Imbris
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d62bf8a790
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init (scaling UI images during sampling on the GPU instead of on the CPU)
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2023-04-08 00:28:28 -04:00 |
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Hudson
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e03406b103
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fixed a bug where if a group member picks up an item, then the player picks up an item, it would display the incorrect number of items picked up. example: group member picks up an apple, then player picks up an apple, the ui would display that the player picked up two apples, instead of the group member picking up one and the player picking up one
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2023-04-06 13:43:11 -05:00 |
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Hudson
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4881d2fd8b
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fixed a bug where if a group member picks up an item, then the player picks up an item, it would display the incorrect number of items picked up. example: group member picks up an apple, then player picks up an apple, the ui would display that the player picked up two apples, instead of the group member picking up one and the player picking up one
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2023-04-06 12:40:08 -05:00 |
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Christof Petig
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e60aace448
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realize zesterers proposal
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2023-04-05 00:11:26 +02:00 |
|
Christof Petig
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f4a87e9f0b
|
cargo fmt
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2023-04-04 23:47:31 +02:00 |
|
Christof Petig
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8d2b9b9a9c
|
single file orichalcum armor
|
2023-04-04 23:46:20 +02:00 |
|
Christof Petig
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5cb974f770
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cargo fmt
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2023-04-04 23:46:20 +02:00 |
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Christof Petig
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76baf491ec
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support model indices for humanoids
|
2023-04-04 23:46:20 +02:00 |
|
Christof Petig
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0b8bc507ac
|
fix clippy
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2023-04-04 23:46:20 +02:00 |
|
Christof Petig
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9b3bf4c3c8
|
initial support for multiple models in one vox file
|
2023-04-04 23:46:20 +02:00 |
|
Avi Weinstock
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908b2a62fa
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Change item color in details mode.
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2023-04-03 15:40:34 -04:00 |
|
Avi Weinstock
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6899023fde
|
Sort merchant inventories lexicographically by (quality, name, quantity)
in details mode.
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2023-04-03 14:43:14 -04:00 |
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Avi Weinstock
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8facf7b58d
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Add a list mode to inventories to make it easier to see item names at merchants.
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2023-04-03 14:43:14 -04:00 |
|
Joshua Barretto
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17cdd3e38d
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Merge branch 'zesterer/choose-starting-site' into 'master'
Allow new players to choose their starting site
See merge request veloren/veloren!3848
|
2023-04-02 00:45:25 +00:00 |
|
Joshua Barretto
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ab5561df61
|
Removed redundant things
|
2023-04-02 01:09:12 +01:00 |
|
Monty Marz
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33e643fbfd
|
fmt
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2023-04-02 01:21:10 +02:00 |
|
Monty Marz
|
d1f6db9da6
|
different site name col
|
2023-04-02 00:55:21 +02:00 |
|
Sam
|
6849f9fc21
|
Fix function name typo
|
2023-04-01 18:11:16 -04:00 |
|
Joshua Barretto
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33ebb0a4a3
|
Make clippy happy
|
2023-04-01 22:55:45 +01:00 |
|
Sam
|
352d34557e
|
Fix modular crafting window showing an item output when it is not possible to craft two components together.
|
2023-04-01 17:22:01 -04:00 |
|
Sam
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2e6d55a78b
|
Use topographic map for town selection screen.
|
2023-04-01 17:10:44 -04:00 |
|
Monty Marz
|
ca18da8061
|
UI tweaks
|
2023-04-01 21:54:48 +02:00 |
|
Maxicarlos08
|
ac377e2bbf
|
Hide invites comming from muted players
|
2023-04-01 18:45:19 +02:00 |
|
Joshua Barretto
|
19db823092
|
Proper next/prev site buttons
|
2023-04-01 12:34:58 +01:00 |
|
Joshua Barretto
|
0d7ee4479b
|
Limit starter sites to towns
|
2023-03-31 21:31:01 +01:00 |
|
Joshua Barretto
|
6add1b851d
|
Simplified map drawing
|
2023-03-31 20:44:59 +01:00 |
|
Joshua Barretto
|
0f7648aadb
|
Better use of space on char create screen
|
2023-03-31 18:08:12 +01:00 |
|
Joshua Barretto
|
c28e61383d
|
Added target to starting site map
|
2023-03-31 16:25:24 +01:00 |
|
Joshua Barretto
|
45644da98a
|
Don't display the world map on character edit
|
2023-03-31 14:36:30 +01:00 |
|
Joshua Barretto
|
acec45b756
|
Initial implementation of starting site choice
|
2023-03-31 14:24:14 +01:00 |
|
Monty Marz
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d1a7884ac8
|
Merge branch 'more_spot_things' into 'master'
grave models, spot fixes, sword overlay
See merge request veloren/veloren!3842
|
2023-03-31 02:57:39 +00:00 |
|
Isse
|
c34e5ad4ed
|
Small fixes
|
2023-03-29 23:11:59 +00:00 |
|
Monty Marz
|
e4c5e50fb2
|
grave models, spot fixes, sword overlay
|
2023-03-29 13:10:49 +02:00 |
|
Samuel Keiffer
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a737a1862c
|
Merge branch 'sam/sword-balance-0' into 'master'
Sword Tweaks
See merge request veloren/veloren!3838
|
2023-03-29 01:26:33 +00:00 |
|
Sam
|
c9af470cc7
|
Final tweaks
|
2023-03-28 20:55:21 -04:00 |
|
flo
|
aec35a4792
|
bird_medium_wing_tweaks
|
2023-03-27 19:13:19 +00:00 |
|
Sam
|
cdaf9e5c0e
|
Ability changes
|
2023-03-26 21:41:22 -04:00 |
|
Sam
|
5c675fdbe2
|
Addressed review
|
2023-03-21 20:18:34 -04:00 |
|
Monty Marz
|
3e37586ba5
|
icons
|
2023-03-21 20:18:32 -04:00 |
|
Sam
|
e962690fb8
|
Tweaks to various stats and earth splitter animation.
|
2023-03-21 20:18:31 -04:00 |
|
Sam
|
610d47f787
|
Effect power now affects more than just poise
|
2023-03-21 20:16:55 -04:00 |
|
Sam
|
1a58b7a8d4
|
Balance tweaks
|
2023-03-21 20:13:48 -04:00 |
|
Sam
|
868a42ba39
|
Addressed UX feedback
|
2023-03-21 20:10:40 -04:00 |
|
Sam
|
acde417ca7
|
Abilities that require a particular stance will be greyed out when not in that stance.
|
2023-03-21 20:08:21 -04:00 |
|
Sam
|
7386257854
|
Appease CI
|
2023-03-21 20:07:37 -04:00 |
|
Sam
|
3caa9dc529
|
Stances can now be left by interacting with the buff bar.
|
2023-03-21 20:03:22 -04:00 |
|
Sam
|
34168d9c76
|
Advanced AI for every stance.
|
2023-03-21 20:03:21 -04:00 |
|
Sam
|
e31668b188
|
Fixed dynlib features to not have UB when allocating.
|
2023-03-21 20:03:20 -04:00 |
|
Sam
|
7365fcb530
|
Rolls cancel recover at the cost of additional energy, sitting ends active stances.
|
2023-03-21 20:03:15 -04:00 |
|
Monty Marz
|
6b5ae2b6fe
|
Update sword_bg.png
positioning, wording, more icons
positioning, first icons
|
2023-03-21 19:59:06 -04:00 |
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