Commit Graph

11938 Commits

Author SHA1 Message Date
64f0f05608 Fixed bug with healing above 5.0 and preparing for options 2022-06-29 17:31:10 +03:00
db16e6147c Instance inside projectile constructor is now a variable 2022-06-29 17:31:09 +03:00
202d558246 Instance number generated inside projectile constructor, remove crit field 2022-06-29 17:31:07 +03:00
6c75ad6ef8 Code quality changes and comments 2022-06-29 17:30:54 +03:00
c0e78d869e Instance numbers are now based on the AttackDamage struct 2022-06-29 17:30:53 +03:00
ac5bf53c42 Instance numbers for HpChanges 2022-06-29 17:30:50 +03:00
f8924d6c1a tweaks to damage floaters
Added some comments where stuff needs to be discussed
2022-06-29 17:30:32 +03:00
7a1e19d42c Crits now only glob with eachother, now show up like healing
Still a WIP, need to change crits to being non-floating and try implementing crits popping, need to remove some debugging stuff later
2022-06-29 17:30:29 +03:00
ce95680df9 Addressed comments, health and damage floaters are now separated
Enemy healing probably needs to be discussed as it doesn't show up as of now and the way crits are handled also needs to be discussed
2022-06-29 17:29:59 +03:00
94f193fbe0 Damage outcomes are now emitted with health change events
Being healed and damaged at the same time still leads to issues - needs to be sorted out
2022-06-29 17:29:19 +03:00
634a3095d6 Handling crits (very bad color choice+naming) 2022-06-29 17:24:05 +03:00
93d3ce18b4 Remove dbgs and temporary? 0.0 damage fix 2022-06-29 17:24:05 +03:00
aee7888a92 HpFloaters are now created by Outcomes, touched up Damage Outcome 2022-06-29 17:24:05 +03:00
bf6c6fb33d Changed Damage Outcome to store more data 2022-06-29 17:24:05 +03:00
10bbea89e2 Merge branch 'juliancoffee/add_ability_i18n' into 'master'
Add i18n keys to abilities and smol fix

Closes #1253

See merge request veloren/veloren!3446
2022-06-26 19:50:04 +00:00
3e73fba165 Better naming for shortened key functions
* Old display_shortened that returned Option is now called try_shortened
* What was called try_shortened is now just display_shortest, because if
  shortened version isn't available, it means that regular version is
  already shortened.
2022-06-26 21:59:36 +03:00
3d1b2735a2 Clean i18n lifetimes 2022-06-26 00:44:55 +03:00
27e67e79ec (uk_UA) Add abilities translation 2022-06-25 18:19:36 +03:00
9d928261cb Try to display shortened version of key in diary
* Make try_shortened method that tries shortened version of key or
  regular version if shortened one isn't available
* Use it in most places where display_shortened + display_string were
  used
* Use it for diary skilbar
2022-06-25 18:17:37 +03:00
8c837da561 Add i18n keys to abilities
* New hud/ability.ron file for ability localizations
* i18n keys are created by adding .name and .desc to ability id. Because
  of how i18n worked (returning key if string wasn't found), it was
  impossible to do because it leads to UB in case string is missed.
  To solve this we've added get_opt method that returns None
* New Localization::get_or method for convinient fallback key usage
2022-06-25 18:17:37 +03:00
f4d9cca89b Merge branch 'sam/small-fixes' into 'master'
Poise damage now only conditionally converted to health damage

See merge request veloren/veloren!3438
2022-06-25 01:59:00 +00:00
7a40ae2db7 tweak entity stats adlet/tracker.ron 2022-06-23 17:48:28 +02:00
16d5ea1e3c Set stats of entities movesets under the Object(body) tag to pre-modular and change all entities found within dungeons, to pre-modular stats 2022-06-23 06:45:22 +02:00
80cad63633 Merge branch 'xMAC94x/tcp_read_buf' into 'master'
switch from `read` to `read_buf` in tcp sink. also always reserve 4 times 1500...

