Snowram
cf55973dbf
Add new tusk ram model
2020-07-05 09:38:13 -04:00
Snowram
a3a55f5bb2
Add rock snapper mob
2020-07-05 09:38:13 -04:00
Snowram
32ec72cc3a
Add tortoise mob
2020-07-05 09:38:13 -04:00
Snowram
caa90cbe8e
Add new grolgar model
2020-07-05 09:38:13 -04:00
Snowram
aec8690cd5
Set new lion model offsets, fix some jaws
2020-07-05 09:38:13 -04:00
unknown
02b6a57063
Add asp mob
2020-07-05 09:38:13 -04:00
jshipsey
c0c86a74dc
more quadmed run work
2020-07-05 09:38:13 -04:00
jshipsey
08368da07b
manifest, vox files
2020-07-05 09:38:13 -04:00
Snowram
b7b209627c
Run anim progress
2020-07-05 09:38:12 -04:00
Snowram
1548b3a167
Tiger offsets, lion new model
2020-07-05 09:38:12 -04:00
Snowram
bcaea3a52f
Homogenizes quadmed bones names
2020-07-05 09:38:12 -04:00
Snowram
12ca502a1d
Add tiger mob
2020-07-05 09:38:12 -04:00
jshipsey
3d936e6872
starting run anim
2020-07-05 09:38:12 -04:00
jshipsey
cdb91e95c1
manifests, skeleton, basic placement
2020-07-05 09:38:12 -04:00
Snowram
955e348a53
Add alligator, salamander and monitor npcs
2020-07-05 09:38:12 -04:00
Snowram
6e0e3d094f
Remove quad_low mobs from quad_medium
2020-07-05 09:38:12 -04:00
Snowram
e08e9b8a9a
Add legs to quadruped_medium
2020-07-05 09:38:12 -04:00
Snowram
6b6e9d5c8d
Add quadruped_low skeleton
2020-07-05 09:38:11 -04:00
Forest Anderson
4bc5fe9cf9
Merge branch 'angel/add-spawn-training-dummy' into 'master'
...
Added spawning test dummy
See merge request veloren/veloren!1142
2020-07-04 19:24:02 +00:00
Piotr Korgól
3b7e75fde3
Make chests and enemies use the basic loot table
2020-07-04 14:07:10 +02:00
unknown
38f5b8e004
Added stuff to loot table
2020-07-04 12:40:28 +02:00
Piotr Korgól
61071c4654
Implemented a lottery system
2020-07-04 12:40:27 +02:00
Forest Anderson
9da07ca4a5
Merge branch 'nancok/fix-es-translations' into 'master'
...
Update es_la.ron
See merge request veloren/veloren!1151
2020-07-04 03:54:55 +00:00
Forest Anderson
30d8f03e7b
Added proper training dummy model
2020-07-03 16:53:04 -04:00
Samuel Keiffer
c745b3abfd
Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap.
2020-07-03 15:40:12 +00:00
Monty Marz
2152737f18
fix artifacts, cleanup
2020-07-03 12:17:55 +02:00
Monty Marz
72d5013a54
Loot ChatType, Update german translation, map zooming
2020-07-01 19:05:44 +00:00
scott-c
3d6a4ae462
Added ability to use 2 x 1h weapons or shields
2020-07-01 17:51:06 +08:00
Luciano
93b952491a
Update es_la.ron
2020-06-29 14:19:12 +00:00
Forest Anderson
cf33db9e6b
Merge branch 'Swedneck/add-veloren-swedish-translation' into 'master'
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Add swedish translation
See merge request veloren/veloren!824
2020-06-29 01:55:18 +00:00
Forest Anderson
4edd2151cf
Fixed Veloren spelling
2020-06-28 20:41:22 -04:00
Patro
63da271d79
final tweaks in translation
2020-06-28 20:41:22 -04:00
Patro
21fc5bd5b5
Fixed some spelling errors and retranslated some sentences to make them sound better
2020-06-28 20:41:22 -04:00
Redo11
0e24597d98
Change uncanny valley to wildness as merged in
...
