2949 Commits

Author SHA1 Message Date
Joshua Barretto
c28c4188fd Added point light ambiance 2020-01-27 01:47:23 +00:00
Joshua Barretto
f301734bda Made stars spin with sun and moon 2020-01-27 01:22:07 +00:00
Joshua Barretto
c9f1e4f22f Stopped stars popping into existence 2020-01-27 01:03:55 +00:00
Joshua Barretto
a2ea8d6ea5 Patched waypoint spawning 2020-01-26 14:27:11 +00:00
Joshua Barretto
b7334f2834 Convert to chunk positions for downhill 2020-01-26 13:21:33 +00:00
Joshua Barretto
28d5478d10 Use .downhill for waypoint generation 2020-01-26 13:05:28 +00:00
Joshua Barretto
e4c745e88d Switched to _squared(), added comments, parallelised waypoint gen 2020-01-26 12:52:32 +00:00
Pfauenauge90
9d2d7a93e0 changed death message 2020-01-26 12:52:32 +00:00
Joshua Barretto
9869e5a312 Added changes to changelog 2020-01-26 12:52:32 +00:00
Joshua Barretto
de99b07004 Added neutral NPC spawning 2020-01-26 12:52:32 +00:00
Joshua Barretto
5adbaf0969 Improved pet aggression system, made waypoints rarer 2020-01-26 12:52:32 +00:00
Joshua Barretto
6df3373614 Fixed pathfinding limit bug, improvements to idle AI 2020-01-26 12:52:32 +00:00
Joshua Barretto
c2228a184b Various bug fixes 2020-01-26 12:52:32 +00:00
Joshua Barretto
d61f84e8b1 Improved waypoint spawn locations, scaled down pathfinding cost 2020-01-26 12:52:32 +00:00
Joshua Barretto
cac425a62a Cleanup 2020-01-26 12:52:32 +00:00
Joshua Barretto
5486cc75e3 Improved patrol idling 2020-01-26 12:52:32 +00:00
Joshua Barretto
d4167c41f1 Made waypoints work, added waypoint spawning 2020-01-26 12:52:28 +00:00
Joshua Barretto
8a998ffd61 Better neutral AI, initial waypoint objects 2020-01-26 12:52:28 +00:00
Joshua Barretto
a74ac604a9 Made worldgen a default feature 2020-01-26 12:52:28 +00:00
Joshua Barretto
ca65700aea I don't know how much I put in this commit, but it's some stuff 2020-01-26 12:52:28 +00:00
Joshua Barretto
02ead906a3 Better pathfinding iteration cap 2020-01-26 12:52:28 +00:00
Joshua Barretto
01fc0925ab Fixed shadows, better pathfinding cap 2020-01-26 12:52:28 +00:00
Joshua Barretto
36e92e18eb Added pauseable pathfinding, improved Chaser heuristics, etc. 2020-01-26 12:52:07 +00:00
Joshua Barretto
f4984962ea Occasional path recalculate, stopped pathfinder thrashing 2020-01-26 12:52:07 +00:00
Joshua Barretto
900381b843 Added test world, friendly NPC pathfinding 2020-01-26 12:52:07 +00:00
Monty Marz
6a70ceec19 Merge branch 'pfau/adjust-healthbars' into 'master'
Fix: Healthbars size

See merge request veloren/veloren!757
2020-01-26 01:19:36 +00:00
Monty Marz
7c7c1c32b7 Fix: Healthbars size 2020-01-26 01:19:36 +00:00
Joshua Yanovski
4b22184b0d Merge branch 'slipped/npc-configs' into 'master'
new mobs

See merge request veloren/veloren!703
2020-01-26 00:22:49 +00:00
Justin Shipsey
36bd9596d7 new mobs
alligators
2020-01-26 00:22:48 +00:00
Monty Marz
1f3301fa2d Merge branch 'pfau/sprites-hairstyles-ui' into 'master'
35 new ground sprites, UI fixes

See merge request veloren/veloren!755
2020-01-25 11:14:02 +00:00
Monty Marz
0475c35937 35 new ground sprites, UI fixes 2020-01-25 11:14:02 +00:00
Monty Marz
39399bc975 Merge branch 'pfau/fix-panic-logout-without-char-data' into 'master'
Fix: Player can't push the "Enter World" button anymore without having a character.

See merge request veloren/veloren!752
2020-01-25 10:36:32 +00:00
Monty Marz
34ded68d93 Fix: Player can't push the "Enter World" button anymore without having a character. 2020-01-25 10:36:30 +00:00
Imbris
5703c32ea2 Merge branch 'imbris/pixel-art' into 'master'
Make scaling ui elements more pixel art friendly

See merge request veloren/veloren!702
2020-01-25 05:09:38 +00:00
Imbris
710780ca8d Merge branch 'imbris/nametags' into 'master'
Make nametages etc fixed size and only display within limited range

See merge request veloren/veloren!754
2020-01-25 04:17:56 +00:00
Imbris
79cb94e6e0 Enable pixel art resizing for voxel based ui elements 2020-01-24 23:14:59 -05:00
Imbris
b0e4c7b385 Adds fullscreen and window size settings and coverage based pixel art
scaling
2020-01-24 23:14:59 -05:00
Imbris
0342f2f43c Make nametages etc fixed size and only display within limited range 2020-01-24 22:09:45 -05:00
Acrimon
f50cfee5ba Merge branch 'acrimon/do-credit' into 'master'
Added sponsorship section to readme.

See merge request veloren/veloren!751
2020-01-25 01:15:17 +00:00
Acrimon
a220aed985
Added sponsorship section to readme. 2020-01-25 01:46:06 +01:00
Monty Marz
c45c7d4713 Merge branch 'hotfix' into 'master'
Fixes number spam in console

See merge request veloren/veloren!748
2020-01-24 15:42:36 +00:00
Pfauenauge90
b262bf3b07 fixed numbers spam 2020-01-24 16:10:38 +01:00
Imbris
9cbe2137f6 Merge branch 'imbris/vg3d-fix' into 'master'
Fix overflow in VolGrid3d

See merge request veloren/veloren!747
2020-01-24 06:27:26 +00:00
Imbris
38f854c6bb fix: overflow in VolGrid3d 2020-01-24 00:11:22 -05:00
Joshua Yanovski
323bc7b715 Merge branch 'ffp/world-colors' into 'master'
Ffp/world colors

See merge request veloren/veloren!740
2020-01-24 03:17:44 +00:00
Joshua Yanovski
2301c94d2b Addressing MR comments. 2020-01-24 03:45:29 +01:00
Joshua Yanovski
26dccdb544 Fix asset caching issue in CI. 2020-01-23 18:18:54 +01:00
Joshua Yanovski
fe580c9223 Resolving spurious Cargo.lock differences. 2020-01-23 18:18:46 +01:00
Joshua Yanovski
8e3fcee157 Updating CHANGELOG. 2020-01-23 18:18:44 +01:00
Joshua Yanovski
4a6a41e31d Erosion cleanup, part 3.
Covers world/src/sim/erosion.rs.
2020-01-23 18:18:18 +01:00