Joshua Barretto
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b3ef3fb4d2
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Fixed window mask layering, fmt
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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cf96b31132
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Patched but not fixed pathfinding for variable-sized blocks
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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0377bdea0e
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Disabled chunk mesh sorting for now
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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475fd5bbb4
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Added windows to buildings and scarecrows
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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575fd88fed
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Further improved AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2df856b435
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Made civsim paths visible in-game
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b83708c27e
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Improved rendering performance with smarter meshing order
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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2b20fe28bd
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scarecrow
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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32a1a6d3b1
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town ground color
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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c5fa0393fc
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Update block.rs
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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2c3d300dcc
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corrected villager empty weapon issue
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a26aeaa169
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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98efd5b84b
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spawn rates
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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960b789736
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turnip
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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c1ab35d100
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turnip and window blocks
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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da1fd209f9
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Reduced enemy spawn rate in dungeons, fixed spawning
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1eda6a61fb
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Better town spawn rates
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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e062afe396
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Reduced enemy spawn rate in dungeons, fixed spawning
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2d8b75046f
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Agent adjustments, better dungeon stairwells
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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495cd9eef2
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Made civsim considerably more deterministic
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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f7bd1176a6
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Made agents cleverer
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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ca526026d1
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Made tomatoes taller
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c4be75e011
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Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a87041c8b0
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Unblocked tunnels
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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40ccd4eabd
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Reduced tunnel width
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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04f27c3a54
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Removed EntityKind for a second time because Pfau screwed up a rebase
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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3b8b3bb39d
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Reduced crop densities
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2020-04-23 18:19:41 +01:00 |
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Monty Marz
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20050f93c9
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Add more crops
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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6affc046ad
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Fixed screw-up
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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edb01ef618
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Narrower tunnels
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b0e8cf9fdf
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Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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5dc02502cb
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Disabled warping in towns
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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48e6790742
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Fixed bad AO quad flipping in dark places, bosses spawning in dungeon walls, large creatues being uncompromisingly pedantic when trying to path towards targets
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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9e3d279d39
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Basic boss spawning in dungeons, better AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b885111670
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Enabled AO in darkness, better light attenuation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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89ec8bc5fd
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Added dungeon rooms, corridors, mazes
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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4c2b71307c
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Added simple dungeon impl
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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c9a7266d48
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Increased block rendering altitude range
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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f755abd27e
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Better fields
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2458aeb4e0
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Fixed terrain sprite AO
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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34b9c94f9f
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Fixed crop crash issues
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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444cb047b7
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Added crop terrain sprite generation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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072e61fa74
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Slightly better clouds
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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551868d1e1
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fix panic
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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8e7da1e379
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sprites
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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2f53089641
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Fixed path irregularities, better bridges
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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9a571b2cc6
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Fixed chimney blockage
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b4f8d0e6e9
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More consistent bridge generation
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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f7c20a5b2d
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Fixed chimneys
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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b379305095
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Experimental house towers, wall/roof refactor
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2020-04-23 18:19:41 +01:00 |
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