Forest Anderson
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e3cf9cdfdc
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Merge branch 'zesterer/cities' into 'master'
Worldgen improvements
See merge request veloren/veloren!245
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2019-06-26 20:17:44 +00:00 |
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Joshua Barretto
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5839990a28
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Disabled cities until a later MR
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2019-06-26 19:32:26 +01:00 |
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Joshua Barretto
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e414b82d2f
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fmt
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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b40d19ad0e
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Added settlement generation
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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f781aca8e9
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fmt
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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397c909bd4
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Denser stars
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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ad2bc635f8
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Rewrote sky shaders, added stars
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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325fa41d7e
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Grass improvements
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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0734529ef6
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Made postprocessing brighter
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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46fce696a2
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Better path noise, better shadows
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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41f647e862
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Added path colouring
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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ba4b425e99
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Wavy paths
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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53d5cada93
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Better paths
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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216c2583fb
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Paths and smoother region borders
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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86f13af8cb
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Improved hash RNG function instability and speed
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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b94c0ace8c
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Removed RefCell from column cache
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2019-06-26 19:14:12 +01:00 |
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Pfauenauge90
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d75160e2f8
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oak size changes
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2019-06-26 19:14:12 +01:00 |
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Pfauenauge90
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b5d529f824
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changes restore
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2019-06-26 19:14:12 +01:00 |
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Pfauenauge
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1dfc85a75b
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char selection time freeze to prevent it from being dark
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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b987bda9ce
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Stronger shadows, fewer cliffs in oceans
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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6f1d77648a
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Smoother cliffs
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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d0b38e9875
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Worldgen performance improvements, better sun
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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9279611d6d
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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f3adf6ab5f
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Improved mountain rock transition
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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693d59cc93
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Removed old cliff code
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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fffef7c739
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Better rivers, rewrote cliffs
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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1642988615
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First attempt at rivers
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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c86c4d0b2b
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fmt
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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704e65cb41
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Attempted rivers
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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3e56c65e86
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Make name generation seed-dependent again
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2019-06-26 19:14:12 +01:00 |
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Piotr Korgól
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5f09e75541
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Stop printing out chunk location
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2019-06-26 19:14:12 +01:00 |
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Piotr Korgól
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4644199f1b
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Make minimap title show location names
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2019-06-26 19:14:12 +01:00 |
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Pfauenauge90
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ab2c0ad085
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mid name parts
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2019-06-26 19:14:12 +01:00 |
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Pfauenauge90
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60f8a29530
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Better sylables, changed generation rules
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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04893338cd
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Lowered horizon
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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5e96e29ff1
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AO improvements, day/night cycle
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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d10ef37528
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Fixed AO lighting issue
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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451bbe9921
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Basic region generation
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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aa28f0b427
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Better rock colours
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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bc7cee1846
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Lighting fixes
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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bf5b1cb4ad
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Calculate delta time properly, fix low fps collision issues by decreasing max dt
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2019-06-26 19:14:12 +01:00 |
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Forest Anderson
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44b70dd8a3
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Merge branch 'zesterer/collisions' into 'master'
Collisions
Closes #124, #89, and #165
See merge request veloren/veloren!249
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2019-06-26 18:11:55 +00:00 |
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Joshua Barretto
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25b48b9cf6
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Removed dt debugging in animation code
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2019-06-26 17:22:28 +01:00 |
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Joshua Barretto
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6c83edfc27
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Don't fetch dt in figure.rs
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2019-06-26 11:55:31 +01:00 |
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Joshua Barretto
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7b7d843d0f
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Comments and fmt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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4a340f69b5
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Camera clipping and block-hop fix
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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692fa3f28d
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Above-ground spawn point, better figure dt scaling
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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d2b8f592df
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Fixed dt figure interpolation scaling
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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5decd48db6
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Used velocity bias for collision correction
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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6258035a4d
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Added attempts counter to prevent infinite collision loops
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2019-06-26 11:53:43 +01:00 |
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