See merge request veloren/veloren!3445
2022-06-21 21:07:02 +00:00
3da053c8b4 switch from read to read_buf in tcp sink. also always reserve 4 times 1500 as soon as we are under 1500 bytes in order to have less allocations when sending many small msg.
Note: maybe upgrading tokio helps against the connection issues, there is some mio related stuff: https://github.com/tokio-rs/tokio/releases/tag/tokio-1.18.0
Note: quick also still has the old read, but its more complicated, thus i only want to change it if its tested
2022-06-21 21:24:09 +02:00
4e6e754494 Merge branch 'bd/1455' into 'master'
#1455 | Sprites now only spawn on designated block types

See merge request veloren/veloren!3434
2022-06-20 19:24:52 +00:00
d1c80f0b25 #1455 | Sprites now only spawn on designated block types 2022-06-20 19:24:51 +00:00
8c1d4359a8 tweak stats quadmedquick, blackwidow and throped 2022-06-20 14:12:04 +02:00
ce9ea8ba04 Merge branch 'xvar/fix-title-fps-cap' into 'master'
Fixed title screen FPS cap not being applied correctly when background FPS limit is greater than the title screen cap

See merge request veloren/veloren!3442
2022-06-19 20:04:14 +00:00
1dc89fbc58 tweak stats theropodbasic 2022-06-19 19:04:30 +02:00
be02e3ced0 Fixed title screen FPS cap not being applied correctly when background FPS is set to unlimited 2022-06-19 14:04:36 +01:00
37137a040f fix pathing mammoth 2022-06-19 11:25:59 +02:00
25eed55ca9 stat tweaks to theropod, arthropods and basilisk 2022-06-19 01:35:18 +02:00
Sam
1f60bdd452 Removed sticky thread requirement from bow limbs. 2022-06-18 15:19:37 -04:00
479affe127 Merge branch 'fix-command-tab' into 'master'
fix

See merge request veloren/veloren!3439
2022-06-18 14:09:25 +00:00
c7a6955565 fix 2022-06-18 15:25:55 +02:00
10023b0759 tweak entity stats 2022-06-18 12:33:19 +02:00
Sam
4a5ef6dce3 Poise damage dealt to a target in a stunned state is now no longer universally applied to the target as health damage.
Instead poise damage is only converted to health damage when its source is mitigated crushing damage.
Fixed 'Long Pole' -> 'Longpole'
2022-06-17 21:13:45 -04:00
1e289e6335 tweaks entity stats 2022-06-17 21:48:09 +02:00
1e19f5541b tweak entity stats 2022-06-17 21:41:04 +02:00
95148a9968 tweaks entity stats 2022-06-17 12:35:06 +02:00
33014225be Merge branch 'imbris/remove-uneeded-tick-counter' into 'master'
Remove tick_count since we can already get a count of ticks via `tick_time_hist_count`

See merge request veloren/veloren!3436
2022-06-17 07:20:08 +00:00
cd503a210e Remove tick_count since we can already get a count of ticks via
`tick_time_hist_count`.
2022-06-16 22:08:54 -04:00
11e71529d5 Merge branch 'imbris/event-metrics' into 'master'
Add metrics for counting server events

See merge request veloren/veloren!3435
2022-06-16 02:08:38 +00:00
d5718fd410 Switch to counter of events and add tick counter 2022-06-15 19:25:00 -04:00
950723dd0d Add metrics for counting server events 2022-06-15 00:40:58 -04:00
2404f111f1 Merge branch 'maveth/client_side_mute' into 'master'
Add a client-side mutelist

See merge request veloren/veloren!3349
2022-06-14 20:35:01 +00:00
57ab1c5767 Add a client-side mutelist 2022-06-14 20:35:01 +00:00
0ad359f3c8 Merge branch 'zesterer/server-gameplay-settings' into 'master'
Added server gameplay settings, ability to toggle explosion burns off

See merge request veloren/veloren!3433
2022-06-14 15:07:20 +00:00
b555381677 Added server gameplay settings, ability to toggle explosion burns off 2022-06-14 14:24:08 +01:00