Capucho
|
7851a407b1
|
Fix the cursor lagging behind on password field
|
2020-03-24 21:41:59 +00:00 |
|
timokoesters
|
58585e0810
|
Better climbing, fireball impl
|
2020-03-24 20:09:23 +01:00 |
|
timokoesters
|
99e7e1f785
|
Split staff into 3 abilities
|
2020-03-24 14:00:22 +01:00 |
|
jshipsey
|
7a4f0fa9ac
|
climb fix, const tweak update, trying equip anims
|
2020-03-24 00:24:31 -04:00 |
|
Pfauenauge90
|
7f30ec3d55
|
colors for inventory space counter
|
2020-03-24 01:31:14 +01:00 |
|
timokoesters
|
43d4e8aad2
|
Better inventory counter
|
2020-03-24 00:38:00 +01:00 |
|
timokoesters
|
1c145e8d3a
|
Add inventory counter
|
2020-03-24 00:23:21 +01:00 |
|
timokoesters
|
c01cd62f5f
|
Move meta.dat to ron, so we don't create memory allocation errors
|
2020-03-23 14:18:05 +01:00 |
|
timokoesters
|
fb16106960
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-23 11:30:47 +01:00 |
|
jshipsey
|
eddf3ec658
|
raised run anim speed 20%
|
2020-03-22 21:32:34 -04:00 |
|
Capucho
|
0358caa173
|
Fix the wrong logs directory being displayed on panic
|
2020-03-22 22:06:05 +00:00 |
|
jshipsey
|
9cbbe0311f
|
rewrote the whole stupid skeleton to work much smarter
|
2020-03-22 16:06:53 -04:00 |
|
jshipsey
|
3baa0471ec
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 11:55:35 -04:00 |
|
jshipsey
|
0773524031
|
wield idle, wield run
|
2020-03-22 11:55:28 -04:00 |
|
Pfauenauge90
|
662f5b1037
|
removed warnings and item test values
|
2020-03-22 14:55:08 +01:00 |
|
Adam Whitehurst
|
db8d89a4d9
|
* rename CharacterState equals() -> same_variant()
|
2020-03-22 05:46:09 -07:00 |
|
Imbris
|
41c424ac13
|
Optimized uses of emitters, cleanup
|
2020-03-22 00:49:46 -04:00 |
|
jshipsey
|
eafd761d5a
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 00:14:11 -04:00 |
|
jshipsey
|
32c85d1bab
|
axe attack
|
2020-03-22 00:11:24 -04:00 |
|
Imbris
|
f399085974
|
Flip models for hands, shoulders, and feet of humanoids
|
2020-03-21 18:48:21 -04:00 |
|
Adam Whitehurst
|
c5378b7065
|
Better triple_strike handling
|
2020-03-21 14:55:04 -07:00 |
|
Adam Whitehurst
|
819c2767bc
|
* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
|
2020-03-21 14:16:26 -07:00 |
|
jshipsey
|
a861f6ad26
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 15:47:28 -04:00 |
|
jshipsey
|
14f560f21b
|
proper hammer smash, small tweaks
|
2020-03-21 15:47:16 -04:00 |
|
jshipsey
|
221f675217
|
spin attack
|
2020-03-21 14:54:29 -04:00 |
|
Adam Whitehurst
|
3ae2b8de2e
|
Remove excess code
|
2020-03-21 10:32:32 -07:00 |
|
Adam Whitehurst
|
180ec89060
|
add SwapLoadout
|
2020-03-21 10:26:38 -07:00 |
|
jshipsey
|
49986a0e09
|
bow work
|
2020-03-21 03:40:14 -04:00 |
|
Imbris
|
08db424169
|
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
|
2020-03-21 00:53:41 -04:00 |
|
jshipsey
|
514d65eb7c
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 18:54:54 -04:00 |
|
jshipsey
|
a0785e693a
|
shooting anim state, cast anim, small tweaks
|
2020-03-20 18:54:27 -04:00 |
|
Adam Whitehurst
|
0cdb80427d
|
better triple_strike
|
2020-03-20 15:03:29 -07:00 |
|
Pfauenauge90
|
4153df66ea
|
stat icons, frame colours
|
2020-03-20 20:52:32 +01:00 |
|
timokoesters
|
