Commit Graph

12 Commits

Author SHA1 Message Date
Isse
a884e0e058 Various rtsim related stuff 2023-06-03 22:14:18 +00:00
flo
a55276ea73 seachapel_rework 2023-05-24 18:13:29 +00:00
Joshua Barretto
f000347cac Make NPCs respond to each other 2023-05-04 11:53:01 +01:00
Joshua Barretto
0f92f38967 Started adding wandering rtsim monsters 2023-05-01 18:29:32 +01:00
Julian Tölle
865b50fff2 rtsim: positive sentiment gain for killing enemies
As per the age old saying: "the enemy of my enemy is my friend".

NPCs will start liking the killer of their enemy more.
2023-04-16 18:08:09 +02:00
Joshua Barretto
daacadaedb Made NPCs give directions to nearby towns, fixed player death propagation 2023-04-13 14:34:31 +01:00
Joshua Barretto
2a1ea63910 Allow NPCs to migrate away from towns with a high population density 2023-04-13 12:00:59 +01:00
Joshua Barretto
cf701fb604 Localised rtsim NPC speech 2023-04-11 17:00:08 +01:00
Kuba 1001
92465bfe59 lang(pl_PL): update polish translations 2022-10-28 17:46:17 +02:00
flo
a37e1f8d99 seachapel npc work 2022-09-22 01:04:01 +00:00
Tormod Gjeitnes Hellen
e306b3bfe3
Have the ambushers say something.
Very unsure about the way I did this...
2022-08-17 23:50:09 +02:00
juliancoffee
a994984b09 Migrate i18n files to new format 2022-08-06 21:57:08 +03:00