Isse
|
2b44d534cb
|
remove unwraps in npc_ai
|
2023-04-14 11:22:12 +02:00 |
|
Isse
|
d1f6e6bef6
|
somewhat fix airships
|
2023-04-14 11:22:10 +02:00 |
|
Isse
|
9c30d2018d
|
add bridge tile for better bridge pathfinding
|
2023-04-14 11:17:08 +02:00 |
|
Joshua Barretto
|
af960f811b
|
Increment rtsim version
|
2023-04-13 18:36:05 +01:00 |
|
Joshua Barretto
|
6d06e9e1a9
|
Avoid NPC huddling in site centres
|
2023-04-13 15:13:51 +01:00 |
|
Joshua Barretto
|
daacadaedb
|
Made NPCs give directions to nearby towns, fixed player death propagation
|
2023-04-13 14:34:31 +01:00 |
|
Joshua Barretto
|
d26a711469
|
Update site populations when NPCs move home
|
2023-04-13 12:22:28 +01:00 |
|
Joshua Barretto
|
2a1ea63910
|
Allow NPCs to migrate away from towns with a high population density
|
2023-04-13 12:00:59 +01:00 |
|
Joshua Barretto
|
16e3227f78
|
Correct localisation of numeric values, use coordinate conversions in rtsim
|
2023-04-12 10:36:11 +01:00 |
|
Isse
|
2d83a8a1e4
|
fix npcs without a faction not respawning
|
2023-04-12 10:18:09 +02:00 |
|
Joshua Barretto
|
cf701fb604
|
Localised rtsim NPC speech
|
2023-04-11 17:00:08 +01:00 |
|
Joshua Barretto
|
edcc2f1870
|
Overhauled chat message representation to allow for more exhaustive localisation
|
2023-04-11 15:46:36 +01:00 |
|
Joshua Barretto
|
bc4d1a71f6
|
Fix rtsim NPC respawning
|
2023-04-11 13:25:45 +01:00 |
|
Joshua Barretto
|
9d2ea10090
|
Use drain_sorted
|
2023-04-10 22:35:49 +01:00 |
|
Isse
|
e9978acf4c
|
set rider to none if replacing driver
|
2023-04-10 22:04:00 +02:00 |
|
Joshua Barretto
|
92ead1cf38
|
Removed vehicle riders, for now
|
2023-04-10 20:58:08 +01:00 |
|
Joshua Barretto
|
b50645c1ee
|
Addressed review comments
|
2023-04-10 17:59:43 +01:00 |
|
Joshua Barretto
|
859eb95033
|
Log error instead of panicking
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
67757f3d97
|
Ignore accidental unit tests
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
8575ff87c5
|
Temporarily decrease sentiment decay time
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
326aa3f8ff
|
Made /rtsim_npc order NPCs by distance
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
70538dae66
|
Choose random plaza tile
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
2fbddafd0a
|
Added report system, information sharing, made NPCs act on sentiments
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
08338436ea
|
Added sentiments
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
d7ba4ecef7
|
Allow OnDeath event to handle all actors
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
ce5ef481e1
|
Added interrupt_with combinator, guard patrol patterns
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
a7a08763f2
|
Gave NPCs names
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
74610833d0
|
Cleaned up rtsim tick handling
|
2023-04-09 19:25:58 +01:00 |
|
Joshua Barretto
|
80e4e8deae
|
Fixed NPCs talking to themselves
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
5614eaa7a5
|
Cleaned up rtsim rules
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
85c572f6e2
|
Better town layout
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
b2627e2690
|
Use cheap RNG in NPC AI code
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
c8d0443111
|
Clippy fixes
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
9f025de27d
|
Addressed feedback
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
1fcb46ae0c
|
Made merchants advertise wares
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
b72d8f3192
|
Added the ability for rtsim to tell NPCs to speak
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
7dfbc2bdab
|
Made socialising NPCs dance
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
2d7d172f49
|
Made rtsim aware of character locations
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
7175f7f02f
|
Hunters explore forests to hunt game
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
b402e450cf
|
Added rtsim_npc, made herbalists gather ingredients
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
1e70ccfb8d
|
Swallow actions for simulated NPCs
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
364255c7fe
|
Allowed rtsim NPCs to greet nearby actors
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
f911e6e5b6
|
Regenerate world site mapping on setup
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
d53b344c23
|
make merchants use tell, and general cleanup
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
ea007ff702
|
Cleaning up
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
5062920b5c
|
Better NPC spawning
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
64324262c7
|
Added /rtsim_purge command
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
66710d5bc2
|
NPCs that live in stale sites just idle instead
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
f5c1e07642
|
apply personality to repopulated npcs
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
1c0fdf9228
|
rtsim personalities
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
7ac6c6b453
|
fix warnings in rtsim
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
adb2e1ba85
|
very simple repopulation
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
dda1be58d4
|
big birds!