44ec09a8e7
|
Go to idle state when picking items up
|
2020-03-20 20:23:04 +01:00 |
|
timokoesters
|
df858cb370
|
Remove all warnings
|
2020-03-20 15:45:36 +01:00 |
|
timokoesters
|
c630df7f9a
|
Ranged weapons now give xp on kill and also make enemies angry
|
2020-03-20 14:26:18 +01:00 |
|
Pfauenauge90
|
6836a043af
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 13:02:35 +01:00 |
|
Pfauenauge90
|
4f1104a417
|
new loading screen bg
|
2020-03-20 13:01:31 +01:00 |
|
Songtronix
|
b940cde501
|
change(panic): mention the game version in panic
|
2020-03-20 09:47:00 +01:00 |
|
jshipsey
|
50e96efe6b
|
hammer go smash
|
2020-03-20 02:38:53 -04:00 |
|
jshipsey
|
93bea033d9
|
axe, hammer proper wields
|
2020-03-20 01:27:54 -04:00 |
|
Pfauenauge90
|
6094e4b017
|
added chest drops
|
2020-03-20 01:11:02 +01:00 |
|
Adam Whitehurst
|
0b7a572178
|
update triple_strike
|
2020-03-19 15:40:03 -07:00 |
|
Pfauenauge90
|
3145b26cd6
|
item images
|
2020-03-19 22:36:40 +01:00 |
|
timokoesters
|
1e1ce2adbf
|
Fix weapon not updating after swapping to a weapon of the same type
|
2020-03-19 20:57:36 +01:00 |
|
timokoesters
|
26674390ab
|
Hide player body after death
|
2020-03-19 20:36:19 +01:00 |
|
Pfauenauge90
|
44d3f4c4ac
|
fix
|
2020-03-19 20:01:31 +01:00 |
|
Pfauenauge90
|
3c0e070ed0
|
stack numbers
|
2020-03-19 19:33:59 +01:00 |
|
Pfauenauge90
|
e16bb66fb3
|
fix
|
2020-03-19 18:19:05 +01:00 |
|
Pfauenauge90
|
466b80e8a8
|
added const tweaker
|
2020-03-19 18:11:45 +01:00 |
|
timokoesters
|
6c129c9b8d
|
Fix amounts out of range
|
2020-03-19 16:51:50 +01:00 |
|
Pfauenauge90
|
0bb0d5e7a6
|
Update bag.rs
|
2020-03-19 16:43:11 +01:00 |
|
Pfauenauge90
|
041277917b
|
Update bag.rs
|
2020-03-19 15:49:32 +01:00 |
|
timokoesters
|
449ae22730
|
Add inventory stacking
|
2020-03-19 14:32:17 +01:00 |
|
timokoesters
|
87c276b292
|
Add hard coded loot
|
2020-03-18 20:37:42 +01:00 |
|
Pfauenauge90
|
1cb2022d35
|
UI visuals
|
2020-03-18 19:51:48 +01:00 |
|
Pfauenauge90
|
43bae55961
|
coin/currency visuals
|
2020-03-18 12:05:36 +01:00 |
|
Pfauenauge90
|
70511e0f4e
|
background images
|
2020-03-18 01:43:55 +01:00 |
|
Pfauenauge90
|
04c8ed9a3c
|
armour slot bgs
|
2020-03-17 19:48:15 +01:00 |
|
Pfauenauge90
|
d752501db1
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-17 19:04:11 +01:00 |
|
Pfauenauge90
|
c9d09b8cdd
|
more slots
|
2020-03-17 19:04:06 +01:00 |
|
timokoesters
|
4741e41230
|
Add support for different models per weapon type
|
2020-03-17 18:28:07 +01:00 |
|
Pfauenauge90
|
431974cf8e
|
test armor slot
|
2020-03-17 17:02:50 +01:00 |
|
timokoesters
|
d6929ae0ea
|
Select newly created character automatically
|
2020-03-17 16:22:34 +01:00 |
|
timokoesters
|
08b44db1fc
|
Stop first person bounce in air
|
2020-03-17 16:08:53 +01:00 |
|
Pfauenauge90
|
b9f6dfac77
|
fixes
|
2020-03-17 16:07:20 +01:00 |
|
Pfauenauge90
|
40910b28e4
|
unclothed parts
|
2020-03-17 15:39:29 +01:00 |
|
Pfauenauge90
|
7ded921ecc
|
more UI visuals
|
2020-03-16 22:58:19 +01:00 |
|
timokoesters
|
b040e18246
|
Fix body parts not changing
|
2020-03-16 22:06:23 +01:00 |
|
Pfauenauge90
|
11e4289f28
|
small fixes
|
2020-03-16 20:50:01 +01:00 |
|
Pfauenauge90
