Joshua Barretto
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a72932cfe3
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Stopped player spawning underground
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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962d3f2091
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Warning cleanup
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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28a5c6c6e1
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Gave some villagers weapons
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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39381dd50d
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Made players spawn in the nearest town to the centre of the world, delete object.zip
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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06b06aa31a
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Balanced dungeon spawn rates slightly
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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8f87cc959a
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Better path colour on map, typo fixes
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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20822825a3
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Made /waypoint admin-only, MR cleanup
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1ca7163610
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Fix minor bugs with NPCs
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a8d8448f59
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Cleanup, fixed clouds, removed 45-degree terrain sprites
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ff6ac9bcb8
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Fixed noise on bridges
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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834756a86b
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Improved path rendering on the map, removed ugly path noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ab4f4c3b90
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Added doors to houses
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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08dd76d54a
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Returned to normal world size
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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f19138f6d0
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Fixed sub-voxel noise flickering on NVIDIA cards
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2f2197c393
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Made lantern placement on paths more regular
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1a4b25f7e1
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Fixed block snapping for bizarre block heights
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b568bd5fbe
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Added lanterns to town streets
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1796e2f0e7
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Faster sub-voxel noise function
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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aa8c404949
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Added waypoints outside of dungeons
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2020-04-23 18:19:41 +01:00 |
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Monty Marz
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c7f1f9524c
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Pfau/crops
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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50773a792a
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Added correctly generating world paths, sub-voxel shader noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b3ef3fb4d2
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Fixed window mask layering, fmt
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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cf96b31132
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Patched but not fixed pathfinding for variable-sized blocks
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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0377bdea0e
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Disabled chunk mesh sorting for now
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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475fd5bbb4
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Added windows to buildings and scarecrows
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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575fd88fed
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Further improved AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2df856b435
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Made civsim paths visible in-game
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b83708c27e
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Improved rendering performance with smarter meshing order
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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2b20fe28bd
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scarecrow
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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32a1a6d3b1
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town ground color
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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c5fa0393fc
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Update block.rs
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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2c3d300dcc
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corrected villager empty weapon issue
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a26aeaa169
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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98efd5b84b
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spawn rates
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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960b789736
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turnip
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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c1ab35d100
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turnip and window blocks
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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da1fd209f9
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Reduced enemy spawn rate in dungeons, fixed spawning
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1eda6a61fb
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Better town spawn rates
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e062afe396
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Reduced enemy spawn rate in dungeons, fixed spawning
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2d8b75046f
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Agent adjustments, better dungeon stairwells
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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495cd9eef2
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Made civsim considerably more deterministic
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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f7bd1176a6
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Made agents cleverer
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ca526026d1
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Made tomatoes taller
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c4be75e011
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Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a87041c8b0
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Unblocked tunnels
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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40ccd4eabd
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Reduced tunnel width
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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04f27c3a54
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Removed EntityKind for a second time because Pfau screwed up a rebase
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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3b8b3bb39d
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Reduced crop densities
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2020-04-23 18:19:41 +01:00 |
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Monty Marz
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20050f93c9
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Add more crops
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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6affc046ad
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Fixed screw-up
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2020-04-23 18:19:41 +01:00 |
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