CapsizeGlimmer
acd9f1bb6e
Implement tab completion of enums (/object /time /spawn) and numbers
2020-05-10 19:16:34 -04:00
CapsizeGlimmer
e00ca17f01
Finish tab completion implementation
2020-05-10 19:16:15 -04:00
CapsizeGlimmer
078aec757a
Tab completion returns real results
2020-05-10 19:16:15 -04:00
CapsizeGlimmer
cdfcdffbf8
Initial client implementation of tab completion
2020-05-10 19:16:01 -04:00
CapsizeGlimmer
b0f38591cd
Move cursor to end when moving through chat history
2020-05-09 21:51:02 -04:00
CapsizeGlimmer
16a32d0003
Server server::cmd depends on common::cmd
2020-05-09 21:50:51 -04:00
CapsizeGlimmer
d2a77f25bb
Groundwork for tab completion of player names and command arguments
2020-05-09 21:24:33 -04:00
Forest Anderson
738f476952
Merge branch 'shandley/persistence-characters' into 'master'
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Character Persistence
See merge request veloren/veloren!916
2020-05-09 15:41:25 +00:00
S Handley
7a6c392fc3
- Load characters after login.
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- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
Songtronix
cecb1addc2
Merge branch 'get_items_num' into 'master'
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Add optional argument to /get_items
Closes #535
See merge request veloren/veloren!921
2020-05-07 18:39:49 +00:00
CapsizeGlimmer
a58e884e9c
Add optional argument to /get_items
2020-05-07 18:39:48 +00:00
Monty Marz
ee25ae0b9c
Merge branch 'CapsizeGlimmer/fix_lanterns' into 'master'
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Fix infinitys and NaNs in lights
See merge request veloren/veloren!966
2020-05-04 22:14:33 +00:00
CapsizeGlimmer
45f5fffaa7
Fix infinitys and NaNs in lights
2020-05-04 17:17:54 -04:00
Monty Marz
50730991b2
Merge branch 'CapsizeGlimmer/enter_world_with_enter' into 'master'
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Enter the world by pressing "enter" at character selection
Closes #530
See merge request veloren/veloren!922
2020-05-04 18:51:31 +00:00
CapsizeGlimmer
3c61fa3425
Enter the world by pressing "enter" at character selection
2020-05-04 19:08:51 +02:00
Monty Marz
3037a1e52f
Merge branch 'pfau/fix-animals' into 'master'
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Fix animals not attacking
See merge request veloren/veloren!960
2020-05-04 16:59:33 +00:00
Monty Marz
06867348fc
Fix animals not attacking
2020-05-04 16:59:32 +00:00
Forest Anderson
bf9d6ec603
Merge branch 'songtronix/add-version-cmd' into 'master'
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add server version cmd
See merge request veloren/veloren!964
2020-05-04 16:47:07 +00:00
Songtronix
ddc0cccee7
server(cmd): add server version cmd
2020-05-04 17:59:53 +02:00
Monty Marz
a52face268
Merge branch 'CapsizeGlimmer/functional_lanterns' into 'master'
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Equipped lanterns now provide an illumination effect.
See merge request veloren/veloren!935
2020-05-04 15:15:31 +00:00
CapsizeGlimmer
fe9deb29af
Equipped lanterns now provide an illumination effect.
2020-05-04 15:15:31 +00:00
Acrimon
fedf38ae8e
Merge branch 'admin-command-limit' into 'master'
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Fix #542 - Impose limits on admin commands
Closes #542
See merge request veloren/veloren!963
2020-05-04 11:34:25 +00:00
protheory8
c5765cbb3c
Fix #542 - Impose limits on admin commands
2020-05-04 14:50:58 +05:00
Justin Shipsey
205813f50c
Merge branch 'SFX-Update' into 'master'
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Added new SFX and adjusted sfx.ron
See merge request veloren/veloren!961
2020-05-04 06:16:12 +00:00
Julian
caa1af418d
Added new SFX and adjusted sfx.ron
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New SFX sounds.
add_item.wav (Better fitting pickup sound)
drop_item.wav (New sound for dropping items)
open_inventory.wav (The old pickup sound, can be used for opening the bag but needs to be implemented)
sword_in.wav (Better fitting sound)
sowrd_out.wav (Better fitting sound)
Fixed the drop sfx sound in sfx.ron
Its the drop_item sound instead of a grass moving step.
