Commit Graph

3081 Commits

Author SHA1 Message Date
Youser Nayme
6c79e5dd9a Rebalance cultist dungeon loot tables and distribution, and improve Mindflayer anticheese 2024-05-23 06:07:20 +00:00
Youser Nayme
2138b5cc8f
Update rusqlite 2024-05-20 13:04:20 -04:00
Marcel Märtens
b2998676cb in order to update quinn / rusttls, move config to workspace Cargo.toml 2024-05-20 16:43:45 +02:00
Marcel Märtens
e48fc4c2b2 additional cargo clippy for toolchain switch 2024-05-18 22:44:59 +02:00
Marcel Märtens
5f41aefacb update toolchain to 2024-05-14 2024-05-18 00:58:54 +02:00
Marcel Märtens
b770665fb9 new toolchain lints helped us to find issues, backporting the bugfixes here.
NOTE: we havent had world enabled in server/agent, this MR now enables this, might have some (hopefully positive) effects on our agent code
2024-05-16 10:40:15 +02:00
crabman
b2d7a9291a Merge branch 'curious-potion-naming' into 'master'
Curious potion naming fix (Issue #1896)

Closes #1896

See merge request veloren/veloren!4195
2024-05-15 12:12:16 +00:00
James Melkonian
dc50f67103 Reorder rocksnapper abilities 2024-05-14 18:23:38 -07:00
James Melkonian
505788abdf Change rocksnapper action counters to timers 2024-05-14 18:22:20 -07:00
James Melkonian
25ad114072 Rocksnapper AI and animation tweaks 2024-05-14 18:22:20 -07:00
flo
76628057b5 new_cultist 2024-05-12 18:33:11 +00:00
HEIEnthusiast
608195d17c
Fixed issue #1896 curious potion 2024-05-11 22:49:45 -04:00
Uniior
d7d2e69d7d Various tweaks to entities' EHP 2024-05-09 22:03:01 +00:00
crabman
e8a89b52bc
register server info system 2024-05-09 14:19:57 +00:00
crabman
6430091512
Remove ping and add request size test 2024-05-02 17:59:16 +00:00
crabman
4455c777ce
address review comments 2024-05-02 07:00:02 +00:00
crabman
4c0cadabcf
query server ratelimiting 2024-05-02 07:00:02 +00:00
crabman
419ee88cc2
add extra padding for future version information and remove pings 2024-05-02 07:00:02 +00:00
crabman
800480b082
export metrics 2024-05-02 07:00:02 +00:00
crabman
83d4c775e2
connect query server to gameserver 2024-05-02 07:00:01 +00:00
Sam
06728c1865 Static aura now uses Object::DeleteAfter instead of Projectile 2024-04-28 19:43:50 -04:00
Sam
b6fbcbb204 Fixed bugs with negative DR buffs bypassing admin tabard, auras only being cleared if entity had entered_auras component, and shockwaves with 0 combo cost resetting combo. Other balance feedback. 2024-04-28 19:43:50 -04:00
Sam
aeb887963e Hammer AI 2024-04-28 19:43:50 -04:00
Sam
85e9af4e08 Tenacity 2024-04-28 19:43:49 -04:00
Sam
7daa9a29eb Rampart 2024-04-28 19:43:49 -04:00
Sam
e1ce09e0a1 Upheaval 2024-04-28 19:40:12 -04:00
Sam
b8de5e414b Helm Crusher 2024-04-28 19:40:12 -04:00
Sam
38c74bf182 Finish rooted debuff impl and Lung Pummel 2024-04-28 19:40:12 -04:00
Sam
76dc196996 Pile Driver 2024-04-28 19:40:12 -04:00
Sam
cc70685f7a Scornful swipe 2024-04-28 19:36:17 -04:00
Sam
fcfff367c9 Cleanup stuff from old hammer 2024-04-28 19:36:14 -04:00
Sam
09b25d4f74 Initial setup 2024-04-28 19:35:12 -04:00
flo
961f49e2af mine-implementation 2024-04-28 19:31:18 +00:00
crabman
e6a9d4434f
fix test-server compile warnings 2024-04-21 09:48:35 +00:00
crabman
a78ad8de79
revive test-server 2024-04-21 09:34:08 +00:00
crabman
68c53a7d1c
Fix loot protection bugs
This fixes:
- Giving loot protection to the entity to be destroyed instead of the
  one who killed it.
- Checking the destroyed entity for non-humanoid body instead of the
  entity receiving loot when deciding whether loot protection should be
  given or not.
- Incorrect assumption that NPC groups are tracked in the group
  manager when cleaning up loot protections.
2024-04-20 09:21:01 +00:00
crabman
a970b307f8
address review comments 2024-04-16 12:19:12 +00:00
crabman
9553ba3e10
fix trade DoS 2024-04-16 12:19:12 +00:00
Dmitry Kashitsyn
ae652eef85
Improve long distance path-finding if target chunk is unloaded 2024-04-08 21:14:48 +05:00
Kira Lu
5e88b67e0b newclarityex/petting animals 2024-04-07 15:05:18 +00:00
crabman
59b176a7bb
only attempt to remove empty terrain file if it exists 2024-04-03 18:32:22 +01:00
crabman
5e8de39fd0
address review comments 2024-04-03 12:50:48 +01:00
crabman
10c47128ce
misc post party changes 2024-04-03 12:17:17 +01:00
Dmitry Kashitsyn
4664f1455f
Reformat the source 2024-04-02 23:32:39 +05:00
Dmitry Kashitsyn
45916d1794
Fix accidental jump cancellation during dispatch of NpcActivity::Goto
`AgentData::jump_if` cancels `InputKind::Jump` if condition
is not met. Even if the jump itself was issued elsewhere.
This prevented merchants and travelers from reaching target site
if somewhere along the path jump is required.

This is exactly what happens during dispatch of `NpcActivity::Goto`.
Original implementation contained `traverse` followed by `jump_if`
for flying NPCs which cancelled pending `InputKind::Jump` issued
by `traverse`.

This fix extends jump condition inside traverse by
including `traversal_config.can_fly`.
2024-04-02 22:16:12 +05:00
flo
f8f2684810 easter_and_april_fools_stuff 2024-04-01 06:46:43 +00:00
Marcel Märtens
35afd20b63 Change the version number to 0.16 2024-03-30 00:10:54 +01:00
crabman
8c7f99371b
New default singleplayer world 2024-03-28 09:33:42 +00:00
crabman
c589bc5ca0
friendly fire and pvp at desert arenas! 2024-03-26 11:34:07 +00:00
crabman
4d67e808e1
address review comments 2024-03-26 11:34:07 +00:00