Marcel Märtens
c0129b0505
Move Specs code to own common_ecs create, put tracy and macros into common_base
2021-03-09 00:54:01 +01:00
Marcel
23f61a8216
Merge branch 'xMAC94x/advanced_systems' into 'master'
...
Implement a VSystem trait that can be implemented by Systems.
See merge request veloren/veloren!1858
2021-03-08 13:01:44 +00:00
Marcel Märtens
7c3d5d04ba
change Name from VSystem to System
2021-03-08 13:15:00 +01:00
Joshua Barretto
45aec73dd5
Merge branch 'zesterer/worldgen' into 'master'
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Addressed pine tree criticism by improving generation
See merge request veloren/veloren!1859
2021-03-08 10:52:51 +00:00
Marcel Märtens
e527d443f4
update state to system name. This will break grafana boards and thus needs an adjustment
2021-03-08 11:51:18 +01:00
Marcel Märtens
1876db56ae
switch server to the new Registry struct, this gets rid of RegistryFn pattern and simplyfies stuff, its a result of the Prometheus-tracy crate
2021-03-08 11:51:16 +01:00
Marcel Märtens
7a47c6e19f
restructure server metrics
...
- get rid of old SysTimers for each system in favour of VSystem tracking
- move metrics generation from lib.rs to own system
- code cleanup
- remove time tracking in common::sys
2021-03-08 11:51:13 +01:00
Joshua Barretto
ccb696d661
Addressed pine tree criticism by improving generation
2021-03-08 10:51:06 +00:00
Marcel Märtens
77aa787b94
Implement a VSystem trait that can be implemented by Systems.
...
It will autodo some things, like track start and time and export those in system metrics
Add a origin and implement it for all Systems in Veloren
2021-03-08 11:51:04 +01:00
Marcel
42cabd369c
Merge branch 'ccgauche/moved-plugins-ecs' into 'master'
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Improved ECS system for plugins to enable async execution of plugins in systems
See merge request veloren/veloren!1857
2021-03-07 23:00:07 +00:00
ccgauche
801a4a9f0f
First commit
2021-03-07 22:32:52 +01:00
Marcel
a7562e975e
Merge branch 'sarrakitty/fireworks' into 'master'
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added a white firework
See merge request veloren/veloren!1856
2021-03-07 18:37:35 +00:00
Marcel
2240c3cb29
Merge branch 'zesterer/worldgen' into 'master'
...
Worldgen Improvements
See merge request veloren/veloren!1768
2021-03-07 18:01:00 +00:00
Joshua Barretto
0a5838a5be
Updated lockfile dependencies
2021-03-07 16:55:58 +00:00
Joshua Barretto
7b8ea9578d
Updated changelog
2021-03-07 14:25:33 +00:00
Joshua Barretto
7b0b410b4f
Better docs, faster terrain meshing
2021-03-07 14:25:07 +00:00
Joshua Barretto
34f98e7d4b
Fixed snow biome trees
2021-03-07 14:25:07 +00:00
Joshua Barretto
081b290b45
Fixed clippy warnings and fmt
2021-03-07 14:25:07 +00:00
Joshua Barretto
4b2c7c9dbc
Better tree names
2021-03-07 14:25:07 +00:00
Synis
73e1b1d7ca
More work on castles
2021-03-07 14:25:07 +00:00
Synis
83a56e0062
Basic Castle Wall
2021-03-07 14:25:07 +00:00
Joshua Barretto
6790327b90
Better giant tree spawn rate
2021-03-07 14:25:07 +00:00
Joshua Barretto
71fdf0e333
Turn giant trees into proper sites
2021-03-07 14:25:07 +00:00
Monty
465bb9cb0f
tree icon UI works and hover icon
2021-03-07 14:25:07 +00:00
Joshua Barretto
67f085d948
Added tree map icon
2021-03-07 14:25:05 +00:00
Joshua Barretto
144b8bbcda
Brick fill
2021-03-07 14:25:04 +00:00
Joshua Barretto
6266e13614
Better Fill type
2021-03-07 14:25:03 +00:00
Joshua Barretto
b0951c972b
Better paths
2021-03-07 14:25:03 +00:00
Joshua Barretto
8601cfe2a6
Fewer fields
2021-03-07 14:25:03 +00:00
Joshua Barretto
db79fefede
Fixed plazas, buggy willow trees
2021-03-07 14:25:03 +00:00
Joshua Barretto
65bd1a4ad1
fmt
2021-03-07 14:25:03 +00:00
Joshua Barretto
1a55540493
Switched to 6x6 tiles, more natural paths
2021-03-07 14:25:02 +00:00
Joshua Barretto
9b7ec491bb
Static light improvements, fixed lighting update bug
2021-03-07 14:25:02 +00:00
Joshua Barretto
05ad45518f
Switched back to simd repr
2021-03-07 14:25:02 +00:00
Joshua Barretto
5e6906a3df
Static light flickering
2021-03-07 14:25:02 +00:00
Joshua Barretto
e86d6318ec
Reverted to repr_c vek
2021-03-07 14:25:02 +00:00
Joshua Barretto
46f1eadf10
Small fixes
2021-03-07 14:25:02 +00:00
Joshua Barretto
b217e89b30
Updated vek, fixed house wall bugs
2021-03-07 14:25:02 +00:00
Joshua Barretto
5ec57101e5
Fixed more silly issues
2021-03-07 14:25:02 +00:00
Joshua Barretto
3dec950c5d
Fixed stupid generation bugs, made houses more interesting
2021-03-07 14:25:02 +00:00
Joshua Barretto
31cc6cbe2a
More plot generation work
2021-03-07 14:25:02 +00:00
Joshua Barretto
9a1e3953ca
Better house generation
2021-03-07 14:25:02 +00:00
Joshua Barretto
8bebc98031
Added CSG house roofs
2021-03-07 14:25:02 +00:00
Joshua Barretto
863fb7c217
Began work on CSG-based primitive tree site structure generation system
2021-03-07 14:25:02 +00:00
Joshua Barretto
98bf7c49fd
Adjusted static lighting
2021-03-07 14:25:02 +00:00
Joshua Barretto
e41ca0f13d
Town hazards
2021-03-07 14:25:02 +00:00
Joshua Barretto
f06ce9d258
Wider roads, better structure
2021-03-07 14:25:02 +00:00
Joshua Barretto
7ca7215f0f
Fixed biasing bug
2021-03-07 14:25:02 +00:00
Joshua Barretto
3735239fd7
New town layouts, initial progress
2021-03-07 14:25:02 +00:00
Joshua Barretto
a8360a24c2
Cliff height variety
2021-03-07 14:25:02 +00:00