Bryant Deters
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b2bd43f4d3
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Sneak with weapons drawn
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2021-10-18 14:53:55 -05:00 |
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Imbris
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457ed6ac64
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Remove per entity VecDeque's of events from character StateUpdate and instead pass in external Vecs that can be pushed to (saves significant time not allocating for VecDeque::new)
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2021-10-15 01:23:00 -04:00 |
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Sam
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9e5744f3ee
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Entities will now attempt to orient towards the sprite they are interacting with.
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2021-08-31 13:37:36 -04:00 |
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Adam Whitehurst
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6b1351bdc3
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feat: impl attack speed modifier
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2021-05-30 12:39:30 -07:00 |
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jshipsey
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2c74a86170
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skill adjustments, ori changes
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2021-04-25 22:02:32 -04:00 |
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Sam
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a5b7477e96
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Added summon minions ability to mindflayer
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2021-03-27 21:05:05 -04:00 |
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Sam
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30da614e89
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Added dimensional door ability for mindflayer
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2021-03-27 21:05:05 -04:00 |
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