jshipsey
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cf425a09c8
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setup
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2023-10-19 00:14:12 -04:00 |
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Joshua Barretto
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e81516a154
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Log shader warnings
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2023-10-18 21:50:40 +01:00 |
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Joshua Barretto
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cb2de226a2
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Fixed tracing span ordering issue
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2023-10-18 19:56:19 +01:00 |
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Joshua Barretto
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ba763f2da5
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Make no terrain pop the default
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2023-10-18 09:58:00 +01:00 |
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Joshua Barretto
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bf92d0287b
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Skip animating figures outside of the frustum
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2023-10-18 09:58:00 +01:00 |
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Christof Petig
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e22046c5f4
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Address zesterer's comments
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2023-10-17 22:10:19 +02:00 |
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Christof Petig
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12ee21a289
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first part of load items from plugin
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2023-10-17 21:07:23 +02:00 |
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Justin Shipsey
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0d5017932d
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Merge branch 'zesterer/backpack-fixes' into 'master'
Added wielding for wallrunning
See merge request veloren/veloren!4133
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2023-10-16 20:00:06 +00:00 |
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Isse
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b862a7aa22
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Merge branch 'isse/fix-div0' into 'master'
Fix divide by zero in state::apply_terrain_changes_internal
See merge request veloren/veloren!4140
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2023-10-16 11:35:17 +00:00 |
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Isse
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3a61fb15b2
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fix divide by zero in state::apply_terrain_changes_internal
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2023-10-15 23:00:36 +02:00 |
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Samuel Keiffer
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e1767ab3ad
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Merge branch 'sam/bezier-beam' into 'master'
Converted beam system from spherical shell wedges to quadratic beziers
See merge request veloren/veloren!4137
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2023-10-15 15:42:02 +00:00 |
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Joshua Barretto
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e6ca99cbb4
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Fixed rolling limbs
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2023-10-15 15:53:34 +01:00 |
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Joshua Barretto
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eec60a3277
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Improved walking animations
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2023-10-15 15:33:51 +01:00 |
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Joshua Barretto
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b21ccbf480
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Reduced shoulder bopping
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2023-10-15 12:21:20 +01:00 |
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Sam
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ef5e37a64d
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Converted beam system from spherical shell wedges to quadratic beziers
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2023-10-14 21:46:28 -04:00 |
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Joshua Barretto
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c327d0cc85
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Better wielded rolling
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2023-10-14 21:35:54 +01:00 |
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Raul Wagner Costa
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46cf1f1914
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Linearize light colors on the CPU
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2023-10-14 18:10:35 +00:00 |
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Joshua Barretto
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748cde14be
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Factored out common lantern animation
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2023-10-14 15:46:20 +01:00 |
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Joshua Barretto
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30ecc997ea
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Factor tool back animation code out
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2023-10-14 15:06:08 +01:00 |
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Joshua Barretto
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03f698034b
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Nicer running
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2023-10-14 14:27:01 +01:00 |
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Joshua Barretto
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e293de5bae
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Added wielding for wallrunning
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2023-10-14 12:27:08 +01:00 |
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Joshua Barretto
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32b0b33abe
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Merge branch 'zesterer/backpack-fixes' into 'master'
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
See merge request veloren/veloren!4131
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2023-10-13 22:21:53 +00:00 |
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Joshua Barretto
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64cb9b099d
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Better rolling
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2023-10-13 22:35:34 +01:00 |
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Joshua Barretto
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510b5eaf98
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Fixed vanishing legs
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2023-10-13 21:55:40 +01:00 |
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Joshua Barretto
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6dc5a5b366
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Made bird legs more reasonable
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2023-10-13 21:25:39 +01:00 |
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Joshua Barretto
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921c1cc0d9
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Fixed glidewield
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2023-10-13 21:09:33 +01:00 |
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Joshua Barretto
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f29e7846f2
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Better backward strafing
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2023-10-13 20:22:39 +01:00 |
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Joshua Barretto
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adf77c48df
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Fixed glider shoulders
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2023-10-13 19:44:55 +01:00 |
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Joshua Barretto
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93632c59af
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Somewhat balanced racial running speeds
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2023-10-13 19:28:21 +01:00 |
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Joshua Barretto
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46b8533681
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Better hand movement during strafe
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2023-10-13 19:09:48 +01:00 |
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Joshua Barretto
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755ce65357
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Revert quadmed change
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2023-10-13 18:56:18 +01:00 |
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Joshua Barretto
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825c59d8d7
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Much improved strafing
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2023-10-13 17:11:01 +01:00 |
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Joshua Barretto
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a1349d8176
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Added foot motion when turning on the spot
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2023-10-13 15:16:47 +01:00 |
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Joshua Barretto
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f8c24666eb
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Fixed strafing
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2023-10-13 14:44:37 +01:00 |
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Joshua Barretto
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7f922d8a27
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Improved running animation of several skeletons
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2023-10-13 14:07:49 +01:00 |
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Isse
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e0c67c470b
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Merge branch 'isse/small-fixes' into 'master'
Client local time, used for fluid shaders
See merge request veloren/veloren!4128
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2023-10-13 12:17:51 +00:00 |
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Isse
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56175c2730
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rename client_time to local_time
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2023-10-13 13:17:52 +02:00 |
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Joshua Barretto
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9dd5cd24d1
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Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
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2023-10-13 11:57:49 +01:00 |
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Joshua Barretto
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0f2d4c261a
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Merge branch 'zesterer/better-anims' into 'master'
Improving some animations
See merge request veloren/veloren!4127
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2023-10-12 20:18:11 +00:00 |
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Joshua Barretto
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d1d4d527c7
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Fixed test
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2023-10-12 20:37:53 +01:00 |
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Joshua Barretto
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0b1ffb6695
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Fixed footstep timings
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2023-10-12 20:31:10 +01:00 |
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Joshua Barretto
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245855bf5c
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Remove redundant code, fix riding
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2023-10-12 19:00:51 +01:00 |
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Joshua Barretto
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dc6c5190f2
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Correct shoulder orientation when holding lantern
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2023-10-12 18:13:46 +01:00 |
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Joshua Barretto
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1d33d7e4c4
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Fixed lantern holding logic
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2023-10-12 18:08:24 +01:00 |
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Joshua Barretto
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eab9e0e047
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Shift feet due to run tilt
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2023-10-12 17:57:02 +01:00 |
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Joshua Barretto
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dac228d733
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Account for tilting for foot orientation
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2023-10-12 17:43:29 +01:00 |
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Joshua Barretto
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ecc2991ef5
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Vary animation speed based on humanoid scale
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2023-10-12 17:27:22 +01:00 |
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Joshua Barretto
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a895243cb2
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Fixed shoulder pads for new running animation
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2023-10-12 17:01:57 +01:00 |
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Joshua Barretto
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4439d1e3fe
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Improved riding animation
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2023-10-12 16:39:32 +01:00 |
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Joshua Barretto
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2880dd7af4
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Minor improvements to running
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2023-10-12 16:18:53 +01:00 |
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