Commit Graph

4936 Commits

Author SHA1 Message Date
f55843c167 More tolerant pathfinding 2020-07-05 09:38:14 -04:00
79d52c0662 Run tilting, per-species running speed 2020-07-05 09:38:14 -04:00
43eac6f898 better everything 2020-07-05 09:38:14 -04:00
b915d8c661 Salamander model fixes 2020-07-05 09:38:14 -04:00
21b6b3affb simplify quadmed run, integrate dampener variable 2020-07-05 09:38:14 -04:00
bd87b13db0 Add offset to quadmed legs + various fixes and improvements 2020-07-05 09:38:14 -04:00
03a9d08f8e placeholder attack anim 2020-07-05 09:38:14 -04:00
843a7cef4c orientation tilt, make run frequency proportional to species size 2020-07-05 09:38:14 -04:00
9147af165d custom scaling by species 2020-07-05 09:38:14 -04:00
29181be268 pangolin and special pangolin variable 2020-07-05 09:38:14 -04:00
c16d491a38 quadlow spawn in world, continued adjustments 2020-07-05 09:38:14 -04:00
fc34209243 more run animation work, adjusting pivots 2020-07-05 09:38:14 -04:00
0780bcf160 animation tweaks, fix some idle 2020-07-05 09:38:14 -04:00
3616d115c9 starting on trot, removing some warnings 2020-07-05 09:38:14 -04:00
7ea7629d2c Add wolf, frostfang and mouflon npcs 2020-07-05 09:38:14 -04:00
6416a4cf2f Add tarasque and grolgar improvements 2020-07-05 09:38:14 -04:00
8b2b6aa06a Makes anim hotload work for quadlow 2020-07-05 09:38:14 -04:00
cf55973dbf Add new tusk ram model 2020-07-05 09:38:13 -04:00
a3a55f5bb2 Add rock snapper mob 2020-07-05 09:38:13 -04:00
32ec72cc3a Add tortoise mob 2020-07-05 09:38:13 -04:00
caa90cbe8e Add new grolgar model 2020-07-05 09:38:13 -04:00
aec8690cd5 Set new lion model offsets, fix some jaws 2020-07-05 09:38:13 -04:00
02b6a57063 Add asp mob 2020-07-05 09:38:13 -04:00
c0c86a74dc more quadmed run work 2020-07-05 09:38:13 -04:00
549793faef more progress on on quad_med run 2020-07-05 09:38:13 -04:00
08368da07b manifest, vox files 2020-07-05 09:38:13 -04:00
8c43c958a7 tarasque work 2020-07-05 09:38:12 -04:00
b7b209627c Run anim progress 2020-07-05 09:38:12 -04:00
1548b3a167 Tiger offsets, lion new model 2020-07-05 09:38:12 -04:00
657c477eea finished quadlow run, positioning work on quadmed 2020-07-05 09:38:12 -04:00
bcaea3a52f Homogenizes quadmed bones names 2020-07-05 09:38:12 -04:00
12ca502a1d Add tiger mob 2020-07-05 09:38:12 -04:00
5e2aa81aba small placement tweaks 2020-07-05 09:38:12 -04:00
3d936e6872 starting run anim 2020-07-05 09:38:12 -04:00
cdb91e95c1 manifests, skeleton, basic placement 2020-07-05 09:38:12 -04:00
955e348a53 Add alligator, salamander and monitor npcs 2020-07-05 09:38:12 -04:00
6e0e3d094f Remove quad_low mobs from quad_medium 2020-07-05 09:38:12 -04:00
e08e9b8a9a Add legs to quadruped_medium 2020-07-05 09:38:12 -04:00
6b6e9d5c8d Add quadruped_low skeleton 2020-07-05 09:38:11 -04:00
79f5d3189c Merge branch 'network-lockless' into 'master'
Network lockless

See merge request veloren/veloren!1153
2020-07-05 09:17:29 +00:00
b2528b01f6 Merge branch 'xvar/skills' into 'master'
Initial implementation of skills and skill groups

See merge request veloren/veloren!1135
2020-07-05 00:33:11 +00:00
4bc5fe9cf9 Merge branch 'angel/add-spawn-training-dummy' into 'master'
Added spawning test dummy

See merge request veloren/veloren!1142
2020-07-04 19:24:02 +00:00
4d1acf8fe1 Added tests and documentation to skills.rs 2020-07-04 14:32:24 -04:00
11319e53a8 Merge branch 'qutrin/loot-table-fix' into 'master'
Correctly load the loot table

See merge request veloren/veloren!1154
2020-07-04 17:53:26 +00:00
079a6094cb Correctly load the loot table 2020-07-04 18:40:23 +02:00
4e5277b3b0 Merge branch 'qutrin/loot-table' into 'master'
Implement a Lottery system

See merge request veloren/veloren!1147
2020-07-04 15:53:37 +00:00
aadaf83126 Refactored Skills/SkillGroups structure and implemented JSON persistence 2020-07-04 15:25:21 +01:00
7bf9182768 Moved skills stuff to new skills.rs file 2020-07-04 15:25:20 +01:00
a26c9c78f0 Added Skills and Skill Groups for characters 2020-07-04 15:25:04 +01:00
3b7e75fde3 Make chests and enemies use the basic loot table 2020-07-04 14:07:10 +02:00