always show energy bars

See merge request veloren/veloren!2836
2021-09-15 12:04:44 +00:00
Bafon
b910c1dd9c Add setting to always show energy bars 2021-09-15 12:04:44 +00:00
Marcel
d13391f16e Merge branch 'bafon/map-mouse-events' into 'master'
Fix HUD map mouse events

See merge request veloren/veloren!2837
2021-09-14 22:19:31 +00:00
Bafon
eecab6e9ec Fix HUD map mouse events
Fixes dragging, scrolling, and setting the location marker when hovering player marker, location marker, group member markers, site icons, and peaks.
2021-09-14 23:42:04 +02:00
Sam
3d31248ced Fixed health ui in few places and xp scaling from health. 2021-09-14 10:55:14 -04:00
Samuel Keiffer
73d3d3e4bb Merge branch 'sam/health-float' into 'master'
Turned Health into a Float

See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
Sam
b26ceb6339 Removed a few unnecessary casts. 2021-09-13 10:41:55 -04:00
Sam
85f4e66337 Addressed MR 2824 comments 2021-09-10 15:20:14 -04:00
Monty Marz
1d94adc2e1 0.11 Background images and more 2021-09-10 08:34:01 +00:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
Monty Marz
a23433b402 Bloom settings 2021-09-08 09:50:37 +00:00
juliancoffee
24569b544a Rewrite multiplier_to_percentage to return f32 2021-08-28 02:36:26 +03:00
juliancoffee
75a0ce429f Handle some skill description in special way 2021-08-26 14:49:52 +03:00
juliancoffee
758fe19ccb Declarative skill icons 2021-08-26 14:49:52 +03:00
juliancoffee
9211b4a00a Inline skills::Boost to voxygen code 2021-08-26 14:49:52 +03:00
juliancoffee
74183ae5ec Inline redundant functions 2021-08-26 14:49:52 +03:00
juliancoffee
cc8b3c188e Split skilltree window handling per tree 2021-08-26 14:49:52 +03:00
juliancoffee
39b02411e9 Use PositionSpecifier for skill position 2021-08-26 14:49:52 +03:00
juliancoffee
9aacc33495 Inline create_new_text 2021-08-26 14:49:52 +03:00
juliancoffee
d76f65fc5a Diary refactoring 2021-08-26 14:49:52 +03:00
Ygor Souza
54c3adf9af Use all armor stats to calculate combat rating
- Added terms to account for poise (stun resistance), max energy bonus,
  energy reward bonus, and crit power.
- The weights were chosen to yield roughly the same CR for each of the 3
  types of armor in the same tier.
- Weapon rating multiplied by a constant to keep in the same order of
  magnitude as the other terms.
2021-08-16 19:59:54 +02:00
DanTheOne
de750e2f46 Refactor sound settings window 2021-08-14 14:24:06 +02:00
DanTheOne
9b555a52dc Add music and sfx volume numbers 2021-08-14 12:25:21 +02:00
Xeriab Nabil
05df63dd79 Small fix for trade window headers 2021-08-12 21:56:38 +03:00
Xeriab Nabil
8ce679766a Fixes the issue mentioned in #1278 2021-08-12 03:23:31 +03:00