2020-05-03 21:52:11 +02:00
Monty Marz
5f9635823c
Merge branch 'cultists-hotfix' into 'master'
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Shoulder offsets, meta.ron versioning
See merge request veloren/veloren!959
2020-05-01 21:27:12 +00:00
Monty Marz
20aee17e94
Shoulder offsets, meta.ron versioning
2020-05-01 21:27:12 +00:00
Monty Marz
bec2c26ade
Merge branch 'pfau/assets' into 'master'
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Villagers and Cultists
See merge request veloren/veloren!957
2020-04-30 20:43:24 +00:00
Monty Marz
65151bf175
Villagers and Cultists
2020-04-30 20:43:24 +00:00
Monty Marz
46b8f49231
Merge branch 'zesterer/world-changes' into 'master'
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Dungeon entrances
See merge request veloren/veloren!955
2020-04-29 15:36:57 +00:00
Pfauenauge90
6bdd8471a9
cleanup, more dungeon entrances
2020-04-29 17:01:35 +02:00
Joshua Barretto
3a07c69817
Updated changelog
2020-04-29 17:01:35 +02:00
Joshua Barretto
67bd4ba4c0
Better dungeon waypoint placement
2020-04-29 17:01:35 +02:00
Joshua Barretto
5219949e51
Fixed dungeon offsets
2020-04-29 17:01:34 +02:00
Joshua Barretto
70d798bafd
Added dungeon entrances
2020-04-29 17:01:34 +02:00
Joshua Barretto
d7a26284b1
Merge branch 'non-integer-offsets' into 'master'
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Non integer offsets
See merge request veloren/veloren!956
2020-04-29 14:45:21 +00:00
Joshua Barretto
fde7e6fedc
Added 1 extra bit per figure vertex position component, resolved char screen bug
2020-04-29 15:22:08 +01:00
Marcel Märtens
1c5c0adf15
Allow for 0.5 offsets in figures
2020-04-29 14:10:46 +02:00
Justin Shipsey
da67b53acb
Merge branch 'snowram/animals' into 'master'
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new animals
See merge request veloren/veloren!954
2020-04-28 03:13:23 +00:00
Justin Shipsey
61c0c2991d
new animals
2020-04-28 03:13:23 +00:00
Justin Shipsey
2ee86ff2c6
Merge branch 'slipped/attributes' into 'master'
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skel attribute transfer
See merge request veloren/veloren!949
2020-04-27 05:11:34 +00:00
Justin Shipsey
cc989de3f5
skel attribute transfer
2020-04-27 05:11:34 +00:00
Joshua Barretto
f6b60fcf63
Merge branch 'zesterer/phys-fixes' into 'master'
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Added Colliders, made projectiles point particles
See merge request veloren/veloren!947
2020-04-26 18:24:33 +00:00
Joshua Barretto
5bfeabd03a
Fixed unit tests
2020-04-26 18:50:21 +01:00
Joshua Barretto
f722a67911
fmt
2020-04-26 17:56:09 +01:00
Joshua Barretto
da11d54b6c
Fixed projectile solid collisions
2020-04-26 17:56:09 +01:00
Joshua Barretto
3370d0a08f
Stopped velocity when point particles hit walls
2020-04-26 17:56:09 +01:00
Joshua Barretto
0763e6250f
Fixed logic issue with sticky objects
2020-04-26 17:56:09 +01:00
Joshua Barretto
f4de3d0806
Added on_ceiling check for sticky entities
2020-04-26 17:56:09 +01:00
Joshua Barretto
f027114507
Added Colliders, made projectiles point particles
2020-04-26 17:56:09 +01:00