Commit Graph

4 Commits

Author SHA1 Message Date
Marcel Märtens
9074de533a handling frames no longer is channel -> scheduler -> participant, but it's directly channel -> participant, removing a lock and a single bottleneck in the scheduler 2020-06-09 01:23:45 +02:00
Marcel Märtens
661060808d switch from serde to manually for speed, remove async_serde
- removing async_serde as it seems to be not usefull
  the idea was because deserialising is slow parallising it could speed up.
  Whoever we need to keep the order of frames, (at least for controlframes) so serialising in threads would be quite complicated.
  Also serialisation is quite fast, about 1 Gbit/s such speed is enough for messaging, it's more important to serve parallel streams better.
  Thats why i am removing async serde coding for now
- frames are no longer serialized by serde, by byte by byte manually, increadible speed upgrade
- more metrics
- switch channel_creator into for_each_concurrent
- removing some pool.spwan_ok() as they dont allow me to use self
- reduce features needed
2020-06-09 01:23:42 +02:00
Marcel Märtens
2ee18b1fd8 Examples, HUGE fixes, test, make it alot smother
- switch `listen` to async in oder to verify if the bind was successful
- Introduce the following examples
  - network speed
  - chat
  - fileshare
- add additional tests
- fix dropping stream before last messages can be handled bug, when dropping a stream, BParticipant will wait for prio to be empty before dropping the stream and sending the signal
- correct closing of stream and participant
- move tcp to protocols and create udp front and backend
- tracing and fixing a bug that is caused by not waiting for configuration after receiving a frame
- fix a bug in network-speed, but there is still a bug if trace=warn after 2.000.000 messages the server doesnt get that client has shut down and seems to lock somewhere. hard to reproduce

open tasks
[ ] verify UDP works correctly, especcially the connect!
[ ] implements UDP shutdown correctly, the one created in connect!
[ ] unify logging
[ ] fill metrics
[ ] fix dropping stream before last messages can be handled bug
[ ] add documentation
[ ] add benchmarks
[ ] remove async_serde???
[ ] add mpsc
2020-06-09 01:23:37 +02:00
Marcel Märtens
595f1502b3 COMPLETE REWRITE
- use async_std and implement a async serialisaition
- new participant, stream and drop on the participant
- sending and receiving on streams
2020-06-09 01:23:30 +02:00