Joshua Barretto
41916d4594
Better castles, initial light prop for lit objects
2020-08-12 21:15:52 +01:00
WelshPixie
568a3e375e
fixed sprite rotations
2020-08-12 21:15:52 +01:00
Joshua Barretto
d6cdb0c433
Began adding castles
2020-08-12 21:15:52 +01:00
Joshua Barretto
1f4cec773b
Added make_block command
2020-08-12 21:15:52 +01:00
Joshua Barretto
8d6b442193
Crafting
2020-07-14 20:11:39 +00:00
Marcel Märtens
c212de00c2
updated dependencies and fixed stuff
...
- replace serde_derive by feature of serde
incl. source code modifications to compile
- reduce futures-timer to "2.0" to be same as async_std
- update notify
- removed mio, bincode and lz4 compress in common as networking is now in own crate
btw there is a better lz4 compress crate, which is newer than 2017
- update prometheus to 0.9
- can't update uvth yet due to usues
- hashbrown to 7.2 to only need a single version
- libsqlite3 update
- image didn't change as there is a problem with `image 0.23`
- switch old directories with newer directories-next
- no num upgrade as we still depend on num 0.2 anyways
- rodio and cpal upgrade
- const-tewaker update
- dispatch (untested) update
- git2 update
- iterations update
2020-07-07 09:43:49 +02:00
Joshua Barretto
2f6a618d5a
Added bombs, throwable items, more block kinds, weaker explosions
2020-07-05 16:15:48 +01:00
Delyth Williams
6644375764
Fix sprites w/o models
2020-06-27 21:08:21 +00:00
Delyth Williams
9a79101f57
Welsh pixie/grassets
2020-06-25 21:12:31 +00:00
Delyth Williams
b73da5507e
added new flora
2020-06-15 16:39:21 +00:00
Joshua Barretto
2a6a19f7ef
fmt
2020-04-23 18:19:42 +01:00
Joshua Barretto
60bf396e4f
Added doors to houses
2020-04-23 18:19:41 +01:00
Monty Marz
44c5002db3
Pfau/crops
2020-04-23 18:19:41 +01:00
Joshua Barretto
431b2ae07b
Fixed window mask layering, fmt
2020-04-23 18:19:41 +01:00
Joshua Barretto
77d0292e91
Added windows to buildings and scarecrows
2020-04-23 18:19:41 +01:00
Pfauenauge90
db5311189d
scarecrow
2020-04-23 18:19:41 +01:00
Pfauenauge90
43b4ae6e47
Update block.rs
2020-04-23 18:19:41 +01:00
jshipsey
a89b28e117
adjusted run animation to allow villager walking
2020-04-23 18:19:41 +01:00
Pfauenauge90
98704a4753
turnip and window blocks
2020-04-23 18:19:41 +01:00
Joshua Barretto
8af3187df4
Made tomatoes taller
2020-04-23 18:19:41 +01:00
Joshua Barretto
6448c17110
Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
2020-04-23 18:19:41 +01:00
Monty Marz
0fb3a115da
Add more crops
2020-04-23 18:19:41 +01:00
Joshua Barretto
f999edffaa
Fixed crop crash issues
2020-04-23 18:19:41 +01:00
Pfauenauge90
4b72a07e22
sprites
2020-04-23 18:19:41 +01:00
Pfauenauge90
fd3ffdf28b
pizza sprite
2020-04-23 18:19:40 +01:00
Pfauenauge
67f27ef970
ember sprite
2020-04-23 18:19:40 +01:00
Marcel Märtens
dae31ae5b6
apply new rustfmt - touching alot of files
2020-02-01 21:39:39 +01:00
Monty Marz
b583f60326
35 new ground sprites, UI fixes
2020-01-25 11:14:02 +00:00
Imbris
4b01c1b082
add: capability to disable blending for particular BlockKinds
2020-01-19 16:03:27 -05:00
Monty Marz
fdfab6a807
refactor: create_projectile doesn't take a light
...
It returns a builder so the caller can just do it
2019-10-17 20:59:36 +00:00
Monty Marz
d82ec6715a
Item icons, chests and more
2019-10-09 19:28:05 +00:00
Monty Marz
4c1eba1f3e
Assets update, aesthetics, minor fixes
2019-10-04 18:27:12 +00:00
Joshua Barretto
bdf74cf151
Fixed typo
2019-09-26 14:03:41 +01:00
Joshua Barretto
a2758b091c
Added flower and grass items
2019-09-26 00:15:07 +01:00
Joshua Barretto
dff67e1c41
Added block collection, improved controls for it
2019-09-26 00:15:07 +01:00
Joshua Barretto
e22fe81a2f
Added velorite
2019-09-26 00:15:07 +01:00
Joshua Barretto
a961a267f1
Added apple and mushroom collection
2019-09-26 00:15:07 +01:00
Monty Marz
f53904b534
More sprites, ui fixes, lianas
2019-09-01 19:04:03 +00:00
Monty Marz
fade04d44e
Pfauenauge/plants grass
2019-08-21 17:22:05 +00:00
Joshua Barretto
5f09ab3a4f
Added multiple sprite block kind support
2019-08-20 00:31:11 +01:00
Joshua Barretto
b31cca4bb3
Added wheat and sprite rendering
2019-08-19 21:09:35 +01:00
Joshua Barretto
825d8bb632
Fixed water in caves, made water reflection vary with lighting
2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4
Added translucent meshing pass, water reflections
2019-08-18 10:33:18 +01:00
timokoesters
f5da167ce5
Fix warnings and clippy recommendations in common
2019-07-02 15:48:25 +02:00
Joshua Barretto
46fce696a2
Better path noise, better shadows
2019-06-26 19:14:12 +01:00
Joshua Barretto
b987bda9ce
Stronger shadows, fewer cliffs in oceans
2019-06-26 19:14:12 +01:00
Joshua Barretto
d0b38e9875
Worldgen performance improvements, better sun
2019-06-26 19:14:12 +01:00
Joshua Barretto
cf193a97c4
Set default case for block type opacity
2019-06-13 11:59:05 +01:00
Cody
14ac5babd4
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
2019-06-06 14:48:41 +00:00
Joshua Barretto
afd983f6f8
Lighting fix
2019-06-06 12:25:06 +01:00