S Handley
b739623579
Split the audio channels into SFX and music channels. This makes the
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Music Channel for exploration music a basic Sink without spatial audio
functionality, which is not required.
2020-02-15 21:30:44 +00:00
Imbris
fb7edd2404
Make nametag positioning slightly better
2020-02-06 17:10:52 -05:00
Imbris
f8283116a8
Fix highlighting non-collectibles
2020-02-06 17:06:49 -05:00
Monty Marz
93d7c67cdc
Hack to allow minimap rotation.
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Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
S Handley
b7ce91fead
Move music under audio
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Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Marcel Märtens
dae31ae5b6
apply new rustfmt - touching alot of files
2020-02-01 21:39:39 +01:00
Marcel Märtens
dd21235ff8
Apply prefixes to veloren source, espacially comments, so that reformating wont make it unreadable,
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especially enumerations and other source code in errosions file
2020-02-01 21:37:36 +01:00
Marcel Märtens
e960c2233b
Change the version number to 0.5
2020-01-31 17:26:45 +01:00
Joshua Barretto
faa86226c7
Collars
2020-01-29 12:01:28 +00:00
Justin Shipsey
908e099aa5
minor anim tweaks
2020-01-29 06:38:08 +00:00
Rémy PHELIPOT
ce54f27531
Add missing translations
2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
c501b2d0bf
Use English instead of saved language if loading fails
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
8946ed8d82
Add missing translations in voxygen
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Fix #436
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
f60a68d96d
Improve i18n "get" performances by returning a &str
2020-01-27 19:59:17 +01:00
Justin Shipsey
53e57cb5dc
quad_medium animation
2020-01-27 14:16:23 +00:00
Treeco
6bcab1e89b
Fixed lag caused when turning the camera with large entity counts
2020-01-26 20:04:56 +00:00
Joshua Barretto
d04a595b3f
Made waypoints work, added waypoint spawning
2020-01-26 12:52:28 +00:00
Joshua Barretto
11193a692a
Better neutral AI, initial waypoint objects
2020-01-26 12:52:28 +00:00
Joshua Barretto
2d9aa21eef
Added test world, friendly NPC pathfinding
2020-01-26 12:52:07 +00:00
Monty Marz
49071400d2
Fix: Healthbars size
2020-01-26 01:19:36 +00:00
Justin Shipsey
64690279af
new mobs
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alligators
2020-01-26 00:22:48 +00:00
Monty Marz
b583f60326
35 new ground sprites, UI fixes
2020-01-25 11:14:02 +00:00
Monty Marz
4287c76e95
Fix: Player can't push the "Enter World" button anymore without having a character.
2020-01-25 10:36:30 +00:00
Imbris
460f5e6f26
Enable pixel art resizing for voxel based ui elements
2020-01-24 23:14:59 -05:00
Imbris
e5d841e62f
Adds fullscreen and window size settings and coverage based pixel art
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scaling
2020-01-24 23:14:59 -05:00
Imbris
166aba61f0
Make nametages etc fixed size and only display within limited range
2020-01-24 22:09:45 -05:00
Pfauenauge90
c08c545474
fixed numbers spam
2020-01-24 16:10:38 +01:00
Joshua Yanovski
3383e991e7
Erosion cleanup, part 1.
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Covers all files touched by MR that are not in world/src/sim.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
49e7e55cd6
Fix warnings in examples and benchmarks.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
1d6d0ea03d
Fix all warnings.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
1358f1dffa
Changes to worldgen, adding more sedmient etc.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
14e4dfb53f
Re-fix map orientation.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
e91578ffdb
Cargo fmt most things (except erosion.rs).
2020-01-23 18:18:12 +01:00
Joshua Yanovski
2b38927345
Fixes for nonstandard chunk and map sizes.
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Also fixes a longstanding map rendering issue.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
9520ef4f6d
Implement sending world map across the network.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
72287f2041
Implement carving strategy for lake connections.
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Also fix mapgen slopes and make a much more pleasing world.
2020-01-23 18:18:08 +01:00
Monty Marz
bfee0a6f9e
Character stats displayed in char window, pulsating active slot in inventory
2020-01-23 17:14:02 +00:00
Monty Marz
1365abae99
Clean up unused UI assets
2020-01-22 21:56:03 +00:00
Monty Marz
e2707ff24a
start menu text
2020-01-21 22:04:39 +00:00
Gilbert Röhrbein
c2b99f3a62
Fix panic in case no default audio device found when audio off
2020-01-21 18:09:37 +01:00
Joshua Barretto
8e7a8aa4f9
Shader optimisations
2020-01-21 12:58:20 +00:00
Joshua Barretto
8a0bd9220b
Fixed button font
2020-01-20 22:54:51 +00:00
Joshua Barretto
4b5cc272ac
sync
2020-01-20 22:51:55 +00:00
Joshua Barretto
397fa7777f
Switched to enum-based char creation state
2020-01-20 22:29:14 +00:00
Rémy PHELIPOT
a6f9f533a5
Localization system for Voxygen
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- Added a localization system in voxygen
- Support English and French languages
- Added a configuration option in the interface settings to change
the language
2020-01-20 21:07:25 +01:00
Joshua Barretto
0223a60a1e
Merge branch 'zesterer/cs-char-saving' into 'master'
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Client-side character saving
See merge request veloren/veloren!737
2020-01-20 18:03:28 +00:00
Joshua Barretto
6f26f2afb1
fmt
2020-01-20 17:45:28 +00:00
Pfauenauge
caa5abf183
updated info main menu info
2020-01-20 18:08:05 +01:00
S Handley
b44955ba30
Remove currently unused audio assets
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This clears out about 56MB of unused audio files.
There were also some unused methods in the audio modules which
referenced a file, which has also been removed.
2020-01-20 15:07:30 +00:00
Joshua Barretto
fc1e66fb31
Solved character select body bug
2020-01-20 15:04:53 +00:00