jiminycrick
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d1d2393287
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More ai work
balance
Lavadrake AI tweaks
feedback tweaks
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2020-11-24 17:48:54 -06:00 |
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jshipsey
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d553227557
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theropods in world, small tweaks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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d7ebd98a5d
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bunch of animations and more attacks
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2020-11-24 17:48:51 -06:00 |
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jshipsey
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68021841f0
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hoof attack, tweaks
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2020-11-24 17:48:50 -06:00 |
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jiminycrick
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aea8268389
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Generalize rotation time
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2020-11-24 17:48:49 -06:00 |
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jshipsey
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2cdbe9e5d3
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placeholder for charge animal, animated leapmelee, small fixes
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2020-11-24 17:48:49 -06:00 |
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jiminycrick
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ca2b38f6a7
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Moved hit timer to charged melee and adjusted for tail slap
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2020-11-24 17:48:48 -06:00 |
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jshipsey
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ba7b1eff92
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species specific speeds, more animation
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2020-11-24 17:48:48 -06:00 |
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jiminycrick
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cb10c87fbb
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Fix charged melee swing
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2020-11-24 17:48:47 -06:00 |
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jiminycrick
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c31499e729
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Initial AI for quad low
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2020-11-24 17:48:47 -06:00 |
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jshipsey
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5f0f575f70
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assigning weapons, building animations
ability mapping
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2020-11-24 17:48:43 -06:00 |
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jiminycrick
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e77aed4577
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Maneater AI
Rebase fixes and maneater AI
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2020-11-24 17:48:38 -06:00 |
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jshipsey
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5df7af03ec
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initial quadlow ranged work
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2020-11-24 17:48:27 -06:00 |
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jshipsey
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2e8b7b77e5
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Wolf attacks and ai.
initial wolf dash testing
tool.rs
Wolf attack AI
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2020-11-24 17:48:20 -06:00 |
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Samuel Keiffer
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78dd5711a5
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Merge branch 'sam/rt-loadout-fix' into 'master'
Fixes loadout for RT NPCs
See merge request veloren/veloren!1545
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2020-11-24 01:34:18 +00:00 |
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Sam
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6b6d3b3f1a
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Restructures loadout builder function to better support weapons being passed in.
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2020-11-23 18:22:24 -06:00 |
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Joshua Barretto
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b46e37bf56
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Merge branch 'christof/cave_in_maps' into 'master'
Show cave entries in the map
See merge request veloren/veloren!1540
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2020-11-23 23:42:00 +00:00 |
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Christof Petig
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5000c9872c
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use iter once.chain(once).flatten trick to deduplicate SiteInfo generation
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2020-11-23 23:28:21 +01:00 |
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Christof Petig
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147638a5f7
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Remove the last remnants of the site circle and cave map drawing code
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2020-11-23 19:54:56 +01:00 |
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Christof Petig
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138bcc59d6
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fix clippy: One argument is no longer needed
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2020-11-23 19:17:19 +01:00 |
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Christof Petig
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3371b03798
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remove cave lines from the map, also remove remnants of the colored site circles
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2020-11-23 19:07:11 +01:00 |
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Christof Petig
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347d3e9b69
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Display names for caves (identical on both ends)
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2020-11-23 19:05:43 +01:00 |
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Christof Petig
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338a8ab18b
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Show caves in map
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2020-11-23 19:05:17 +01:00 |
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Joshua Barretto
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093bea2e7f
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Merge branch 'zesterer/worldsim' into 'master'
Rtsim, HDR rendering, various worldgen improvements, map improvements
See merge request veloren/veloren!1533
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2020-11-23 16:59:31 +00:00 |
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Joshua Barretto
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e9110f27f2
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Merge branch 'zesterer/fix-entity-despawning' into 'master'
Allow entities to despawn without a home chunk
See merge request veloren/veloren!1544
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2020-11-23 16:14:13 +00:00 |
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Joshua Barretto
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e4564f28d5
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Fmt, make clippy happy
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2020-11-23 15:39:03 +00:00 |
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Joshua Barretto
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dfeae0f6fc
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Allow entities to despawn without a home chunk
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2020-11-23 15:16:07 +00:00 |
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Snowram
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8dc966831f
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Temp loot tables
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2020-11-23 10:58:22 +00:00 |
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Joshua Barretto
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a5196e4ea6
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Better town colour
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2020-11-23 10:58:22 +00:00 |
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Treeco
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3667443f0a
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Make zooming in then back out return to the previous zoom level
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2020-11-23 10:58:22 +00:00 |
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Joshua Barretto
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17efce6dad
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Prevent wildlife spawning in towns
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2020-11-23 10:58:22 +00:00 |
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Joshua Barretto
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64b53377a9
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Iteration order fix x2
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2020-11-23 10:58:22 +00:00 |
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Imbris
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84430cacb5
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Show indicator over site icons
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2020-11-23 10:58:22 +00:00 |
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Joshua Barretto
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64260b1394
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Switched light map iteration order, fire bowls in dungeons
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2020-11-23 10:58:21 +00:00 |
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Treeco
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7cd7e0f6b5
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Fixed map screens for rectangular worlds
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2020-11-23 10:58:21 +00:00 |
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Snowram
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8bd0cee2e5
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Add basic guards to towns
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2020-11-23 10:58:21 +00:00 |
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Monty Marz
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8612ad60d6
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street lamp particles, ground fire bowl, misc fixes
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2020-11-23 10:58:21 +00:00 |
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Snowram
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193f776268
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Adds (mini)bosses spawns
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2020-11-23 10:58:21 +00:00 |
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Imbris
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25fcd27108
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Demystify map site icon placement calculations
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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fe9a634d69
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Make chimneys glow
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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d294a5926a
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Fewer trees near obstacles
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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3d2265322f
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More lights, minimised light and glow map data
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2020-11-23 10:58:21 +00:00 |
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Snowram
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c22c668f51
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Dungeon tweaks
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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57e533c8cd
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Updated changelog
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2020-11-23 10:58:20 +00:00 |
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Joshua Barretto
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bfeb740722
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Switched to pure iterator space search
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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70b6b1fe27
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Snowram
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a7c6d409d3
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Adds new cultist armors, defines loadouts for dungeons
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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c3b9ceb2c6
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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906428d373
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Light/glow temporal interpolation hack
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2020-11-23 10:57:57 +00:00 |
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Monty Marz
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25040e1934
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Update street_lamp.vox
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2020-11-23 10:57:57 +00:00 |
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