ccgauche
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927b2868ec
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Lots of improvement in pointer management (switched from i32 to u64) + New event implemented
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2021-03-01 19:00:44 +01:00 |
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Imbris
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0db3b6a74c
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Merge branch 'Lerg/Issue_#976' into 'master'
Issue #976 Some inputs are missing the ability to be rebound
See merge request veloren/veloren!1832
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2021-02-28 18:23:30 +00:00 |
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Justin Shipsey
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2c397f63cc
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Merge branch 'heydabop/966-controller-y-invert' into 'master'
#966 - Setting to invert controller Y axis
See merge request veloren/veloren!1817
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2021-02-28 18:02:04 +00:00 |
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Samuel Keiffer
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b935962c02
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Merge branch 'sam/fix-roll-combo' into 'master'
Fixes being stuck in roll when interrupting combo melee.
See merge request veloren/veloren!1831
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2021-02-28 18:02:01 +00:00 |
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Marcel
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f2763a04ce
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Merge branch 'sam/torvus-fix' into 'master'
Made changes to fix torvus
See merge request veloren/veloren!1830
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2021-02-28 16:11:35 +00:00 |
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Lerg
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56cae542ec
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Issue #976 Some inputs are missing the ability to be rebound because they are missing from the input iterator
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2021-02-28 19:02:32 +03:00 |
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Sam
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8a05ecb4aa
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Fixes being stuck in roll when interrupting combo melee.
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2021-02-28 08:50:33 -05:00 |
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Sam
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fbba22ac2f
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Made changes to fix torvus
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2021-02-27 22:42:11 -05:00 |
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Samuel Keiffer
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c4f70416eb
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Merge branch 'sam/combo-comp' into 'master'
Combo now persists as a compnent, rather than a field on a state
See merge request veloren/veloren!1828
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2021-02-28 02:42:40 +00:00 |
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Joshua Barretto
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604f47d884
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Merge branch 'zesterer-master-patch-28400' into 'master'
Fix jump routes not being pathed
See merge request veloren/veloren!1706
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2021-02-28 00:41:38 +00:00 |
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Justin Shipsey
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010507a2fb
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Merge branch 'snowram/f64-anim-cleanup' into 'master'
Reduces the instances of f64 in anims
See merge request veloren/veloren!1827
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2021-02-28 00:40:51 +00:00 |
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Sam
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453c4b5d16
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Re-allowed for what stage you were on to persist through a roll
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2021-02-27 19:24:18 -05:00 |
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Sam
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2aa332b5e2
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Combo melee now checks combo
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2021-02-27 18:24:28 -05:00 |
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Joshua Barretto
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dc9e16e3be
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fmt
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2021-02-27 23:21:01 +00:00 |
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Snowram
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fe4f4a305e
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Reduces the instances of f64 in anims
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2021-02-27 23:21:03 +01:00 |
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Justin Shipsey
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a6a572f5ef
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Merge branch 'slipped/animtweaks' into 'master'
look-anims, first experiments (bow, staff, wield)
See merge request veloren/veloren!1826
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2021-02-27 21:20:36 +00:00 |
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jshipsey
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043b280b58
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look-based anims
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2021-02-27 16:19:33 -05:00 |
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Sam
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8003b5d570
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Added combo component
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2021-02-27 14:55:06 -05:00 |
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Monty Marz
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7056f5a637
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Merge branch 'pfau/tutorial_mvp' into 'master'
Initial tutorial MVP
See merge request veloren/veloren!1825
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2021-02-27 19:02:27 +00:00 |
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Monty Marz
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7d366aa09a
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reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button
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2021-02-27 19:02:26 +00:00 |
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Justin Shipsey
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ab49c56072
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Merge branch 'slipped/gremlins' into 'master'
dungeon enemy overhaul part 1
See merge request veloren/veloren!1697
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2021-02-27 17:00:52 +00:00 |
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Samuel Keiffer
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c7f7ba46cd
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Merge branch 'Lerg/Accumulate_Damage_Floaters' into 'master'
Issue #836 - Declutter the scrolling combat text
See merge request veloren/veloren!1823
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2021-02-27 16:18:18 +00:00 |
|
jshipsey
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77c89d732b
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weapon/manifest tweaks
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2021-02-27 10:44:55 -05:00 |
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Lerg
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9974129e7d
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Issue #836 - Declutter the scrolling combat text
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2021-02-27 15:10:47 +03:00 |
|
Sam
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8db54e9b53
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Particle rebase fixes
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2021-02-27 01:42:47 -05:00 |
|
jshipsey
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8efc53fcef
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feedback adjustments
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2021-02-27 01:42:47 -05:00 |
|
jshipsey
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4aaef35d1d
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address comments
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2021-02-27 01:42:47 -05:00 |
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Snowram
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cf228c7642
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Adds harvester npc
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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b32aab5a26
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visual weapon variation, adjust minotaur dash, keyframed golem quake
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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8f463921f8
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
|
jshipsey
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7feb00f7e4
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balance pass 2
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2021-02-27 01:42:47 -05:00 |
|
jshipsey
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c44a542fab
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rebase, yeti in dungeon
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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9fdba83b03
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initial balance
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2021-02-27 01:42:47 -05:00 |
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Snowram
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7d9d66709c
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Adds yeti npc
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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c9b9d81003
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dash, spin, jump changes
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2021-02-27 01:42:46 -05:00 |
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Snowram
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ba18f1fab3
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Adds 3 new npcs, tusk ram new design
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2021-02-27 01:42:46 -05:00 |
|
Sam
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56acb6a5f0
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Ice particles for Wendigo
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2021-02-27 01:42:46 -05:00 |
|
jshipsey
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befa6b3a21
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theropod retrofit, some more moves
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2021-02-27 01:42:46 -05:00 |
|
jshipsey
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0ffcd62d12
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some new moves, combine biped weapons into one file
|
2021-02-27 01:42:46 -05:00 |
|
jshipsey
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ce8b4d27a2
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full bipedsmall armor swaps
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2021-02-27 01:42:46 -05:00 |
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Sam
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8721f053f9
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Fixed particles.
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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7e2794c234
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anim tweaks, more loadout setup
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2021-02-27 01:42:46 -05:00 |
|
jshipsey
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fa1f2b0880
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golem retrofit
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2021-02-27 01:42:46 -05:00 |
|
Timo Kösters
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ef2cc3082a
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Improve particles
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2021-02-27 01:42:46 -05:00 |
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jshipsey
|
d8eeffeacd
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speedier weapons initial testing
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
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f8a6a48b41
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BL improvements, various fixes
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
6f49e0b94e
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rebase
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2021-02-27 01:42:45 -05:00 |
|
jshipsey
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749fc13882
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rendering
|
2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
fc80fff924
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new dungeon setups, new npcs, weapon specific loadouts, anims
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2021-02-27 01:42:45 -05:00 |
|
jshipsey
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fbaaa60513
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bow
|
2021-02-27 01:42:45 -05:00 |
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