timokoesters
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b9c85b9beb
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Balancing
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2020-03-26 22:56:33 +01:00 |
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Pfauenauge90
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8b05dda1d9
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assset cleanup, transparency, new icons
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2020-03-25 16:47:48 +01:00 |
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timokoesters
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2117bb05d0
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Healing staff
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2020-03-24 22:03:11 +01:00 |
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timokoesters
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f0ce088810
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Add lights and gravity again
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2020-03-24 20:31:54 +01:00 |
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timokoesters
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58585e0810
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Better climbing, fireball impl
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2020-03-24 20:09:23 +01:00 |
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timokoesters
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ea2500e7ab
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Add minimum prepare duration to fireball and bow
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2020-03-24 14:42:31 +01:00 |
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timokoesters
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99e7e1f785
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Split staff into 3 abilities
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2020-03-24 14:00:22 +01:00 |
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Pfauenauge90
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060ebbc861
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healing sceptre
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2020-03-24 01:11:14 +01:00 |
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timokoesters
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43d4e8aad2
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Better inventory counter
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2020-03-24 00:38:00 +01:00 |
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timokoesters
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1c145e8d3a
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Add inventory counter
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2020-03-24 00:23:21 +01:00 |
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timokoesters
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fbb24e7c8a
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Even better fireballs
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2020-03-23 22:52:35 +01:00 |
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timokoesters
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0eebf945fe
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Glowing fireballs, no gravity
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2020-03-23 13:55:52 +01:00 |
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timokoesters
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f3ca06aa71
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feat: fireball explosions
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2020-03-22 20:40:16 +01:00 |
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timokoesters
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0456d3cbed
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Better staff M1, random +1 damage, better attackrange,angle impl
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2020-03-22 16:26:32 +01:00 |
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Pfauenauge90
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387ab4a57e
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added new stuff to chests
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2020-03-22 16:19:30 +01:00 |
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Pfauenauge90
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662f5b1037
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removed warnings and item test values
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2020-03-22 14:55:08 +01:00 |
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Pfauenauge90
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61e2a986f2
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item images
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2020-03-22 14:38:21 +01:00 |
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Adam Whitehurst
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5016b8da3a
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consistent naming
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2020-03-22 05:49:48 -07:00 |
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Imbris
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41c424ac13
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Optimized uses of emitters, cleanup
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2020-03-22 00:49:46 -04:00 |
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timokoesters
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c630df7f9a
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Ranged weapons now give xp on kill and also make enemies angry
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2020-03-20 14:26:18 +01:00 |
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timokoesters
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835f3f5fe3
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Arrows shouldn't turn into loot, staff shoots fireballs again
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2020-03-20 11:25:53 +01:00 |
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Pfauenauge90
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6094e4b017
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added chest drops
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2020-03-20 01:11:02 +01:00 |
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Adam Whitehurst
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0b7a572178
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update triple_strike
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2020-03-19 15:40:03 -07:00 |
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Pfauenauge90
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3145b26cd6
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item images
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2020-03-19 22:36:40 +01:00 |
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Pfauenauge90
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3c0e070ed0
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stack numbers
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2020-03-19 19:33:59 +01:00 |
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timokoesters
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bb1b3ceabc
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Fix syncing amount
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2020-03-19 17:44:32 +01:00 |
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timokoesters
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22652cfa37
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Restore old boost stick behavior
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2020-03-19 17:01:58 +01:00 |
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timokoesters
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449ae22730
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Add inventory stacking
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2020-03-19 14:32:17 +01:00 |
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Pfauenauge90
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509615c15b
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npc armour
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2020-03-18 23:09:58 +01:00 |
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Pfauenauge90
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4d9327cef5
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2 weapons
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2020-03-18 21:05:20 +01:00 |
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timokoesters
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4741e41230
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Add support for different models per weapon type
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2020-03-17 18:28:07 +01:00 |
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timokoesters
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f32eb1db75
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fix dash attack angles, arrow damage and readd possession stick impl
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2020-03-17 14:15:39 +01:00 |
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timokoesters
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b3057add42
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Smaller damage and health numbers
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2020-03-16 19:55:12 +01:00 |
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timokoesters
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d5db1f6ca0
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Add dash ability to sword M2
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2020-03-16 16:34:53 +01:00 |
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timokoesters
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81591fcaf7
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Make npcs attack again
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2020-03-16 14:27:52 +01:00 |
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timokoesters
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1279f70184
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Add shield item
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2020-03-16 13:40:14 +01:00 |
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timokoesters
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87acc01d48
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Readd ranged and debug boost. Add bouncing while running in first person
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2020-03-16 12:32:57 +01:00 |
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Joshua Barretto
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e20feeeb0c
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Added armour items and equipping of armour
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2020-03-15 16:42:09 +01:00 |
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timokoesters
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aa963b7686
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Merge remote-tracking branch 'origin/master' into clientstates
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2020-03-15 15:27:06 +01:00 |
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timokoesters
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447617dc69
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Make durations and damage depend on weapon type
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2020-03-15 14:34:17 +01:00 |
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timokoesters
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598a4c6cbb
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Add loadout struct for info on weapon configurations
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2020-03-14 22:33:20 +01:00 |
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AdamWhitehurst
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ee706fa32a
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Tweaking timed_combo
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2020-03-14 13:04:04 -06:00 |
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AdamWhitehurst
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6fc94c22ba
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Update timed combo, add CharacerBehavior trait
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2020-03-14 12:50:07 -06:00 |
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timokoesters
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fe19698d52
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Make abilities depend on weapon
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2020-03-14 16:40:29 +01:00 |
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Adam Whitehurst
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00e4ad61f7
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add ToolData::get_primary_abilities()
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2020-03-12 07:47:27 -07:00 |
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S Handley
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bc692c0101
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Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
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2020-03-11 10:30:59 +00:00 |
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S Handley
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b2312a0487
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Check that a targeted collectible is within a certain pickup range of the character before highlighting it
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2020-03-10 20:50:04 +00:00 |
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Adam Whitehurst
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54a7112ad9
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resolve conflicts merging master -> clientstates
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2020-03-07 12:49:48 -08:00 |
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Adam Whitehurst
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096d3b691e
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Merge master
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2020-03-07 12:49:15 -08:00 |
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S Handley
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b0ca85069b
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Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
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2020-03-04 10:09:48 +00:00 |
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