6717 Commits

Author SHA1 Message Date
ccgauche
927b2868ec Lots of improvement in pointer management (switched from i32 to u64) + New event implemented 2021-03-01 19:00:44 +01:00
Imbris
0db3b6a74c Merge branch 'Lerg/Issue_#976' into 'master'
Issue #976 Some inputs are missing the ability to be rebound

See merge request veloren/veloren!1832
2021-02-28 18:23:30 +00:00
Justin Shipsey
2c397f63cc Merge branch 'heydabop/966-controller-y-invert' into 'master'
#966 - Setting to invert controller Y axis

See merge request veloren/veloren!1817
2021-02-28 18:02:04 +00:00
Samuel Keiffer
b935962c02 Merge branch 'sam/fix-roll-combo' into 'master'
Fixes being stuck in roll when interrupting combo melee.

See merge request veloren/veloren!1831
2021-02-28 18:02:01 +00:00
Marcel
f2763a04ce Merge branch 'sam/torvus-fix' into 'master'
Made changes to fix torvus

See merge request veloren/veloren!1830
2021-02-28 16:11:35 +00:00
Lerg
56cae542ec Issue #976 Some inputs are missing the ability to be rebound because they are missing from the input iterator 2021-02-28 19:02:32 +03:00
Sam
8a05ecb4aa Fixes being stuck in roll when interrupting combo melee. 2021-02-28 08:50:33 -05:00
Sam
fbba22ac2f Made changes to fix torvus 2021-02-27 22:42:11 -05:00
Samuel Keiffer
c4f70416eb Merge branch 'sam/combo-comp' into 'master'
Combo now persists as a compnent, rather than a field on a state

See merge request veloren/veloren!1828
2021-02-28 02:42:40 +00:00
Joshua Barretto
604f47d884 Merge branch 'zesterer-master-patch-28400' into 'master'
Fix jump routes not being pathed

See merge request veloren/veloren!1706
2021-02-28 00:41:38 +00:00
Justin Shipsey
010507a2fb Merge branch 'snowram/f64-anim-cleanup' into 'master'
Reduces the instances of f64 in anims

See merge request veloren/veloren!1827
2021-02-28 00:40:51 +00:00
Sam
453c4b5d16 Re-allowed for what stage you were on to persist through a roll 2021-02-27 19:24:18 -05:00
Sam
2aa332b5e2 Combo melee now checks combo 2021-02-27 18:24:28 -05:00
Joshua Barretto
dc9e16e3be fmt 2021-02-27 23:21:01 +00:00
Snowram
fe4f4a305e Reduces the instances of f64 in anims 2021-02-27 23:21:03 +01:00
Justin Shipsey
a6a572f5ef Merge branch 'slipped/animtweaks' into 'master'
look-anims, first experiments (bow, staff, wield)

See merge request veloren/veloren!1826
2021-02-27 21:20:36 +00:00
jshipsey
043b280b58 look-based anims 2021-02-27 16:19:33 -05:00
Sam
8003b5d570 Added combo component 2021-02-27 14:55:06 -05:00
Monty Marz
7056f5a637 Merge branch 'pfau/tutorial_mvp' into 'master'
Initial tutorial MVP

See merge request veloren/veloren!1825
2021-02-27 19:02:27 +00:00
Monty Marz
7d366aa09a reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button 2021-02-27 19:02:26 +00:00
Justin Shipsey
ab49c56072 Merge branch 'slipped/gremlins' into 'master'
dungeon enemy overhaul part 1

See merge request veloren/veloren!1697
2021-02-27 17:00:52 +00:00
Samuel Keiffer
c7f7ba46cd Merge branch 'Lerg/Accumulate_Damage_Floaters' into 'master'
Issue #836 - Declutter the scrolling combat text

See merge request veloren/veloren!1823
2021-02-27 16:18:18 +00:00
jshipsey
77c89d732b weapon/manifest tweaks 2021-02-27 10:44:55 -05:00
Lerg
9974129e7d Issue #836 - Declutter the scrolling combat text 2021-02-27 15:10:47 +03:00
Sam
8db54e9b53 Particle rebase fixes 2021-02-27 01:42:47 -05:00
jshipsey
8efc53fcef feedback adjustments 2021-02-27 01:42:47 -05:00
jshipsey
4aaef35d1d address comments 2021-02-27 01:42:47 -05:00
Snowram
cf228c7642 Adds harvester npc 2021-02-27 01:42:47 -05:00
jshipsey
b32aab5a26 visual weapon variation, adjust minotaur dash, keyframed golem quake 2021-02-27 01:42:47 -05:00
jshipsey
8f463921f8 minotaur moves, added claygolem 2021-02-27 01:42:47 -05:00
jshipsey
7feb00f7e4 balance pass 2 2021-02-27 01:42:47 -05:00
jshipsey
c44a542fab rebase, yeti in dungeon 2021-02-27 01:42:47 -05:00
jshipsey
9fdba83b03 initial balance 2021-02-27 01:42:47 -05:00
Snowram
7d9d66709c Adds yeti npc 2021-02-27 01:42:46 -05:00
jshipsey
c9b9d81003 dash, spin, jump changes 2021-02-27 01:42:46 -05:00
Snowram
ba18f1fab3 Adds 3 new npcs, tusk ram new design 2021-02-27 01:42:46 -05:00
Sam
56acb6a5f0 Ice particles for Wendigo 2021-02-27 01:42:46 -05:00
jshipsey
befa6b3a21 theropod retrofit, some more moves 2021-02-27 01:42:46 -05:00
jshipsey
0ffcd62d12 some new moves, combine biped weapons into one file 2021-02-27 01:42:46 -05:00
jshipsey
ce8b4d27a2 full bipedsmall armor swaps 2021-02-27 01:42:46 -05:00
Sam
8721f053f9 Fixed particles. 2021-02-27 01:42:46 -05:00
jshipsey
7e2794c234 anim tweaks, more loadout setup 2021-02-27 01:42:46 -05:00
jshipsey
fa1f2b0880 golem retrofit 2021-02-27 01:42:46 -05:00
Timo Kösters
ef2cc3082a Improve particles 2021-02-27 01:42:46 -05:00
jshipsey
d8eeffeacd speedier weapons initial testing 2021-02-27 01:42:45 -05:00
jshipsey
f8a6a48b41 BL improvements, various fixes 2021-02-27 01:42:45 -05:00
jshipsey
6f49e0b94e rebase 2021-02-27 01:42:45 -05:00
jshipsey
749fc13882 rendering 2021-02-27 01:42:45 -05:00
jshipsey
fc80fff924 new dungeon setups, new npcs, weapon specific loadouts, anims 2021-02-27 01:42:45 -05:00
jshipsey
fbaaa60513 bow 2021-02-27 01:42:45 -05:00