Commit Graph

12725 Commits

Author SHA1 Message Date
Sam
5d5fbde291 Minor tweaks 2022-10-27 20:06:36 -04:00
IsseW
20dea211d1 Riposte anim 2022-10-27 20:06:36 -04:00
Sam
2fcd876e3f Air slash abilities 2022-10-27 20:06:35 -04:00
Sam
7a8653e8f8 Reaching abilities 2022-10-27 20:06:35 -04:00
Sam
5d643f430a Mobility abilities 2022-10-27 20:06:35 -04:00
Sam
500e0ae3d0 Heavy abilities 2022-10-27 20:06:34 -04:00
Sam
8a578bf3f6 Parrying abilities 2022-10-27 20:06:34 -04:00
Sam
d99eddb483 Defensive abilities 2022-10-27 20:06:33 -04:00
Sam
ec03bd7032 Cleaving abilities 2022-10-27 20:06:33 -04:00
Sam
a4d3de4833 Crippling abilities 2022-10-27 20:06:32 -04:00
Sam
2051d45d2f Offensive abilities 2022-10-27 20:06:32 -04:00
Sam
c37925d1e2 Changed logic for entering combo melee state depending on whether or not it was a stance 2022-10-27 20:06:31 -04:00
Sam
fd05795b4c Titles and descriptions for each ability. 2022-10-27 20:06:31 -04:00
Sam
014a8cce61 Combo melee can now optionally not function as a stance 2022-10-27 20:06:31 -04:00
Sam
66f9cf22fc Balanced abilities and insert ability id into animations. 2022-10-27 20:06:30 -04:00
Sam
aea4a43b65 Placeholder abilities 2022-10-27 20:06:30 -04:00
Sam
38094b6ba2 Finisher melee 2022-10-27 20:06:29 -04:00
Sam
057b1a4ad6 Added capability for attacks to be interrupted by dodging or blocking 2022-10-27 20:06:29 -04:00
Sam
c09e858cba Single target melee attacks now hit the closest target instead of a random target. 2022-10-27 20:06:28 -04:00
Sam
1e0dfe003d Rolling can now only interrupt abilities when in buildup 2022-10-27 20:06:28 -04:00
Sam
7b27b63122 Melee attacks now only hit a single target by default 2022-10-27 20:06:28 -04:00
Sam
af39287331 Added support for abilities being cheaper if activated from the correct stance 2022-10-27 20:06:27 -04:00
Sam
0ff06edcdc Combo melee skips recover if continuously striking. Combo animations consolidated to one file. 2022-10-27 20:06:27 -04:00
Sam
17258975fc Combo melee 2 state 2022-10-27 20:06:26 -04:00
Isse
38c9d87624 Merge branch 'fix_soundtrack' into 'master'
fix soundtrack

See merge request veloren/veloren!3676
2022-10-27 17:40:51 +00:00
flo
42ffb54fd7 fix soundtrack 2022-10-27 17:40:51 +00:00
Joshua Barretto
ab8d61afc8 Merge branch 'fix_facegourd_name' into 'master'
fix facegourd item name

See merge request veloren/veloren!3674
2022-10-27 13:49:07 +00:00
flo
34eae80253 fix facegourd item name 2022-10-27 13:49:06 +00:00
Marcel
5d5a2d5ff8 Merge branch 'DaforLynx/halloween-soundtrack' into 'master'
Halloween soundtrack with automatic functionality

See merge request veloren/veloren!3672
2022-10-27 06:56:39 +00:00
DaforLynx
926c1bc533 Halloween soundtrack with automatic functionality 2022-10-27 06:56:39 +00:00
Samuel Keiffer
7eaae7eb51 Merge branch 'zesterer/fxupscale' into 'master'
Added FxUpscale and graphics presets

See merge request veloren/veloren!3673
2022-10-27 00:40:08 +00:00
Joshua Barretto
29d40cf509 Added graphics presets 2022-10-27 01:15:40 +01:00
Joshua Barretto
4db88bb22c Better sampling of noisy regions 2022-10-27 01:15:21 +01:00
Joshua Barretto
589f59b771 Improve FxUpscale quality for distant objects 2022-10-27 01:15:21 +01:00
Joshua Barretto
f29b1da583 Implemented FxUpscale 2022-10-27 01:15:20 +01:00
Marcel
779cccd238 Merge branch 'kevinsmia1939/thai-translate' into 'master'
Improve and fix Thai translation.

See merge request veloren/veloren!3666
2022-10-25 21:37:58 +00:00
Kavin Teenakul
40c949c274 Improve and fix Thai translation. 2022-10-25 21:37:58 +00:00
Marcel
51d4c8dd51 Merge branch 'halloween' into 'master'
Halloween event

See merge request veloren/veloren!3668
2022-10-25 21:37:34 +00:00
Samuel Keiffer
f676e732f6 Merge branch 'flaffwaffle/action_state_concurrent_states' into 'master'
ActionState extensions to allow for multiple concurrent state variables And More Complex AI

See merge request veloren/veloren!3659
2022-10-25 03:21:46 +00:00
Timothy Finnegan
1922d69154 Ran Cargo fmt 2022-10-24 19:52:37 -07:00
Samuel Keiffer
5ad84b7fca Merge branch 'kitswas/poise-indicator' into 'master'
Poise Indicator

See merge request veloren/veloren!3582
2022-10-24 23:58:12 +00:00
flo666
ada9bd8f36 fix unitest error:
layer::wildlife::tests::test_name_uniqueness' panicked at 'world.wildlife.spawn.calendar.halloween.halloween:
2022-10-25 00:33:36 +02:00
flo666
9b1efe1bee clippy, fmt, remove leftover file, fix sitenames in soundtrack 2022-10-25 00:33:23 +02:00
IsseW
18659f7d09 Consumable sounds 2022-10-25 00:31:33 +02:00
IsseW
9a6a3a05a1 bat config 2022-10-25 00:31:04 +02:00
kitswas
6fe58d107c Update CHANGELOG.md 2022-10-24 22:05:53 +05:30
kitswas
9b692d072f Added checkbox in the settings for poisebar
See [this message on Discord](https://discord.com/channels/449602562165833758/1014778601368997958/1033838446575370351).
2022-10-24 22:05:11 +05:30
kitswas
b35225a13d Used constant POISEBAR_TICK_COLOR
Should have done it earlier.
2022-10-24 22:05:11 +05:30
kitswas
e472632426 Rebased and implemented a TODO
Converted individual poise bar tick values to a list.

Co-authored-by: Samuel Keiffer <samuelkeiffer@gmail.com>
2022-10-24 22:05:11 +05:30
kitswas
c83ec87d6a Code cleanup 2022-10-24 22:05:11 +05:30