Sam
ccb5a80a88
Removed useless clippy allow, added todo.
2021-05-04 11:27:17 -04:00
Sam
344e8c8a67
Made buff commands exhaustive
2021-05-04 09:54:28 -04:00
Sam
f6b364c644
Buff icons
2021-05-04 08:45:14 -04:00
Sam
0831970615
Addressed comments and more testing feedback.
2021-05-04 08:45:14 -04:00
Sam
1d3e831268
Minor balancing tweaks.
2021-05-04 08:45:13 -04:00
Sam
36640627d9
Changelog
2021-05-04 08:45:12 -04:00
Sam
74a68e24d5
Added sfx. Addressed comments.
2021-05-04 08:45:12 -04:00
Sam
777eb2ee6a
Balancing.
2021-05-04 08:45:11 -04:00
Sam
f491854699
Added kit for testing tier 4 dungeons.
2021-05-04 08:45:11 -04:00
Sam
bb98b021da
Particles for frenzy buff and ground cleave.
2021-05-04 08:45:10 -04:00
Sam
445af44dfa
Gave minotaur AI.
2021-05-04 08:45:09 -04:00
Sam
3aa462ed48
Replaced action_timer with action_state so there are additional fields.
2021-05-04 08:45:09 -04:00
jshipsey
8860e60415
anims
2021-05-04 08:45:08 -04:00
Sam
23bace6a0c
Fix charge being broken.
2021-05-04 08:45:07 -04:00
Sam
2e97fad3d8
Added frenzy ability to minotaur.
...
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
2021-05-04 08:45:07 -04:00
Sam
ac57c7fc31
Cleave functional
2021-05-04 08:45:06 -04:00
Sam
c79c929e9f
Crippling strike now functional. Crippled debuff added.
2021-05-04 08:45:05 -04:00
Sam
3e5d9932e9
Miscellaneous balancing
2021-05-04 08:45:05 -04:00
Sam
1d8e2868f1
Charge attack for minotaur functional.
2021-05-04 08:45:04 -04:00
Marcel
d24317d2e9
Merge branch 'yusdacra/chore/nix' into 'master'
...
chore(deps): update nix flake deps
See merge request veloren/veloren!2238
2021-05-04 09:06:02 +00:00
Yusuf Bera Ertan
5979f2c334
chore(deps): update nix flake deps
2021-05-04 11:57:14 +03:00
Marcel
f53c7bdfaa
Merge branch 'xMAC94x/quic' into 'master'
...
Cleanup network, remove some unwraps, add experimental (disabled) Quic support
See merge request veloren/veloren!2221
2021-05-04 00:16:05 +00:00
Imbris
3ff7d4cf0e
Merge branch 'Nereuxofficial-master-patch-20455' into 'master'
...
Fix Typo in Readme.md
See merge request veloren/veloren!2239
2021-05-03 23:33:51 +00:00
Marcel
85f5b7e5e2
Merge branch 'juliancoffee/improve_death_localization' into 'master'
...
Add possibility to translate buff outcomes
See merge request veloren/veloren!2192
2021-05-03 23:03:00 +00:00
Illia Denysenko
652171b146
Add possibility to translate buff outcomes
2021-05-03 23:02:59 +00:00
Samuel Keiffer
82425b841f
Merge branch 'juliancoffee/cast_buff_cmd' into 'master'
...
Adding command for applying buff on player
See merge request veloren/veloren!2240
2021-05-03 19:53:19 +00:00
juliancoffee
852e49a77c
fmt
2021-05-03 22:17:59 +03:00
juliancoffee
693b3d6c8c
Implement 'all' command
2021-05-03 22:07:12 +03:00
juliancoffee
000f90c8bf
Draft implementation
2021-05-03 22:07:09 +03:00
juliancoffee
15a203cde5
update CHANGELOG
2021-05-03 22:05:04 +03:00
Samuel Keiffer
a0899db36a
Merge branch 'slipped/oritweak' into 'master'
...
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
2021-05-03 18:49:22 +00:00
Marcel
15bf3d9398
Merge branch 'xvar/persistence-fixes' into 'master'
...
Fixed a rare server crash when creating a character
See merge request veloren/veloren!2237
2021-05-03 18:09:59 +00:00
Samuel Keiffer
7b82e9b1f4
Merge branch 'sam/ability-sets' into 'master'
...
Allow Specification of Custom Ability Sets per Weapon
See merge request veloren/veloren!2231
2021-05-03 17:50:11 +00:00
Marcel
a21d3cf639
Merge branch 'aweinstock/imageterrain' into 'master'
...
Compress terrain with images for clients with low bandwidth.
See merge request veloren/veloren!2207
2021-05-03 14:10:38 +00:00
Avi Weinstock
729dc180e8
Experiment with const fn
lanczos lookup tables, enable weighted average interpolation for now.
2021-05-03 00:09:44 -04:00
Avi Weinstock
bb7dbe245d
Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic.
2021-05-03 00:09:44 -04:00
Avi Weinstock
5becf258f3
Move chunk_compression_benchmarks
from bin
to examples
.
2021-05-03 00:09:24 -04:00
Avi Weinstock
d858c629ce
Optimize CompressedData
with Vec::with_capacity
, and move obsolete formats from common_net
into the compression benchmark.
2021-05-03 00:09:24 -04:00
Avi Weinstock
15feb08a85
Address MR 2207 review comments.
...
- Add metrics for which branch of the compression heuristic was taken.
- Reduce the threshold for the heuristic.
- Deduplicate code for dealing with lazy messages.
- Make jpeg dependency only scoped to the compression benchmark.
- Remove commented code.
2021-05-03 00:09:24 -04:00
Avi Weinstock
261ee8aa47
Add a bandwidth-based heuristic for chunk compression.
2021-05-03 00:09:24 -04:00
Avi Weinstock
322f7e289e
Improve quadpng
by adding WidePacking
, which makes a wider image, which is faster due to PNG compressing by row. Heuristically switch between quadpng and deflate based on chunk height to reduce variance.
2021-05-03 00:09:24 -04:00
Avi Weinstock
5fe479e7df
Add matplotlib
graph generation to the compression benchmarks.
2021-05-03 00:09:24 -04:00
Avi Weinstock
06727401ad
Remove a use of inline_tweak and use TallPacking
instead of GridLtrPacking
in common_net::msg::server
.
2021-05-03 00:09:24 -04:00
Mckol
470b03fc3c
Added Lanczos interpolation for QuadPng
...
Should support arbitrary scales (N).
Does support arbitrary Lanczos a parameters (currently 2)
and sample sizes (currently 5x5).
2021-05-03 00:09:24 -04:00
Avi Weinstock
8acec7dc1f
Add 5x5 manhattan blur effect to quadpng, and omit interpolation at chunk borders.
2021-05-03 00:09:24 -04:00
Avi Weinstock
f93bab85ee
Experiment with 256-color palette "tripng" encoding, and Lanczos interpolation for "quadpng".
2021-05-03 00:09:24 -04:00
Avi Weinstock
30fd3fa022
Add resolution downscaling to QuadPng's color channel, and use half-resolution QuadPng ingame.
2021-05-03 00:09:24 -04:00
Avi Weinstock
7f16d73217
Get PngPngPngJpeg terrain working in the actual game.
2021-05-03 00:09:24 -04:00
Avi Weinstock
9abbfee18b
Move compression helpers to common_net::msg::compression
and experiment with more image formats at more site kinds.
2021-05-03 00:09:24 -04:00
Avi Weinstock
1d2b2f99d4
Add JPEG, PNG, and mixed compression for terrain.
2021-05-03 00:09:24 -04:00