Commit Graph

11616 Commits

Author SHA1 Message Date
Sam
b3a19ebc00 Weapon trails now works with dual wielding 2022-03-03 01:11:08 -05:00
Sam
a967daa2f5 Trails now controlled and enabled from animation files. 2022-03-03 01:11:07 -05:00
Sam
fc1a9f3c61 Trail thinning is now smooth 2022-03-03 01:11:06 -05:00
Sam
87434c472c Trails shrinks over time 2022-03-03 01:11:05 -05:00
Sam
ab4c5dac87 Reset vertices for trails in trail manager. 2022-03-03 01:11:04 -05:00
Sam
bee16001ed Don't upload weapon trails to GPUs for entities that have only zero quds. 2022-03-03 01:11:03 -05:00
Sam
cfbb3a5bca Changed to a single dynamic model 2022-03-03 01:11:02 -05:00
Sam
0542e46e7d Lighting works now hackily 2022-03-03 01:11:01 -05:00
Monty Marz
82def16969 visuals 2022-03-03 01:11:00 -05:00
Sam
c6dc96b795 Settings button to turn off weapon trails. 2022-03-03 01:10:59 -05:00
Sam
f4abe4f275 More tweaks 2022-03-03 01:10:58 -05:00
Sam
1f2ede656e Fixed tests 2022-03-03 01:10:57 -05:00
Sam
b558331b32 Finishing touches 2022-03-03 01:10:55 -05:00
Sam
d23dd6c9e9 Fixed a few errors 2022-03-03 01:10:54 -05:00
Sam
5018a9f476 Game now runs, still doesn't work 2022-03-03 01:10:53 -05:00
Sam
33419c7b4c Trails are now hackily created. 2022-03-03 01:10:51 -05:00
Sam
05f53a5316 Changed to one dynamic model per entity. 2022-03-03 01:10:50 -05:00
Sam
d9028ec978 Dynamic model now used for trail. 2022-03-03 01:10:49 -05:00
Sam
0794f980fe Mostly snaked through another rendering pipeline 2022-03-03 01:10:47 -05:00
Justin Shipsey
b8bb77a62c Merge branch 'christof/shredded_economy' into 'master'
Diversify price calculation for items by using multiple categories per item.

See merge request veloren/veloren!3248
2022-03-03 02:32:34 +00:00
Christof Petig
f347b9de11 Diversify price calculation for items by using multiple categories per item. 2022-03-03 02:32:34 +00:00
Joshua Barretto
dbc969251c Merge branch 'isse/rock' into 'master'
Better rocks

See merge request veloren/veloren!3247
2022-03-02 16:28:05 +00:00
Isidor Nielsen
bd8a7a0506 Better rocks 2022-03-02 16:28:04 +00:00
Samuel Keiffer
40d5920ca2 Merge branch 'isse/primitive-transform' into 'master'
Primitive group transformation and RotateAround primitive

See merge request veloren/veloren!3235
2022-03-01 23:38:05 +00:00
Isidor Nielsen
f8916f878a Primitive group transformation and RotateAround primitive 2022-03-01 23:38:05 +00:00
Dr. Dystopia
4aab1eea43 Remove redundant 'tgt_pos' variables 2022-03-01 22:54:44 +01:00
Dr. Dystopia
5aa1d3ceaf Rename 'vec3' parameter to 'pos_difference' 2022-03-01 22:47:01 +01:00
Dr. Dystopia
f99a637606 Rename 'dist_to_pos' variable to 'pos_diff' 2022-03-01 22:44:55 +01:00
Dr. Dystopia
50f877bdf6 Rename 'dist_to_pos_xy' variable to 'dist_xy' 2022-03-01 22:42:03 +01:00
Dr. Dystopia
83f46658a9 Fix pathing execution 2022-03-01 22:40:43 +01:00
Dr. Dystopia
0a3de57be6 Rename 'distance_to_target' variable to 'pos_difference' 2022-03-01 22:38:35 +01:00
Dr. Dystopia
4d24ff0027 Rename 'target_position' clojure to 'partial_path_tgt_pos' 2022-03-01 22:33:25 +01:00
Marcel
39c8834af1 Merge branch 'infrandomness/worldgen/enable_return_self_not_must_use' into 'master'
Enable return_self_not_must_use lint

See merge request veloren/veloren!3249
2022-03-01 10:49:17 +00:00
infrandomness
1d44247efe
Enable return_self_not_must_use lint 2022-03-01 10:53:57 +01:00
Joshua Barretto
de508c4e9d Merge branch 'ubruntu/immovable_campfires' into 'master'
Fix waypoints being movable

Closes #1482

See merge request veloren/veloren!3246
2022-02-28 19:20:38 +00:00
ubruntu
94a9b407c2 Fix waypoints being movable 2022-02-28 19:20:37 +00:00
Imbris
9539991e8f Merge branch 'infrandomness/server/misbehaving_clients' into 'master'
Modify message catch-all arms

See merge request veloren/veloren!3245
2022-02-27 23:08:48 +00:00
InfRandomness
042d258161 Modify message catch-all arms 2022-02-27 23:08:47 +00:00
Imbris
466c1c4dcb Merge branch 'ubruntu/interact-hud-fix' into 'master'
Fix interactable HUD

Closes #1474

See merge request veloren/veloren!3240
2022-02-27 21:50:08 +00:00
ubruntu
d18242a1df Fix interactable HUD 2022-02-27 21:50:07 +00:00
Imbris
7be5b4c051 Merge branch 'imbris/fix-possesion-comp-sync' into 'master'
Improve possession edge cases

See merge request veloren/veloren!3233
2022-02-27 20:10:16 +00:00
Imbris
8742a37e0f Changes based on review. Fix tests. 2022-02-27 14:43:08 -05:00
Marcel
bc111abefd Merge branch 'agent_worth_choosing_refactor' into 'master'
worth_choosing refactor

See merge request veloren/veloren!3237
2022-02-27 19:21:22 +00:00
N A
fc9c3c3be9 worth_choosing refactor 2022-02-27 19:21:21 +00:00
Imbris
e6c2239744 Fix typo. cargo fmt. 2022-02-27 13:47:13 -05:00
Imbris
e52159f638 Remove original character from game world when possessing to make persistence more robust. 2022-02-27 13:47:13 -05:00
Imbris
10803a9735 Stop using Character presence kind when possessing so that persistence doesn't get messed up. 2022-02-27 13:47:12 -05:00
Imbris
c2ad763b9c Handle removing/inserting SyncFrom::ClientEntity components properly during possession. 2022-02-27 13:47:12 -05:00
Imbris
63ed36bdde Limit possesse to regions which possessor is subscribed to. 2022-02-27 13:47:12 -05:00
Imbris
6f9ff17ce8 Properly handle cleanup of old entity controller during possession on both the client and server sides 2022-02-27 13:47:12 -05:00