gGmMsS123
|
0d956610ec
|
Added burning debuff for Staff M2
|
2021-04-15 23:34:28 +03:00 |
|
Sam
|
c88df846a7
|
Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
|
2021-04-14 17:38:37 -04:00 |
|
jshipsey
|
161382d06a
|
changelog
|
2021-04-13 20:19:35 -04:00 |
|
jshipsey
|
ea9b871374
|
loot tables, clippy, animation tweaks
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
42460f7e65
|
spins, combos
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
529f8eb5a6
|
more setups. chargeswing/dash anims
|
2021-04-13 20:18:59 -04:00 |
|
Vincent Foulon
|
0692562533
|
New Command: "kit" + Removed Command: "debug"
Update CHANGELOG.md
Update CHANGELOG.md
|
2021-04-12 18:53:36 +02:00 |
|
Monty Marz
|
6772e71aaa
|
UI fixes and more
|
2021-04-11 03:49:47 +00:00 |
|
Sam
|
a7e39bc8c9
|
Nerfs
|
2021-04-05 17:38:52 -04:00 |
|
Monty Marz
|
06bbb7f0ff
|
Crafting Tabs and more item tags
|
2021-04-04 13:02:27 +00:00 |
|
Sam
|
27f178286d
|
Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
|
2021-04-02 23:24:55 -04:00 |
|
Sam
|
9ad5b0f6b7
|
Changelog. Fixed a few qualities.
|
2021-04-02 23:04:36 -04:00 |
|
Sam
|
7c8242b5b1
|
Added unit test to validate contents of loot tables.
|
2021-04-02 23:04:35 -04:00 |
|
Sam
|
c8b8cd436e
|
Made item prices sane.
|
2021-04-02 23:04:34 -04:00 |
|
Sam
|
7eb1eefa13
|
Re-created item_price_calculation with new loot tables.
|
2021-04-02 23:04:34 -04:00 |
|
Sam
|
a2906168a6
|
Moved materials into their own loot tables.
|
2021-04-02 23:04:33 -04:00 |
|
Sam
|
cb638180f8
|
Moved food items into their own loot tables.
|
2021-04-02 23:04:32 -04:00 |
|
Sam
|
31e69021cb
|
Switched loot tables from declaring each weapon individually to just referencing a different loot table.
|
2021-04-02 23:04:31 -04:00 |
|
Sam
|
67916b44a7
|
Staff weapon tiering shuffle.
|
2021-04-02 23:04:30 -04:00 |
|
Sam
|
a2fc2abf83
|
Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres.
|
2021-04-02 23:04:30 -04:00 |
|
Sam
|
2e37cefce5
|
Created weapon loot tables.
|
2021-04-02 23:04:29 -04:00 |
|
Sam
|
833f1f3309
|
Converted all armor in loot tables to reference armor set loot tables.
|
2021-04-02 23:04:28 -04:00 |
|
Sam
|
96b354c178
|
Consolidated loot tables by switching to CreatureMaterial where possible
|
2021-04-02 23:04:27 -04:00 |
|
Sam
|
247004d180
|
Loot tables can now recursively specify loot tables. Mercahnts broken.
|
2021-04-02 23:04:25 -04:00 |
|
Samuel Keiffer
|
12ec46c572
|
Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.
See merge request veloren/veloren!2031
|
2021-03-29 21:05:49 +00:00 |
|
Snowram
|
2c09180189
|
Set the item tooltip for every bag slots
|
2021-03-29 18:34:45 +02:00 |
|
Sam
|
71ba9b6a54
|
Mindflayer balance tweaks.
|
2021-03-29 10:44:46 -04:00 |
|
Sam
|
f6e4626887
|
Fix emerald sceptre. Remove duplicate asset.
|
2021-03-28 21:19:01 -04:00 |
|
Snowram
|
5295894105
|
Add new batch of starves and scepter (by Gemu)
|
2021-03-29 01:27:55 +02:00 |
|
Scott Williams
|
ef43d29627
|
Fix husk drops in miniboss rooms.
|
2021-03-28 10:39:20 +00:00 |
|
Sam
|
f117a57083
|
Switched to using ForceUpdate to forcefully update the client position after a blink
|
2021-03-27 21:33:45 -04:00 |
|
jshipsey
|
558c82ee54
|
flayer anims
|
2021-03-27 21:05:16 -04:00 |
|
Sam
|
b0b114a7f8
|
Balance tweaks
|
2021-03-27 21:05:15 -04:00 |
|
Sam
|
1edf79d109
|
Moved all legendaries to mindflayer loot table.
|
2021-03-27 21:05:12 -04:00 |
|
Sam
|
6c611d632a
|
Mindflayer now only summons minions at set thresholds of health.
|
2021-03-27 21:05:11 -04:00 |
|
Sam
|
5966b1541d
|
Mindflayer can now lifesteal off of its own minions
|
2021-03-27 21:05:11 -04:00 |
|
Sam
|
50e832b6d0
|
Mindflayer summons husks instead of dogs now
|
2021-03-27 21:05:10 -04:00 |
|
Snowram
|
39c8efe11f
|
Adds husk npc
|
2021-03-27 21:05:09 -04:00 |
|
Sam
|
f9835e78da
|
Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner.
|
2021-03-27 21:05:07 -04:00 |
|
Sam
|
8e4aeff705
|
Improved mindflayer AI. Tweake some abilities.
|
2021-03-27 21:05:07 -04:00 |
|
Sam
|
720482d994
|
Gave mindflayer AI.
Fixed particles and made them sync across network.
|
2021-03-27 21:05:06 -04:00 |
|
Sam
|
a5b7477e96
|
Added summon minions ability to mindflayer
|
2021-03-27 21:05:05 -04:00 |
|
Sam
|
30da614e89
|
Added dimensional door ability for mindflayer
|
2021-03-27 21:05:05 -04:00 |
|
Sam
|
f1156c9ce5
|
Added necrotic vortex attack to mindflayer
|
2021-03-27 21:05:03 -04:00 |
|
Sam
|
0d3795112c
|
Added cursed flame attack to mindflayer
|
2021-03-27 21:05:03 -04:00 |
|
Avi Weinstock
|
4b62a99ed9
|
Improve econsim's handling of diamond prices by lowering the implied homicide rate.
|
2021-03-27 10:50:16 -04:00 |
|
Sam
|
6c2de7d70e
|
Fixed boost having ridiculous velocity.
|
2021-03-26 16:11:25 -04:00 |
|
Scott Williams
|
aa9180b20f
|
Moved rugged armour to cloth_item
|
2021-03-26 16:51:43 +00:00 |
|
Scott Williams
|
d35475eaef
|
Added leather scraps recipe
|
2021-03-26 16:44:38 +00:00 |
|
Samuel Keiffer
|
8ed7da7c49
|
Merge branch 'master' into 'master'
Update short_1.ron to make eligible for cloth scrap recipe
See merge request veloren/veloren!1981
|
2021-03-23 19:29:56 +00:00 |
|