Joshua Yanovski
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868293a802
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More frustration with shadows.
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2021-06-02 23:59:48 -04:00 |
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Joshua Yanovski
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c97a42fdb7
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Various fixes for shadows.
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2021-06-02 23:59:48 -04:00 |
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Capucho
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23f1144fe2
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Fix the shadow drawing code
Very poorly optimized
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2021-06-02 23:59:48 -04:00 |
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Capucho
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7389f8893d
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Re enable the skybox rendering in char select
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2021-06-02 23:59:48 -04:00 |
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Capucho
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672ac0dbf3
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Fix the buffer slicing in the submodel
Fixes the void figures
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2021-06-02 23:59:48 -04:00 |
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Capucho
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b6c37be299
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Re enable sprite rendering
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2021-06-02 23:59:48 -04:00 |
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Capucho
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c22dc6697c
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Reenable non-player figure drawing
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2021-06-02 23:59:48 -04:00 |
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Imbris
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fe6cf0396f
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Draw water
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2021-06-02 23:59:48 -04:00 |
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Imbris
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97bed5752b
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Fix clouds
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2021-06-02 23:59:48 -04:00 |
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Imbris
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bae0310cc7
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Somewhat fix lod, prevent particles spamming new buffers when disabled
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2021-06-02 23:59:48 -04:00 |
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Imbris
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99d74147e5
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No cube spam
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2021-06-02 23:59:48 -04:00 |
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Imbris
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aa17132f9d
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Start lod, update wgpu to fix viewport count validation error
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2021-06-02 23:59:48 -04:00 |
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Imbris
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553c1c18a9
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Add skybox
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2021-06-02 23:59:48 -04:00 |
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Capucho
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14f683d403
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Fix wrong color format in col light
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2021-06-02 23:59:48 -04:00 |
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Capucho
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1083d04c73
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Reenable terrain rendering
Refractor col lights
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2021-06-02 23:59:48 -04:00 |
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Capucho
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0db2a35955
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Fix the orientation of the rendering
Reenable the rendering of the player
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2021-06-02 23:59:47 -04:00 |
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Capucho
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b8d560a882
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Pass format to particle pipeline
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2021-06-02 23:59:47 -04:00 |
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Capucho
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1668e834f8
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Renable the figure and terrain drawing code (not working yet)
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2021-06-02 23:59:47 -04:00 |
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Imbris
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7e0fe83335
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Fix culling of postprocess/cloud triangles
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2021-06-02 23:59:47 -04:00 |
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Imbris
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b3ca2f6870
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Particles compiles and runs (no visuals yet)
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2021-06-02 23:59:47 -04:00 |
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Capucho
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4c83e19c83
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Remove the depth buffer from the Third drawer
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2021-06-02 23:59:47 -04:00 |
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Capucho
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2c7d49b69f
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Shader fixes
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2021-06-02 23:59:47 -04:00 |
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Capucho
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a97ba961a4
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Update dependencies
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2021-06-02 23:59:47 -04:00 |
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Imbris
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da0423ab2a
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Almost make clouds/postproccess run
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2021-06-02 23:59:47 -04:00 |
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Imbris
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1e2d956106
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Render the UIs
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2021-06-02 23:59:47 -04:00 |
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Imbris
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628d9391d3
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Add generic Bound<T> type for grouping consts/other bindable things with bind groups
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2021-06-02 23:59:47 -04:00 |
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Imbris
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124d69d7ad
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Render Ui
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2021-06-02 23:59:45 -04:00 |
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Imbris
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f7efbd8bc7
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Color!
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2021-06-02 23:56:43 -04:00 |
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Imbris
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97ca278d89
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fixed validation errors when creating pipelines
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2021-06-02 23:56:43 -04:00 |
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Imbris
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760f21b4f3
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No crash on startup
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2021-06-02 23:56:43 -04:00 |
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Imbris
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f540366676
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Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
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2021-06-02 23:56:43 -04:00 |
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Imbris
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6a84109ece
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Improve shader errors by showing shader file name, reduce repetitive shader construction code
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2021-06-02 23:56:43 -04:00 |
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Imbris
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fd0c4c166a
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migrate cloud pipeline, migrate iced renderer, rebase fixes
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2021-06-02 23:56:43 -04:00 |
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Imbris
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d9c523ba0d
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Make compile through various changes, update wgpu to latest git
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2021-06-02 23:56:43 -04:00 |
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Capucho
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8c3995298b
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More fixes
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2021-06-02 23:56:43 -04:00 |
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Capucho
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8c6e43572f
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Switched from zerocopy to bytemuck
Fixing errors
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2021-06-02 23:56:40 -04:00 |
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Capucho
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89d09baab4
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Made the layouts more compact
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2021-06-02 23:55:59 -04:00 |
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Capucho
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9ee71d6369
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Finished porting all pipelines
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2021-06-02 23:55:59 -04:00 |
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Capucho
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c4bec2500f
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Began porting pipeline creation
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2021-06-02 23:55:59 -04:00 |
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Capucho
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1b5ae9c926
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ported all pipelines
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2021-06-02 23:55:59 -04:00 |
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Capucho
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121f001b17
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Ported most of the textures and models related methods
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2021-06-02 23:55:59 -04:00 |
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Capucho
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806f240eb5
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Started the report of wgpu
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2021-06-02 23:55:59 -04:00 |
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Marcel
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f988584337
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Merge branch 'revert-c6e200a3' into 'master'
Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2318
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2021-06-02 14:27:13 +00:00 |
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Avi Weinstock
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42dc86788e
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Address further MR 2301 comments.
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2021-06-02 00:39:58 -04:00 |
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Avi Weinstock
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9c4453508e
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Address many of Imbris's comments on MR 2301.
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2021-06-02 00:39:58 -04:00 |
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Avi Weinstock
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5aa98d18e3
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Depend on crossbeam-utils and crossbeam-channel instead of crossbeam in voxygen.
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2021-06-02 00:39:58 -04:00 |
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Avi Weinstock
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8b21ed540c
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Use a single HashMap with the entry API and a KeyedJobTask enum for KeyedJobs .
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2021-06-02 00:39:58 -04:00 |
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Avi Weinstock
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6d3dcc3835
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Address MR 2301 review comments.
- Replace tabs with spaces in map-related i18n.
- Use `retain` in `remove_unloaded_chunks`.
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2021-06-02 00:39:58 -04:00 |
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Avi Weinstock
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e509a4207b
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Make the minimap UI not exposed via checkbox yet (still configurable via settings.ron ).
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2021-06-02 00:39:58 -04:00 |
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Avi Weinstock
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9d60a7f533
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Make the chunks above dungeons/caves default to black when the ceiling is below them.
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2021-06-02 00:39:58 -04:00 |
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