tygyh
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fefe745508
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Reorder impl member order to match trait member order
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2022-07-15 15:54:32 +02:00 |
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tygyh
|
5e5698249b
|
Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
|
IsseW
|
5b7b13adce
|
Add medium check to rain
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2022-07-04 18:18:36 +02:00 |
|
IsseW
|
a7c724a46d
|
Limit figures drawn for rain occlusion
|
2022-07-04 18:18:35 +02:00 |
|
Benoît du Garreau
|
8488c7b25e
|
Upgrade assets_manager to 0.8.0 and image to 0.24
This removes a significant number of duplicated dependencies
|
2022-05-28 23:18:31 +02:00 |
|
Christof Petig
|
2bf8e1865f
|
Skiing and ice skating
|
2022-05-27 17:19:52 +00:00 |
|
Sam
|
534c7dc8b9
|
Simplified item key (no assets)
|
2022-05-18 16:28:06 -04:00 |
|
Sam
|
c0dd748bc7
|
Addressed second round of balance feedback (no assets).
|
2022-05-16 15:11:40 -04:00 |
|
Sam
|
64d07d02c4
|
Changed item definition id to better handle modular items.
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2022-05-16 15:11:34 -04:00 |
|
Sam
|
08b7bb781f
|
Changed Item to have ItemBase instead of ItemDef. NO ASSETS.
|
2022-05-16 15:11:10 -04:00 |
|
Sam
|
38cb465722
|
Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
|
2022-05-16 15:10:57 -04:00 |
|
Sam
|
6620c1dd1f
|
Added HandsKind to automatically resolve handedness of modular weapons.
|
2022-05-16 15:10:51 -04:00 |
|
Marcel Märtens
|
697673bcca
|
update toolchain to nightly-2022-04-25
|
2022-05-03 15:22:28 +02:00 |
|
Leonid Toshchev
|
860af759a4
|
# Fix 994: fix panic when hotloading figure manifests
|
2022-04-14 15:53:39 +00:00 |
|
Mel
|
0ba3a806c0
|
Apply mount transform position to weapon trails
|
2022-03-15 21:47:17 +01:00 |
|
Sam
|
0a0fffd5ed
|
Addressed review comments
|
2022-03-03 01:11:17 -05:00 |
|
Sam
|
5a60562eee
|
Addressed review comments
|
2022-03-03 01:11:16 -05:00 |
|
Sam
|
48c97cd829
|
Glider trails
|
2022-03-03 01:11:13 -05:00 |
|
Sam
|
eacd43be16
|
Moved weapon offset functions up a level. Should allow gliders and arrows to be handled better.
|
2022-03-03 01:11:12 -05:00 |
|
jshipsey
|
6ba8af5434
|
anim additions
|
2022-03-03 01:11:11 -05:00 |
|
Sam
|
f3c5c2b5e3
|
Pointy trails
|
2022-03-03 01:11:10 -05:00 |
|
Sam
|
b3a19ebc00
|
Weapon trails now works with dual wielding
|
2022-03-03 01:11:08 -05:00 |
|
Sam
|
a967daa2f5
|
Trails now controlled and enabled from animation files.
|
2022-03-03 01:11:07 -05:00 |
|
Sam
|
ab4c5dac87
|
Reset vertices for trails in trail manager.
|
2022-03-03 01:11:04 -05:00 |
|
Sam
|
bee16001ed
|
Don't upload weapon trails to GPUs for entities that have only zero quds.
|
2022-03-03 01:11:03 -05:00 |
|
Sam
|
cfbb3a5bca
|
Changed to a single dynamic model
|
2022-03-03 01:11:02 -05:00 |
|
Monty Marz
|
82def16969
|
visuals
|
2022-03-03 01:11:00 -05:00 |
|
Sam
|
f4abe4f275
|
More tweaks
|
2022-03-03 01:10:58 -05:00 |
|
Sam
|
b558331b32
|
Finishing touches
|
2022-03-03 01:10:55 -05:00 |
|
Sam
|
d23dd6c9e9
|
Fixed a few errors
|
2022-03-03 01:10:54 -05:00 |
|
Sam
|
5018a9f476
|
Game now runs, still doesn't work
|
2022-03-03 01:10:53 -05:00 |
|
Sam
|
33419c7b4c
|
Trails are now hackily created.
|
2022-03-03 01:10:51 -05:00 |
|
ninefox
|
329051c6df
|
removed extra fields from item_drop_manifest.ron
added TODO about applying non-random rotations in load.rs
|
2022-02-26 10:13:04 -08:00 |
|
ninefox
|
5aa98b7b3e
|
Applied review suggestions
|
2022-02-23 18:37:04 -08:00 |
|
ninefox
|
61913402a2
|
add code to center item drops
reduce size of coins
|
2022-02-23 17:16:10 -08:00 |
|
Samuel Keiffer
|
6c7c0eefae
|
Merge branch 'gnarlings' into 'master'
Gnarlings
See merge request veloren/veloren!3194
|
2022-02-15 00:22:37 +00:00 |
|
unvariant
|
9d98cd9e58
|
Render item drops instead of placeholder textures
|
2022-02-14 02:09:45 +00:00 |
|
jshipsey
|
2eee43865f
|
chieftain anims
|
2022-02-11 02:18:48 -05:00 |
|
jshipsey
|
0c788997a4
|
anims
|
2022-02-10 14:58:34 -05:00 |
|
Sam
|
e1f164d099
|
Initial AI for gnarling logger/mugger.
|
2022-02-10 14:58:27 -05:00 |
|
jshipsey
|
72f2b2eee8
|
clippy
|
2022-02-09 19:35:05 -05:00 |
|
jshipsey
|
7ae85aef50
|
tweaks
|
2022-02-09 19:34:24 -05:00 |
|
jshipsey
|
6d34a6b544
|
wallrunning
|
2022-02-09 19:34:23 -05:00 |
|
jshipsey
|
6f8cadc847
|
wall contact, run anim tweaks
|
2022-02-09 19:34:22 -05:00 |
|
Imbris
|
2325ac3d78
|
Use ori as fallback for look_dir so that other entities will turn properly when shooting (controller component is not synced)
|
2022-01-30 23:30:34 -05:00 |
|
Marcel Märtens
|
201a5ac2c7
|
stricten some rules and fix some clippy warnings
|
2022-01-30 20:16:21 +01:00 |
|
Avi Weinstock
|
5f8957d8ef
|
Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
|
2022-01-30 20:16:20 +01:00 |
|
juliancoffee
|
6a0458ddf1
|
Move voxygen to 2021 edition
|
2022-01-26 15:47:39 +02:00 |
|
jshipsey
|
067f06561f
|
hold weapon while rolling
|
2022-01-24 03:55:00 -05:00 |
|
jshipsey
|
136555dbbe
|
fix crash
|
2022-01-20 02:14:49 -05:00 |
|