Michael Droogleever Fortuyn
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a3c4040063
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Scene terrain worker refactor
Simplify ChunkMeshState's active worker tracking to a bool,
as the tick value was never being used.
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2020-09-19 16:13:29 +02:00 |
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Snowram
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f9fada87cf
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Addresses comments
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2020-09-18 18:45:03 +02:00 |
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jshipsey
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8330d087e6
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clippy
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2020-09-17 22:58:02 -04:00 |
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jshipsey
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fff6a6fb0a
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finish odonto
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2020-09-17 22:32:11 -04:00 |
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jshipsey
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b0767cb7a5
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minor anim fix
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2020-09-17 22:32:11 -04:00 |
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jshipsey
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5bb45a4861
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spawn tweaks, improved odonto
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2020-09-17 22:32:11 -04:00 |
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Snowram
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fecc40ad8e
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Better quadmed legs/feet ratio
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2020-09-17 22:32:11 -04:00 |
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Snowram
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62f6a5799a
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Initial quadmed feed animation
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2020-09-17 22:32:10 -04:00 |
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jshipsey
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789d93b52f
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new models, shockwave anim
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2020-09-17 22:32:10 -04:00 |
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jshipsey
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03b7320b4b
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general housekeeping
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2020-09-17 22:32:10 -04:00 |
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jshipsey
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06b39b9072
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species specific improvement
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2020-09-17 22:32:10 -04:00 |
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Snowram
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6a16268ff0
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Quadmed run anim tweaks and deers offsets tweaks
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2020-09-17 22:32:10 -04:00 |
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jshipsey
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b781a1765b
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theropod run
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2020-09-17 22:32:10 -04:00 |
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Snowram
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9308cabeb8
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add deer, beaver and porcupine npcs
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2020-09-17 22:32:10 -04:00 |
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jshipsey
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3eeaf7e8c9
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idle for theropod, corrections to swimming
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2020-09-17 22:32:10 -04:00 |
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Snowram
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ee95550355
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Tweak offsets for theropods
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2020-09-17 22:32:10 -04:00 |
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jshipsey
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cd6e1ad45f
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haul out the critter skele, add theropod
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2020-09-17 22:32:10 -04:00 |
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jshipsey
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aa440c02bb
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proper cycles on quadmed movement
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2020-09-17 22:32:09 -04:00 |
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Snowram
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1097dbcc25
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Improve adaptative quadmed run
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2020-09-17 22:32:09 -04:00 |
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jshipsey
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883aa1754b
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refining pace setup. refined species anim variables
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2020-09-17 22:32:09 -04:00 |
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jshipsey
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47d5c635de
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first attempt at adaptive stride system
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2020-09-17 22:32:09 -04:00 |
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jshipsey
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b514fb4159
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fix for animal attack motion bug
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2020-09-17 22:32:09 -04:00 |
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jshipsey
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ecae71c016
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gliders as items. anim improvements
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2020-09-17 22:32:09 -04:00 |
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jshipsey
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7525479a4c
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fit dt issue
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2020-09-17 22:18:49 -04:00 |
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jshipsey
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bd1984bf28
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golem addition, fix for axe attack
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2020-09-17 22:18:49 -04:00 |
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Ben Wallis
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712f2e9c97
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* Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
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2020-09-17 23:02:14 +00:00 |
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tylerlowrey
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2b0c1e89f3
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Refactored kicking the player into its own function + ran fmt on project
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2020-09-14 07:54:05 +02:00 |
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tylerlowrey
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b64f3fa8a9
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Removed unnecessary kicked error enum
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2020-09-14 07:54:05 +02:00 |
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tylerlowrey
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30c3146682
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Added main menu kick message with kick reason after player is kicked
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2020-09-14 07:52:31 +02:00 |
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tylerlowrey
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fee79720ee
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Added ban message with reason when banned user attempts to login to server
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2020-09-14 07:52:31 +02:00 |
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Imbris
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75761b60d9
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Merge branch 'imbris/fix-mesh-panic' into 'master'
Fix #746 and misc cleanup
Closes #746
See merge request veloren/veloren!1380
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2020-09-13 01:48:27 +00:00 |
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Imbris
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3fbf8d7ca0
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Remove chunk from mesh todo if neighbour is deleted, be more careful with z_start and z_end in terrain meshing
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2020-09-12 21:02:00 -04:00 |
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Marcel Märtens
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ad63c65d2f
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fix windows result check
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2020-09-11 16:24:15 +02:00 |
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Imbris
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c3ae641fbb
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Merge branch 'imbris/tracy' into 'master'
Add more tracing instrumentation and tracy support
See merge request veloren/veloren!1359
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2020-09-10 05:07:51 +00:00 |
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TheThirdSpartan
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7fd673ecb2
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Added localization config options for new death messages
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2020-09-09 20:26:20 +00:00 |
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Marcel Märtens
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018d03d860
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fix panic for macos
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2020-09-09 12:11:56 +02:00 |
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Marcel Märtens
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68168b0ae4
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replace heavy msgbox with light native-dialog
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2020-09-08 23:49:49 +02:00 |
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Raiyan Sayeed
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906da2f0c7
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added option for borderless fullscreen in setting -> graphics menu
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2020-09-07 05:12:15 +00:00 |
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Imbris
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f39d1e9bb5
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Use less verbose span names when the tracy feature is off
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2020-09-07 00:59:16 -04:00 |
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Imbris
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7efbc74551
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remove duplicate tracing filter code, fix compiling voxygen with the
tracy feature
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2020-09-06 22:28:14 -04:00 |
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Imbris
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0683a40741
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Use finish_continuous_frame directly
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2020-09-06 22:28:14 -04:00 |
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Imbris
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4f68a6df27
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Update tracy crates, reduce overhead of timing, add more misc instrumentation
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2020-09-06 22:28:14 -04:00 |
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Imbris
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e37a01be9d
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Sprinkle instrumentation in common crate,in particular in the ecs systems
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2020-09-06 22:28:14 -04:00 |
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Imbris
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50ceb1c93e
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Add workaround for spans with winit loop, configure filtering when the tracy feature is on, spinkle some spans in the codebase
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2020-09-06 22:28:14 -04:00 |
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Imbris
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d95e539495
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Intial setup of tracy
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2020-09-06 22:28:14 -04:00 |
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TheThirdSpartan
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6dbd1bc132
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adding feature requested in issue #153 - displaying your alias in game as 'you'
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2020-09-06 19:42:32 +00:00 |
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Joshua Barretto
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49c713a071
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Merge branch 'zesterer/rtsim' into 'master'
Beehives, Fireflies, and minor worldsim/lighting adjustments
See merge request veloren/veloren!1357
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2020-09-05 17:16:08 +00:00 |
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Marcel
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3c4c178264
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Merge branch 'snowram/issue-622' into 'master'
Add 1st and 2nd item of inventory in hotbar
See merge request veloren/veloren!1314
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2020-09-05 08:45:21 +00:00 |
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Imbris
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0b9f2a5d3b
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Merge branch 'sharp/default-shadows-real' into 'master'
Make shadow maps the default.
See merge request veloren/veloren!1361
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2020-09-05 05:47:21 +00:00 |
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Joshua Yanovski
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66f49d5386
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Merge branch 'sharp/default-shadows' into 'master'
Create (segment, offset) just once per figure.
See merge request veloren/veloren!1360
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2020-09-04 15:54:55 +00:00 |
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