b3a19ebc00
Weapon trails now works with dual wielding
2022-03-03 01:11:08 -05:00
a967daa2f5
Trails now controlled and enabled from animation files.
2022-03-03 01:11:07 -05:00
fc1a9f3c61
Trail thinning is now smooth
2022-03-03 01:11:06 -05:00
87434c472c
Trails shrinks over time
2022-03-03 01:11:05 -05:00
ab4c5dac87
Reset vertices for trails in trail manager.
2022-03-03 01:11:04 -05:00
bee16001ed
Don't upload weapon trails to GPUs for entities that have only zero quds.
2022-03-03 01:11:03 -05:00
cfbb3a5bca
Changed to a single dynamic model
2022-03-03 01:11:02 -05:00
0542e46e7d
Lighting works now hackily
2022-03-03 01:11:01 -05:00
82def16969
visuals
2022-03-03 01:11:00 -05:00
c6dc96b795
Settings button to turn off weapon trails.
2022-03-03 01:10:59 -05:00
f4abe4f275
More tweaks
2022-03-03 01:10:58 -05:00
1f2ede656e
Fixed tests
2022-03-03 01:10:57 -05:00
b558331b32
Finishing touches
2022-03-03 01:10:55 -05:00
d23dd6c9e9
Fixed a few errors
2022-03-03 01:10:54 -05:00
5018a9f476
Game now runs, still doesn't work
2022-03-03 01:10:53 -05:00
33419c7b4c
Trails are now hackily created.
2022-03-03 01:10:51 -05:00
05f53a5316
Changed to one dynamic model per entity.
2022-03-03 01:10:50 -05:00
d9028ec978
Dynamic model now used for trail.
2022-03-03 01:10:49 -05:00
0794f980fe
Mostly snaked through another rendering pipeline
2022-03-03 01:10:47 -05:00
b8bb77a62c
Merge branch 'christof/shredded_economy' into 'master'
...
Diversify price calculation for items by using multiple categories per item.
See merge request veloren/veloren!3248
2022-03-03 02:32:34 +00:00
f347b9de11
Diversify price calculation for items by using multiple categories per item.
2022-03-03 02:32:34 +00:00
dbc969251c
Merge branch 'isse/rock' into 'master'
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Better rocks
See merge request veloren/veloren!3247
2022-03-02 16:28:05 +00:00
bd8a7a0506
Better rocks
2022-03-02 16:28:04 +00:00
40d5920ca2
Merge branch 'isse/primitive-transform' into 'master'
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Primitive group transformation and RotateAround primitive
See merge request veloren/veloren!3235
2022-03-01 23:38:05 +00:00
f8916f878a
Primitive group transformation and RotateAround primitive
2022-03-01 23:38:05 +00:00
39c8834af1
Merge branch 'infrandomness/worldgen/enable_return_self_not_must_use' into 'master'
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Enable return_self_not_must_use lint
See merge request veloren/veloren!3249
2022-03-01 10:49:17 +00:00
1d44247efe
Enable return_self_not_must_use lint
2022-03-01 10:53:57 +01:00
de508c4e9d
Merge branch 'ubruntu/immovable_campfires' into 'master'
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Fix waypoints being movable
Closes #1482
See merge request veloren/veloren!3246
2022-02-28 19:20:38 +00:00
94a9b407c2
Fix waypoints being movable
2022-02-28 19:20:37 +00:00
9539991e8f
Merge branch 'infrandomness/server/misbehaving_clients' into 'master'
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Modify message catch-all arms
See merge request veloren/veloren!3245
2022-02-27 23:08:48 +00:00
042d258161
Modify message catch-all arms
2022-02-27 23:08:47 +00:00
466c1c4dcb
Merge branch 'ubruntu/interact-hud-fix' into 'master'
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Fix interactable HUD
Closes #1474
See merge request veloren/veloren!3240
2022-02-27 21:50:08 +00:00
d18242a1df
Fix interactable HUD
2022-02-27 21:50:07 +00:00
7be5b4c051
Merge branch 'imbris/fix-possesion-comp-sync' into 'master'
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Improve possession edge cases
See merge request veloren/veloren!3233
2022-02-27 20:10:16 +00:00
8742a37e0f
Changes based on review. Fix tests.
2022-02-27 14:43:08 -05:00
bc111abefd
Merge branch 'agent_worth_choosing_refactor' into 'master'
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worth_choosing refactor
See merge request veloren/veloren!3237
2022-02-27 19:21:22 +00:00
fc9c3c3be9
worth_choosing refactor
2022-02-27 19:21:21 +00:00
e6c2239744
Fix typo. cargo fmt.
2022-02-27 13:47:13 -05:00
e52159f638
Remove original character from game world when possessing to make persistence more robust.
2022-02-27 13:47:13 -05:00
10803a9735
Stop using Character presence kind when possessing so that persistence doesn't get messed up.
2022-02-27 13:47:12 -05:00
c2ad763b9c
Handle removing/inserting SyncFrom::ClientEntity components properly during possession.
2022-02-27 13:47:12 -05:00
63ed36bdde
Limit possesse to regions which possessor is subscribed to.
2022-02-27 13:47:12 -05:00
6f9ff17ce8
Properly handle cleanup of old entity controller during possession on both the client and server sides
2022-02-27 13:47:12 -05:00
1a744808f0
Cleanup up possession code and add TODOs for issues to fix. Remove
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SyncFrom debug_assertions hack.
2022-02-27 13:47:12 -05:00
d5bde47a03
Merge branch 'bwerf/fix_minimap_marker' into 'master'
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Minimap draw order fix
See merge request veloren/veloren!3244
2022-02-27 15:29:19 +00:00
4dae579aca
Minimap draw order fix
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Minimap location marker and player indicator are no longer drawn on top of the main map if they overlap.
Minimap location marker is no longer a button.
2022-02-27 15:41:12 +01:00
4aa89fd6cc
Merge branch 'unvariant/center_item_drops' into 'master'
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Center item drops
See merge request veloren/veloren!3232
2022-02-27 02:07:30 +00:00
329051c6df
removed extra fields from item_drop_manifest.ron
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added TODO about applying non-random rotations in load.rs
2022-02-26 10:13:04 -08:00
9885dcdebc
Merge branch 'imbris/experimental-low-glow' into 'master'
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Add experimental shader option that lowers glow strength for lights near the camera
See merge request veloren/veloren!3238
2022-02-26 15:42:08 +00:00
e0abb8f0e6
Merge branch 'imbris/small-fix' into 'master'
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Small fix
See merge request veloren/veloren!3239
2022-02-26 06:37:43 +00:00