|
2023-04-09 19:25:54 +01:00 |
|
Isse
|
1a117f1331
|
rtsim vehicles
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
191f362292
|
Incremental point traversal
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
bb96e92362
|
Track almost all collectable sprites, added resource replenishment
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
94390331e0
|
Rtsim death event
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
c4032ee024
|
Parallelised rtsim NPC AI
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
077da13a5f
|
Improved herbalist, hunter, farmer, added cultist factions
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
2aa6ced357
|
Removed patrol origin from humanoid NPCs
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
84eb7b0653
|
Made adventurers explore sites before moving on
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
2b3f0737d0
|
Added npc_info, action backtraces
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
ac83cfc4a3
|
More interesting idle behaviours
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
8f7b11f12f
|
Improved AI code structure, added docs
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
9413a56c13
|
Added sequence combinator, NPC site-site pathfinding
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
b2f92e4a6c
|
Switch to combinator-driven NPC AI API
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
acecc62d40
|
sync
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
558b5f7c3a
|
Attempted generator-driven AI
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
7e9474ab70
|
Overhauled rtsim2 pathfinding with TravelTo
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
1b439d0897
|
New behaviour tree system for rtsim2
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
e8b489a71a
|
sync
|
2023-04-09 19:25:53 +01:00 |
|
TaylorNAlbarnaz
|
3a52cc1fa3
|
NPCs walk in when pathing in intrasite
|
2023-04-09 19:25:53 +01:00 |
|
IsseW
|
9b48faba7e
|
fix compilation error
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
539c482cff
|
Capped out NPC movement at higher dts
|
2023-04-09 19:25:53 +01:00 |
|
IsseW
|
c026b4d20a
|
travelers say where they're going
|
2023-04-09 19:25:53 +01:00 |
|
IsseW
|
9be6c7b527
|
Pathing between sites.
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
feaaaa9a25
|
Added initial impl of factions
|
2023-04-09 19:25:53 +01:00 |
|
IsseW
|
ca02b5e97c
|
cleaner entity creation
|
2023-04-09 19:25:52 +01:00 |
|
IsseW
|
e7798f2a4e
|
use world alt for pathing
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
6397e283b2
|
Added world settings
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
bccbbfa3b9
|
Fixed up broken time
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
e08f7d4fa9
|
Added blacksmith
|
2023-04-09 19:25:52 +01:00 |
|
IsseW
|
afd9ea5462
|
site pathing
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
f40cfb4ac3
|
Made farmers sell food
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
e204789ce9
|
Persist TimeOfDay with rtsim
|
2023-04-09 19:25:52 +01:00 |
|
IsseW
|
64c56f544d
|
randomly walk around town
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
ff7478eb01
|
Factored out NPC AI
|
2023-04-09 19:25:52 +01:00 |
|
IsseW
|
21f9bcb8e2
|
added professions, and loadouts
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
df63e41a23
|
Clamp NPCs to surface
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
558dd99fd3
|
Added basic rtsim NPC simulation, rtsim controller support
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
c856f2625c
|
Added rtsim sites
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
1dc7518200
|
Added rtsim entity unload hook
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
87a6143375
|
Began adding rtsim2 NPCs, scale command
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
9d3dadfaba
|
Make resource depletion an rtsim rule
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
0b06eaec6f
|
Use MessagePack for more compact rtsim state persistence
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
c168ff2f9b
|
Added rtsim saving, chunk resources, chunk resource depletion
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
0cafafdaa7
|
Began integrating rtsim2 into server
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
ca80d831ce
|
Added rtsim crate, added initial persistence model
|
2023-04-09 19:25:51 +01:00 |
|