|
2e41b59282
|
removed character window and questlog
|
2020-03-16 19:56:15 +01:00 |
|
Pfauenauge90
|
b9f61d4e7a
|
UI colourable in the code, stats window
|
2020-03-16 18:55:43 +01:00 |
|
Pfauenauge90
|
ab8b83f8d6
|
more bag parts
|
2020-03-16 18:55:31 +01:00 |
|
timokoesters
|
d5db1f6ca0
|
Add dash ability to sword M2
|
2020-03-16 16:34:53 +01:00 |
|
timokoesters
|
81591fcaf7
|
Make npcs attack again
|
2020-03-16 14:27:52 +01:00 |
|
timokoesters
|
1279f70184
|
Add shield item
|
2020-03-16 13:40:14 +01:00 |
|
timokoesters
|
4195273cf9
|
Adjust first person camera and underwater wield orientation
|
2020-03-16 13:19:51 +01:00 |
|
timokoesters
|
87acc01d48
|
Readd ranged and debug boost. Add bouncing while running in first person
|
2020-03-16 12:32:57 +01:00 |
|
Pfauenauge90
|
db6099a62f
|
reenabled inventory slots
|
2020-03-15 19:48:02 +01:00 |
|
timokoesters
|
1f78344d6f
|
Move equipment from loadout into body
|
2020-03-15 19:44:47 +01:00 |
|
Pfauenauge90
|
817cd24d54
|
minimap scale
|
2020-03-15 16:53:28 +01:00 |
|
Pfauenauge90
|
492db3ac5f
|
minimap position
|
2020-03-15 16:53:28 +01:00 |
|
Pfauenauge90
|
7b77064539
|
mmap visuals
|
2020-03-15 16:52:38 +01:00 |
|
Pfauenauge90
|
caf4159463
|
UI changes
|
2020-03-15 16:50:37 +01:00 |
|
Joshua Barretto
|
e20feeeb0c
|
Added armour items and equipping of armour
|
2020-03-15 16:42:09 +01:00 |
|
Pfauenauge90
|
1b170f70c3
|
Even less blending.
|
2020-03-15 15:53:51 +01:00 |
|
Pfauenauge90
|
0e7f3a6b00
|
Update vol.rs
|
2020-03-15 15:53:51 +01:00 |
|
timokoesters
|
aa963b7686
|
Merge remote-tracking branch 'origin/master' into clientstates
|
2020-03-15 15:27:06 +01:00 |
|
timokoesters
|
598a4c6cbb
|
Add loadout struct for info on weapon configurations
|
2020-03-14 22:33:20 +01:00 |
|
AdamWhitehurst
|
6fc94c22ba
|
Update timed combo, add CharacerBehavior trait
|
2020-03-14 12:50:07 -06:00 |
|
timokoesters
|
fe19698d52
|
Make abilities depend on weapon
|
2020-03-14 16:40:29 +01:00 |
|
Shane Handley
|
4e5d200b70
|
Fix: Make the dropped item collection range match the world item range limit.
|
2020-03-12 11:54:23 +09:00 |
|
Shane Handley
|
434dd96cd6
|
Check for the mousedown state before trying to collect an item via secondary mouse click.
|
2020-03-11 15:39:46 +09:00 |
|
Acrimon
|
406767ae31
|
Merge branch 'capucho/voxygen-logout-timeout' into 'master'
FIX #513 logout timeout
See merge request veloren/veloren!837
|
2020-03-10 22:12:29 +00:00 |
|
Mckol
|
c3f1afdf2b
|
Merge branch 'controller' into 'master'
Controller support
Closes #20
See merge request veloren/veloren!750
|
2020-03-10 21:00:13 +00:00 |
|
Mckol
|
8838682f0b
|
Added Controller support
|
2020-03-10 21:00:13 +00:00 |
|
S Handley
|
b2312a0487
|
Check that a targeted collectible is within a certain pickup range of the character before highlighting it
|
2020-03-10 20:50:04 +00:00 |
|
Capucho
|
16e4214a52
|
Switch states instead of popping
|
2020-03-10 20:34:50 +00:00 |
|
Capucho
|
9d805a745e
|
Proper fix to the logout timeout problem using Disconnect ACK
|
2020-03-10 20:34:50 +00:00 |
|
Capucho
|
d8ba63ffdc
|
Janky fix of the logout timeout problem
|
2020-03-10 20:34:50 +00:00 |
|