Joshua Barretto
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26a98a3d9b
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Use normal and material gbuffer to improve quality of SSR
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2022-12-30 15:33:23 +00:00 |
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Joshua Barretto
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40e47b4f3e
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Added reflection mode settings
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2022-10-23 20:03:21 +01:00 |
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Joshua Barretto
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3f2efea4f2
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Experimental river velocity in shaders
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2022-10-23 01:42:00 +01:00 |
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Joshua Barretto
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b42ee3fce2
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Avoid expense when LoD voxels are disabled
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2022-05-11 15:20:19 +01:00 |
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Joshua Barretto
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7382aab13a
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Upped default LoD distance
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2022-05-10 17:12:12 +01:00 |
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Joshua Barretto
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add9e5f9fe
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Better snow cover
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2022-05-10 12:40:06 +01:00 |
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Joshua Barretto
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c199d17deb
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Better snow cover
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2022-05-10 12:40:06 +01:00 |
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Joshua Barretto
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596ae73117
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Added NoLodVoxels option
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2022-05-10 12:40:06 +01:00 |
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Joshua Barretto
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c3f30b2188
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Offset for side/top texture
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2022-05-10 12:40:06 +01:00 |
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Joshua Barretto
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e4e50cb50e
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Better pulldown
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2022-05-10 12:40:06 +01:00 |
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Joshua Barretto
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a9b2018383
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Better snow cover
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2022-05-10 12:40:06 +01:00 |
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Joshua Barretto
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2df01385d2
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Voxelise trees
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2022-05-10 12:38:37 +01:00 |
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Joshua Barretto
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7cce892cff
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Varying normals
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2022-05-10 12:38:36 +01:00 |
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Joshua Barretto
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ac0e7a7724
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Use dedicated fragment shader
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2022-05-10 12:38:36 +01:00 |
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