Acrimon
a220aed985
Added sponsorship section to readme.
2020-01-25 01:46:06 +01:00
Monty Marz
c45c7d4713
Merge branch 'hotfix' into 'master'
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Fixes number spam in console
See merge request veloren/veloren!748
2020-01-24 15:42:36 +00:00
Pfauenauge90
b262bf3b07
fixed numbers spam
2020-01-24 16:10:38 +01:00
Imbris
9cbe2137f6
Merge branch 'imbris/vg3d-fix' into 'master'
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Fix overflow in VolGrid3d
See merge request veloren/veloren!747
2020-01-24 06:27:26 +00:00
Imbris
38f854c6bb
fix: overflow in VolGrid3d
2020-01-24 00:11:22 -05:00
Joshua Yanovski
323bc7b715
Merge branch 'ffp/world-colors' into 'master'
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Ffp/world colors
See merge request veloren/veloren!740
2020-01-24 03:17:44 +00:00
Joshua Yanovski
2301c94d2b
Addressing MR comments.
2020-01-24 03:45:29 +01:00
Joshua Yanovski
26dccdb544
Fix asset caching issue in CI.
2020-01-23 18:18:54 +01:00
Joshua Yanovski
fe580c9223
Resolving spurious Cargo.lock differences.
2020-01-23 18:18:46 +01:00
Joshua Yanovski
8e3fcee157
Updating CHANGELOG.
2020-01-23 18:18:44 +01:00
Joshua Yanovski
4a6a41e31d
Erosion cleanup, part 3.
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Covers world/src/sim/erosion.rs.
2020-01-23 18:18:18 +01:00
Joshua Yanovski
7391e8ae79
Make changing Alt/Compute to f32 work again.
2020-01-23 18:18:18 +01:00
Joshua Yanovski
3a868b9c92
Erosion cleanup, part 2.
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Covers all remaining files touched by MR except
world/src/sim/erosion.rs.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
0b7f428310
Erosion cleanup, part 1.
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Covers all files touched by MR that are not in world/src/sim.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
78c411d944
Fixing Cargo.lock after rebase.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
88566f22f2
Minor fix to map generation.
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Also fixes some typos and makes formatting easier for changes needed to
produce large maps.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
78093a6479
Screenshots with F4 in the map, that will have the full resolution of
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the displayed map (hopefully).
2020-01-23 18:18:16 +01:00
Joshua Yanovski
3c26342dba
Fix warnings in examples and benchmarks.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
3ba86c7b12
Fix all warnings.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
d81218a114
Fixes to enable loading (relatively) large maps.
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With these changes, we can successfully open, map, and play maps thare
are 16x the size of a standard (1024 x 1024 chunk) map, 4x larger in
each direction.
2020-01-23 18:18:16 +01:00
Joshua Yanovski
81306ad31f
Add a default world map.
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Also adds map versioning, proper scaling, and updates sediment
rendering. It also tones down warp.
2020-01-23 18:18:15 +01:00
Joshua Yanovski
f527206e9d
Updating Cargo.lock.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
6a33254518
Changes to worldgen, adding more sedmient etc.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
d79b0202e8
Send client 3D rendered map.
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Also shares configurable rendering between map generator and server.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
4b78597fb4
Code restructuring for performance.
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Turned a lot of for loops into for_each loops, which should be easier
for LLVM to optimize currently. Also updated almost all the non-erosion
stuff in WorldGen to run in parallel (and take advantage of the cache,
in the case of TownGen), and hopefully improved performance somewhat for
chunk generation as well.
2020-01-23 18:18:14 +01:00
Joshua Yanovski
c9857869c7
Revert to master for main background.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
cc14c9166f
Re-fix map orientation.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
3c9e2a7f4e
Updating Cargo.lock for sanity.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
11ee4389dc
Weight flux twice as much as beforein humidity calculation.
2020-01-23 18:18:13 +01:00
Joshua Yanovski
1ea8c1360b
Adding many new types of geomorphic laws:
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- soil production (currently disabled).
- debris flow erosion (combined with regular stream power law).
- flow computation using multiple receivers.
- filling strategy during drainage network calculations.
Also tweaks a variety of other aspects of erosion.
2020-01-23 18:18:12 +01:00
Joshua Yanovski
4f863470e1
Cargo fmt most things (except erosion.rs).
2020-01-23 18:18:12 +01:00
Joshua Yanovski
982b538a37
Gentler warp, especially for high chunk size.
2020-01-23 18:18:12 +01:00
Joshua Yanovski
0e88be716d
Fix overflow issue with basement.
2020-01-23 18:18:12 +01:00
Joshua Yanovski
b5b017b4c6
Fix colors on map being transferred to client.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
558a80f099
Fixes for nonstandard chunk and map sizes.
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Also fixes a longstanding map rendering issue.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
b988b27d31
Implement sending world map across the network.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
5439f432e9
Soil production should use ground, not basement, slope.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
675ad06cfe
Map saving, soil production, speedup attempts.
2020-01-23 18:18:10 +01:00
Pfauenauge90
f28ff935f3
birch models
2020-01-23 18:18:10 +01:00
Pfauenauge90
793694ebf7
birches and "Acalok" Trees
2020-01-23 18:18:10 +01:00
Joshua Yanovski
1be2dbef9f
Fix sediment transport, add hack for sediment.
2020-01-23 18:18:09 +01:00
Joshua Yanovski
95fdfe37e2
Sediment transport, plus many other things.
2020-01-23 18:18:09 +01:00
Joshua Yanovski
6be770a4e1
Use Worley noise for uplift.
2020-01-23 18:18:09 +01:00
Joshua Yanovski
d2096f540d
Implement carving strategy for lake connections.
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Also fix mapgen slopes and make a much more pleasing world.
2020-01-23 18:18:08 +01:00
Joshua Yanovski
1e02025ca8
Render sediment differently.
2020-01-23 18:18:08 +01:00
Joshua Yanovski
8f2a751bf4
Map fixes.
2020-01-23 18:18:08 +01:00
Joshua Yanovski
5f112fb41f
Seed elements.
2020-01-23 18:18:08 +01:00
Joshua Yanovski
1e159b8278
Adding hillslope diffusion.
2020-01-23 18:18:07 +01:00
Joshua Yanovski
f8ede56e7a
WIP fixes: more pleasing uplift generation.
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Uses the exponential distribution now.
2020-01-23 18:18:07 +01:00
Joshua Yanovski
515222b126
Reverting changes except to humidity and temperature
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noise.
2020-01-23 18:18:07 +01:00