Imbris
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ab34377309
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Add basic segment combination
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2019-09-03 23:05:50 -04:00 |
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Imbris
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3ccbb0f38d
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Convert tooltips to use ImageFrame, add autosizing
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2019-09-01 15:34:20 -04:00 |
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Monty Marz
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f53904b534
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More sprites, ui fixes, lianas
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2019-09-01 19:04:03 +00:00 |
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timokoesters
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ecbf7cad5b
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Remove old code
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2019-08-31 09:00:20 +02:00 |
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jshipsey
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b81cd6a8f9
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combine character.action movement blocks
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2019-08-30 22:51:46 -04:00 |
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timokoesters
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9a832dd56b
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Move std::mem::discriminant into new method
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2019-08-30 22:51:46 -04:00 |
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jshipsey
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78bf7a0997
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slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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b99bac87db
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Make npcs roll correctly
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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77a48c61a1
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Fix rolling for the player
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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f8d0b1040a
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readded cidle
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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bec942753e
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some stuff fixed, other stuff still broken
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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e6197d4c10
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separate static anims for feet (run/static)
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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15978d216b
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Rename controller main, alt to primary, secondary
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2019-08-31 00:13:45 +02:00 |
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timokoesters
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a95893e43b
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Remove inventory::swap and improve inventory::insert
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2019-08-31 00:09:25 +02:00 |
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timokoesters
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ba02956f05
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Make boost RMB go upward again
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2019-08-31 00:08:44 +02:00 |
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timokoesters
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bd8e71c5aa
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Rename activate_inventory_slot to use_inventory_slot
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2019-08-30 22:46:45 +02:00 |
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timokoesters
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5d02d32ec6
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Make inventory::get return a reference
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2019-08-30 22:42:43 +02:00 |
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timokoesters
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082ccd7c46
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Avoid right-ward shift
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2019-08-30 22:32:47 +02:00 |
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timokoesters
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7e66fe792d
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Return the item again if slot was not wrong
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2019-08-30 21:03:49 +02:00 |
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timokoesters
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952ec35857
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Remove warnings
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2019-08-29 19:54:53 +02:00 |
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timokoesters
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512d2d9a8e
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Rename Teleport to Boost
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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075827698f
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Use RMB to boost away again
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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6e1c78e5d5
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Add debug mode item giving speed boost in look_dir on click
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2019-08-29 19:44:28 +02:00 |
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timokoesters
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155605841b
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Use comp::Stats to store Equipment, make char weapon selection work
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2019-08-29 19:44:28 +02:00 |
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haslersn
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9844e95e5f
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common: Stop abusing wild animals for bit shifts
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2019-08-29 18:06:52 +02:00 |
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yashaslokesh
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be71aea20b
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Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
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2019-08-27 22:33:14 +00:00 |
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timokoesters
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b725b0e9ea
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End rolling when player is in the air
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2019-08-27 11:06:55 +02:00 |
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timokoesters
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74677784c0
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Add attack buildup duration (Delay before hit)
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2019-08-27 11:06:54 +02:00 |
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timokoesters
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72564cf8b4
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Make action durations constants
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2019-08-27 11:06:54 +02:00 |
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timokoesters
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869535e5a2
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Rename tool strength/damage to power
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2019-08-26 20:05:13 +02:00 |
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timokoesters
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a7747fe965
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Simplify code
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2019-08-26 13:12:45 +02:00 |
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timokoesters
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c4879307af
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Update to github vek repo
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2019-08-26 13:12:45 +02:00 |
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timokoesters
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b89bfcbfc1
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Remove unnecessary map
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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08fa6a3414
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Prevent problems with no vel while rolling in the future
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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c278ac9927
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Add todo making glide an ability/item
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2019-08-26 13:12:44 +02:00 |
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timokoesters
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98f8196a16
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Put combat related values into constants
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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05f2f168fd
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Make falldamage local, don't use force update for local, cleanup
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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eb34e5bb27
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fmt
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2019-08-26 13:12:43 +02:00 |
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timokoesters
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b96557d012
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Fix roll from cliff bug
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2019-08-26 13:12:42 +02:00 |
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timokoesters
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a715a84ea7
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Implement unstoppable rolling
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2019-08-26 13:12:42 +02:00 |
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timokoesters
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01410569a4
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Use look_dir when blocking
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2019-08-26 13:12:41 +02:00 |
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timokoesters
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3258fa3a3c
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Add basis for projectiles
But we have no controller action to spawn them yet
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2019-08-26 13:12:41 +02:00 |
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Songtronix
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814e858720
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Split Events in ServerEvent and LocalEvent
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2019-08-26 13:12:41 +02:00 |
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timokoesters
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75368dbac1
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Remove dbg
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2019-08-26 13:12:40 +02:00 |
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timokoesters
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62745c4cad
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Only use look_dir for ori when wielded or attacking
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2019-08-26 13:12:40 +02:00 |
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timokoesters
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295969517c
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Improve combat range
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2019-08-26 13:12:40 +02:00 |
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timokoesters
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b826edf6e8
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Make aiming 2D
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2019-08-26 13:12:39 +02:00 |
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timokoesters
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0912de2a26
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Make aiming more precise
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2019-08-26 13:12:38 +02:00 |
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timokoesters
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e90f95bc75
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Look in the direction of the camera
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2019-08-26 13:12:38 +02:00 |
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jshipsey
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39bd888a7c
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idle block animation
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2019-08-26 13:12:38 +02:00 |
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