6c4e3eb00a (be21cb369b4dfb9d7a565ddff0161533680a3583)
2020-06-28 20:41:22 -04:00
Redo11
88c5c9726e
Add translated comments and add back opensans as default font, as special characters still aren't supported.
2020-06-28 20:41:22 -04:00
Redo11
e770628d06
Add waypoints
2020-06-28 20:41:22 -04:00
jshipsey
bf8b10d0f6
polish
2020-06-28 20:41:22 -04:00
Tim Stahel
3074ce839d
add swedish translation
2020-06-28 20:37:27 -04:00
Forest Anderson
8eb984a133
Merge branch 'nwilder/add-brazilian-portugese-translation' into 'master'
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Nwilder/add brazilian portugese translation
See merge request veloren/veloren!1128
2020-06-28 21:29:08 +00:00
Forest Anderson
09d1cabc4e
Merge branch 'wusyong/tchinese' into 'master'
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Add Traditional Chinese translation
See merge request veloren/veloren!885
2020-06-28 21:23:57 +00:00
Forest Anderson
91cec1e0cd
Merge branch 'nancok/add-spanish-translation' into 'master'
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Add Spanish translation
See merge request veloren/veloren!822
2020-06-28 21:22:16 +00:00
Forest Anderson
0d803bd20b
Merge branch 'FixFromDarkness/fix-russian-translations' into 'master'
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Update ru_RU.ron: Fix typos
See merge request veloren/veloren!1126
2020-06-28 19:56:40 +00:00
Treeco
37a81f1f4c
Fixed up a few things
...
Added fonts section to translation file required by changes to
translation system
Removed unneeded copy of translation file
2020-06-28 14:50:42 -04:00
Luciano
72af7a4ce1
Upload Latin America Spanish translation
2020-06-28 14:50:42 -04:00
Forest Anderson
c948ff5959
Changed license name
2020-06-28 14:47:26 -04:00
Forest Anderson
719f9680e3
Merge branch 'CapsizeGlimmer/chat_modes' into 'master'
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Capsize glimmer/chat modes
Closes #217
See merge request veloren/veloren!1043
2020-06-28 14:35:39 +00:00
Joshua Barretto
7eeb22a7b3
Merge branch 'xvar/loot-pickup-msgs' into 'master'
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Implemented loot pickup chat messages (#616 ) and the option for playing different sounds for picked up items
See merge request veloren/veloren!1118
2020-06-28 12:34:58 +00:00
Ben Wallis
3c9745787e
Implemented loot pickup chat messages and the option for playing different sounds for picked up items
...
* Added chat message when an item is picked up
* Changed InventoryUpdateEvent::Collected to InventoryUpdateEvent::Collected(Item) to facilitate the client being aware of what was picked up
* Added SfxInventoryEvent enum to allow different sounds to be used based on the item type. The RON mapping/de-serialization doesn't support matching on structs so we have to give it fixed enum values which are determined in TryFrom<&InventoryUpdateEvent> for SfxEvent
* Refactored InventoryManip::Pickup arm of match in inventory_manip::handle_inventory for clarity/better warning messages
* Fixed a bug that prevented the CollectFailed event from being raised when a player's inventory is full
* Added a panic for the situation where an item is pushed into the players inventory and then the deletion of the entity fails as this would indicate an item dupe bug - this could potentially be reworked to pull the item back from the player's inventory but this seems like there's be a more correct transactional way to do this.
* Added two temporary sounds to prove the per-item sound functionality (pickup sounds for Swords and Staffs)
2020-06-28 13:05:28 +01:00
CapsizeGlimmer
85d666c6e2
Add setting for displaying character names in chat. Placate cargo clippy.
2020-06-27 17:43:46 -04:00
CapsizeGlimmer
b985531e59
Added option to disable speech bubble icons. Aligned settings>gameplay menu again.
2020-06-27 17:40:03 -04:00