Snowram
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47cc040301
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Adds SpriteSummon animation
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2021-06-23 22:38:16 -05:00 |
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Sam
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763461ebef
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Ensnaring vines now ensnare you.
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2021-06-23 22:38:16 -05:00 |
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Joshua Barretto
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288f2c13d4
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Enable strafing in first-person mode
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2021-06-21 13:27:19 +01:00 |
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Avi Weinstock
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cb0566299a
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Make tornado (and empty models in general) work on WGPU.
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2021-06-15 09:49:13 +02:00 |
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Snowram
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864f230a3c
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Yeti combat anims
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2021-06-06 00:17:23 +02:00 |
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jshipsey
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ca43a0058a
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some animation
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2021-06-03 21:39:17 -05:00 |
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Imbris
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8403e4c483
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address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace)
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2021-06-03 00:10:06 -04:00 |
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Imbris
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2da58029b9
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Make models require a non-zero amount of vertices
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2021-06-03 00:10:06 -04:00 |
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Imbris
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93ad05d237
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Fix most of the cargo check warnings
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2021-06-03 00:10:05 -04:00 |
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Imbris
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c532f50e64
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Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated
vek functions for left, right, up, down, forward_rh, forward_lh
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2021-06-02 23:59:49 -04:00 |
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Imbris
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fce14fbaa9
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Avoid extra set_pipeline calls
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2021-06-02 23:59:48 -04:00 |
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Capucho
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23f1144fe2
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Fix the shadow drawing code
Very poorly optimized
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2021-06-02 23:59:48 -04:00 |
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Capucho
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c22dc6697c
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Reenable non-player figure drawing
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2021-06-02 23:59:48 -04:00 |
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Capucho
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1083d04c73
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Reenable terrain rendering
Refractor col lights
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2021-06-02 23:59:48 -04:00 |
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Capucho
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0db2a35955
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Fix the orientation of the rendering
Reenable the rendering of the player
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2021-06-02 23:59:47 -04:00 |
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Capucho
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1668e834f8
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Renable the figure and terrain drawing code (not working yet)
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2021-06-02 23:59:47 -04:00 |
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Imbris
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124d69d7ad
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Render Ui
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2021-06-02 23:59:45 -04:00 |
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Imbris
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d9c523ba0d
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Make compile through various changes, update wgpu to latest git
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2021-06-02 23:56:43 -04:00 |
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Capucho
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8c3995298b
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More fixes
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2021-06-02 23:56:43 -04:00 |
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Capucho
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8c6e43572f
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Switched from zerocopy to bytemuck
Fixing errors
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2021-06-02 23:56:40 -04:00 |
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Sam
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3f16d15bbb
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Reworked bow
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2021-05-22 12:33:20 -05:00 |
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Sam
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9173dca03f
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Added equip slots for other weapons.
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2021-05-15 15:16:37 -05:00 |
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Marcel
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7d5ca0e7bf
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Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
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2021-05-14 13:43:20 +00:00 |
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Snowram
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8745fb803a
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Use Body to determine mountee offsets
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2021-05-14 00:11:54 +02:00 |
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Snowram
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b063ec5a8f
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
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Snowram
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486fbf940e
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Anims export a transform for mounts
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2021-05-14 00:11:37 +02:00 |
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Snowram
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026ba616ff
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Expose the mounting bone to the mounter anims
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2021-05-14 00:11:28 +02:00 |
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Snowram
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e4f3064b8a
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Collar can make QuadMeds mountable, state + offsets
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2021-05-14 00:11:15 +02:00 |
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jshipsey
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770d07ac90
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anims
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2021-05-10 18:54:03 -05:00 |
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Sam
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5fa4358e74
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Clay golem attacks done.
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2021-05-10 18:53:01 -05:00 |
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jshipsey
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c886accaf1
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anims
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2021-05-04 08:45:08 -04:00 |
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Sam
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d500a00414
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Made naming of fields more explicit.
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2021-05-01 09:25:56 -04:00 |
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Sam
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914d78b4a9
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Removed clone in animations. Added GATs to animations to do so.
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2021-05-01 09:25:53 -04:00 |
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Sam
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3cb0ee98c8
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Removed all unique and simple tool kinds.
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2021-05-01 09:25:51 -04:00 |
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Ludvig Böklin
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34660462e9
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Glider physics
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2021-04-27 14:41:48 +00:00 |
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jshipsey
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fad31bd7ab
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anim
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2021-04-25 13:08:43 -04:00 |
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Snowram
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c16ec43938
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Body specific beam offsets
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2021-04-25 04:07:12 +02:00 |
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Snowram
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8f54a0bf31
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More phoenix AI work
More phoenix AI work
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2021-04-25 04:07:12 +02:00 |
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Snowram
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8cf8e51962
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Phoenix npc + AI (WIP)
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2021-04-25 04:07:11 +02:00 |
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Snowram
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ab26efa970
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Improves bird_large anims
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2021-04-25 04:07:09 +02:00 |
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Snowram
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fd177c9669
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Breathe and stun anims
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2021-04-25 02:14:50 +02:00 |
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Snowram
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eb98360183
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Cockatrice bird_large conversion
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2021-04-25 02:14:50 +02:00 |
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Snowram
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bc95484863
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Swaps bird_small skeleton to a new bird_large
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2021-04-25 02:14:49 +02:00 |
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Monty Marz
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b69eb61e7b
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Add handles to lanterns, fix cooking pot scale
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2021-04-22 17:12:07 +00:00 |
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jshipsey
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2f523f5aa0
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formatting
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2021-04-22 00:04:39 -04:00 |
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jshipsey
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0962fe72f2
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fix for 1h on back
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2021-04-22 00:04:39 -04:00 |
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jshipsey
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9d82b20891
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remove 0.8, add snow's mixed_vel idea for other bodies
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2021-04-22 00:04:39 -04:00 |
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Joshua Barretto
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81ba200e48
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Improve dynamic light reflection for hill climbing
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2021-04-21 17:10:53 +01:00 |
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Joshua Barretto
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ed7cc12213
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Made characters carry lanterns higher when possible
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2021-04-21 15:59:29 +01:00 |
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Ludvig Böklin
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762c68cfbb
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Basic fluid dynamics and physical properties for entities
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2021-04-20 17:38:19 +02:00 |
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