ccgauche
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927b2868ec
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Lots of improvement in pointer management (switched from i32 to u64) + New event implemented
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2021-03-01 19:00:44 +01:00 |
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Samuel Keiffer
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b935962c02
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Merge branch 'sam/fix-roll-combo' into 'master'
Fixes being stuck in roll when interrupting combo melee.
See merge request veloren/veloren!1831
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2021-02-28 18:02:01 +00:00 |
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Sam
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8a05ecb4aa
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Fixes being stuck in roll when interrupting combo melee.
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2021-02-28 08:50:33 -05:00 |
|
Sam
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fbba22ac2f
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Made changes to fix torvus
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2021-02-27 22:42:11 -05:00 |
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Samuel Keiffer
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c4f70416eb
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Merge branch 'sam/combo-comp' into 'master'
Combo now persists as a compnent, rather than a field on a state
See merge request veloren/veloren!1828
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2021-02-28 02:42:40 +00:00 |
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Joshua Barretto
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604f47d884
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Merge branch 'zesterer-master-patch-28400' into 'master'
Fix jump routes not being pathed
See merge request veloren/veloren!1706
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2021-02-28 00:41:38 +00:00 |
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Sam
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453c4b5d16
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Re-allowed for what stage you were on to persist through a roll
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2021-02-27 19:24:18 -05:00 |
|
Sam
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2aa332b5e2
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Combo melee now checks combo
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2021-02-27 18:24:28 -05:00 |
|
Joshua Barretto
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dc9e16e3be
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fmt
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2021-02-27 23:21:01 +00:00 |
|
Sam
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8003b5d570
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Added combo component
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2021-02-27 14:55:06 -05:00 |
|
Sam
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8db54e9b53
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Particle rebase fixes
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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8efc53fcef
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feedback adjustments
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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4aaef35d1d
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address comments
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2021-02-27 01:42:47 -05:00 |
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Snowram
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cf228c7642
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Adds harvester npc
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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b32aab5a26
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visual weapon variation, adjust minotaur dash, keyframed golem quake
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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8f463921f8
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
|
jshipsey
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7feb00f7e4
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balance pass 2
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2021-02-27 01:42:47 -05:00 |
|
jshipsey
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c44a542fab
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rebase, yeti in dungeon
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2021-02-27 01:42:47 -05:00 |
|
jshipsey
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9fdba83b03
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initial balance
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2021-02-27 01:42:47 -05:00 |
|
Snowram
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7d9d66709c
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Adds yeti npc
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2021-02-27 01:42:46 -05:00 |
|
Snowram
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ba18f1fab3
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Adds 3 new npcs, tusk ram new design
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2021-02-27 01:42:46 -05:00 |
|
Sam
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56acb6a5f0
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Ice particles for Wendigo
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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befa6b3a21
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theropod retrofit, some more moves
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2021-02-27 01:42:46 -05:00 |
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jshipsey
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0ffcd62d12
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some new moves, combine biped weapons into one file
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2021-02-27 01:42:46 -05:00 |
|
jshipsey
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ce8b4d27a2
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full bipedsmall armor swaps
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2021-02-27 01:42:46 -05:00 |
|
jshipsey
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7e2794c234
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anim tweaks, more loadout setup
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2021-02-27 01:42:46 -05:00 |
|
jshipsey
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f8a6a48b41
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BL improvements, various fixes
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2021-02-27 01:42:45 -05:00 |
|
jshipsey
|
6f49e0b94e
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rebase
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2021-02-27 01:42:45 -05:00 |
|
jshipsey
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fc80fff924
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new dungeon setups, new npcs, weapon specific loadouts, anims
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2021-02-27 01:42:45 -05:00 |
|
jshipsey
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fbaaa60513
|
bow
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2021-02-27 01:42:45 -05:00 |
|
jshipsey
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4e3bf62732
|
the stabs
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2021-02-27 01:42:45 -05:00 |
|
unknown
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aa4f68d72b
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More npcs work
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2021-02-27 01:42:45 -05:00 |
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unknown
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917afb3f0d
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Add new quadmeds npcs with rough offsets
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2021-02-27 01:42:44 -05:00 |
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Snowram
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39b76036b1
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Sahagin, Adlet npcs
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2021-02-27 01:42:43 -05:00 |
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jshipsey
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37a4bb4bef
|
gnome
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2021-02-27 01:42:43 -05:00 |
|
jshipsey
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fd96357775
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biped_small setup
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2021-02-27 01:42:43 -05:00 |
|
Samuel Keiffer
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b88bf6bd21
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Merge branch 'sam/improve-aura-buffs' into 'master'
Auras now apply a buff only once, instead of applying a buff every second.
See merge request veloren/veloren!1824
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2021-02-27 03:21:47 +00:00 |
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Snowram
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79d4ca6fae
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Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass
See merge request veloren/veloren!1819
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2021-02-27 01:52:33 +00:00 |
|
Sam
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4cb61a2e8d
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Made comments more descriptive
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2021-02-26 18:15:24 -05:00 |
|
Sam
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714dc9106d
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Auras now apply a buff only once, instead of applying a buff every second.
Also supports for buffs persisting a period of time after leaving the aura.
Campfire regen slightly buffed.
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2021-02-26 17:57:01 -05:00 |
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Samuel Keiffer
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a1ff097987
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Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.
See merge request veloren/veloren!1821
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2021-02-26 04:17:12 +00:00 |
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Samuel Keiffer
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d4e54217fc
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Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog
See merge request veloren/veloren!1818
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2021-02-26 02:59:51 +00:00 |
|
Avi Weinstock
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890aa6fbee
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Add a coin item and make amounts visible on dropped items.
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2021-02-25 21:31:30 -05:00 |
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Samuel Keiffer
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f608ff9806
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Merge branch 'aweinstock/modularforms' into 'master'
Support modular weapon components made from a tagged material using the material as a multiplier.
See merge request veloren/veloren!1815
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2021-02-26 00:53:02 +00:00 |
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Avi Weinstock
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e58768bc37
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Finish plumbing MaterialStatsManifest. Fix issue with speed clamping when recursing through components. Improve statblocks in item tooltips.
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2021-02-25 15:26:49 -05:00 |
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Sarra
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07f34e11f9
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added coral reefs, kelp forests, and seagrass
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2021-02-25 05:33:18 -05:00 |
|
Sam
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8dbdaa8759
|
Swords
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2021-02-24 18:54:06 -05:00 |
|
Marcel
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b305a3f5e0
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Merge branch 'sam/torvus-fix-test' into 'master'
Fix for torvus
See merge request veloren/veloren!1816
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2021-02-23 20:51:14 +00:00 |
|
Avi Weinstock
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fa891ff74a
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Put material stats in their own manifest, and multiply a form's stats by the weighted average of the material multipliers.
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2021-02-23 15:49:34 -05:00 |
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Avi Weinstock
|
77aeb43247
|
Support modular weapon components made from a tagged material using the material as a multiplier.
|
2021-02-23 15:31:51 -05:00 |
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