Sam
19a1a0adb2
Changed to using slot maker for ability slots
2022-01-15 21:49:25 -05:00
Sam
fe80e365fa
Changed persistence of abilities to go through an intermediate state in json models.
2022-01-15 21:46:57 -05:00
Monty Marz
6d0913bb5e
visuals
2022-01-15 21:46:57 -05:00
Sam
d1c5d3e020
If dual wielding two of the same weapon kind, use the same ability entry to display abilities from either hand.
2022-01-15 21:46:56 -05:00
Sam
70d6f3a854
Scroll through all aiblities in the same pages.
2022-01-15 21:46:56 -05:00
Sam
3870688717
Pages to swap between weapon abilities.
2022-01-15 21:46:55 -05:00
Sam
ed38272d23
Diary stats now use real values.
2022-01-15 21:46:55 -05:00
Monty Marz
eb0bed39e8
stats window WIP
2022-01-15 21:46:54 -05:00
Monty Marz
7515c26d68
progress
2022-01-15 21:46:54 -05:00
Sam
714e080535
Abilities can now be dragged to slot to be equipped.
2022-01-15 21:46:53 -05:00
Sam
d0e487da8a
Ability sets now start with non-empty defaults.
2022-01-15 21:45:27 -05:00
Sam
4c3771a1a0
Persistence of auxiliary abilities.
2022-01-15 21:42:34 -05:00
Sam
d86692c4fe
Added in-memory persistence of ability sets per weapon kind pair.
2022-01-15 21:42:34 -05:00
Monty Marz
89bf41574c
diary section buttons
2022-01-15 21:42:33 -05:00
Sam
ee5293c64e
Abilities scrollable now.
2022-01-15 21:42:33 -05:00
Sam
cf724bd76c
Initial UI work
2022-01-15 21:42:32 -05:00
Samuel Keiffer
7b7ad62be9
Merge branch 'sam/remove-fake-health' into 'master'
...
Removed health scaling from generation
Closes #1354
See merge request veloren/veloren!3100
2022-01-15 22:34:48 +00:00
Sam
9b6c76bd3b
Removed health scaling that bypasses the skill system.
2022-01-15 11:58:28 -05:00
Dominik Broński
a6d1bfa6a0
Merge branch 'isse/site2-util' into 'master'
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Site2 util
See merge request veloren/veloren!3037
2022-01-15 13:06:18 +00:00
Isidor Nielsen
5642680687
Site2 util
2022-01-15 13:06:18 +00:00
Imbris
4b1900d3ea
Merge branch 'fix-hotbar-bug' into 'master'
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Fix hotbar bug
See merge request veloren/veloren!3066
2022-01-15 01:37:27 +00:00
Tormod G. Hellen
3afa16bf03
Fix hotbar changing when sorting inventory.
...
Previously the hotbar slots would refer to inventory slots. An
unfortunate consequence of this was that when the contents of an
inventory slot changed, so would the corresponding hotbar slot
change. This commit fixes that.
2022-01-14 19:14:24 +01:00
Tormod G. Hellen
a33e6df303
Remove unused code.
2022-01-14 18:23:42 +01:00
Samuel Keiffer
589189315c
Merge branch 'slipped/gnarlingstuff' into 'master'
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gnarling depth
See merge request veloren/veloren!3068
2022-01-14 07:22:11 +00:00
Imbris
1e24e4b8fb
Merge branch 'YuriMomo/Fix-Report-Message' into 'master'
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Fix-Report-Message
See merge request veloren/veloren!3096
2022-01-14 06:17:55 +00:00
jshipsey
0e9d50162b
last fixes
2022-01-14 00:19:32 -05:00
jshipsey
475fc1631f
akhlut
2022-01-13 23:20:58 -05:00
jshipsey
1fac6359de
more gnarling weapons
2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0
woodengolem, chieftain, icedrake, blowgun
2022-01-13 23:20:52 -05:00
Maveth
c8f083aa44
Thank you clippy, very cool
2022-01-13 12:31:51 -06:00
Maveth
167c9b2113
Test for cyclic skill dependencies
2022-01-13 12:21:11 -06:00
Samuel Keiffer
87769e7e55
Merge branch 'sam/damage-types' into 'master'
...
Physical damage types now have effects
See merge request veloren/veloren!3087
2022-01-13 03:55:44 +00:00
Sam
a882cb6af4
Changelog
2022-01-12 22:21:55 -05:00
Sam
8c2a484ee5
Addressed review comments.
2022-01-12 22:19:00 -05:00
Sam
c8f8ccdc55
Buffed spin for whatever strange reason
2022-01-12 22:18:59 -05:00
Sam
e98edbcc7a
Conversion of poise damage to health damage now scales depending on the poise state the target is in.
...
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
2022-01-12 22:18:59 -05:00
Sam
2e2e56661f
Tweaked poise effects and thresholds.
2022-01-12 22:18:59 -05:00
Sam
f182eec611
Fixed bugs in piercing penetration and crushing poise damage calculations.
2022-01-12 22:18:58 -05:00
Sam
d1e1de3b14
Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage.
...
Piercing damage now ignores an amount of protection equal to the piercing damage value.
Crushing damage now does poise damage equal to the amount of mitigated damage.
When poise damage is dealt while in a poise state, poise damage is instead converted to damage.
2022-01-12 22:18:58 -05:00
Dominik Bronski
38e4a41620
Fix-Report-Message
2022-01-11 20:42:05 +01:00
Ben Wallis
c6fc42be82
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3094
2022-01-10 08:45:47 +00:00
Jonathan Berglin
5fcbd1e743
Update swedish translations
2022-01-10 08:45:47 +00:00
Ben Wallis
e70173bc32
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3092
2022-01-09 16:37:53 +00:00
Jonathan Berglin
d3f0fa810e
Update swedish translations
2022-01-09 16:37:53 +00:00
JakobDev
9909fe11a1
Add Input methods to metainfo.xml
2022-01-09 12:29:22 +01:00
Samuel Keiffer
a600d4ca94
Merge branch 'FreeFull/intel_uvec3_fix' into 'master'
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Avoid Intel graphics ivec3/uvec3 bug.
See merge request veloren/veloren!3091
2022-01-09 01:14:48 +00:00
Imbris
753de239d7
Merge branch 'YuriMomo/Fix-black-sprites' into 'master'
...
Fixes NaN in shader code which produced black sprites visible through blocks
See merge request veloren/veloren!3090
2022-01-09 01:03:06 +00:00
Dominik Broński
cc36a14407
Fixes NaN in shader code which produced black sprites visible through blocks
2022-01-09 01:03:05 +00:00
Filip Szczepański
053e28a33a
Avoid Intel graphics ivec3/uvec3 bug.
2022-01-09 00:04:35 +01:00
Monty Marz
bc1c84aa76
Merge branch 'pfau/smöl_fixes' into 'master'
...
change merchant backpack visuals and add mining skill icons
See merge request veloren/veloren!3089
2022-01-08 09:32:51 +00:00