jshipsey
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414c47a402
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comments
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2021-04-22 00:04:39 -04:00 |
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jshipsey
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6d31e9ad84
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fix for 1h on back
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2021-04-22 00:04:39 -04:00 |
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jshipsey
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d47dc7c49e
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remove 0.8, add snow's mixed_vel idea for other bodies
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2021-04-22 00:04:39 -04:00 |
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Joshua Barretto
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2bc0699f97
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Improvements to lantern holding when sitting
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2021-04-21 16:54:03 +01:00 |
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Joshua Barretto
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9e87da7a18
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Made characters carry lanterns higher when possible
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2021-04-21 15:59:29 +01:00 |
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Imbris
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8b41409227
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Use separate crate to compile anim as a cdylib to avoid compiling both all the time and improve voxygen pipelining
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2021-04-16 21:58:59 -04:00 |
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jshipsey
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16869933b7
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attacking movement tweaks
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2021-04-15 12:13:50 -04:00 |
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jshipsey
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599981fca4
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combat tweaks
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2021-04-15 11:43:52 -04:00 |
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Sam
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b76181aaa0
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Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
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2021-04-14 17:38:37 -04:00 |
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jshipsey
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28778fbbd0
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addressing commments
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2021-04-13 20:19:35 -04:00 |
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jshipsey
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48d02cff83
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2h/1h bug fix, staggers
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2021-04-13 20:19:35 -04:00 |
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jshipsey
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ce168a17f7
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loot tables, clippy, animation tweaks
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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31598107d4
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spins, combos
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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40fc3f6daa
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leaps
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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0419ca882e
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more setups. chargeswing/dash anims
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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1b7af50388
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alpha attacks
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2021-04-13 20:18:59 -04:00 |
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jshipsey
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f94169ed22
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initial wield testing
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2021-04-13 20:18:58 -04:00 |
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Marcel
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eeb9e76902
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Revert "Merge branch 'animtweaks' into 'master'"
This reverts merge request !2039
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2021-04-01 18:45:03 +00:00 |
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jshipsey
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99930f13c8
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small anim tweaks
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2021-04-01 03:08:33 -04:00 |
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jshipsey
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094fb4ee95
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flayer anims
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2021-03-27 21:05:16 -04:00 |
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Snowram
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5b83b912f3
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Adds husk npc
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2021-03-27 21:05:09 -04:00 |
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Marcel Märtens
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58e557cac7
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give more threads a fixed name
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2021-03-22 12:37:03 +01:00 |
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Justin Shipsey
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fef5607829
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Merge branch 'slipped/animtweaks' into 'master'
airship movement bits
See merge request veloren/veloren!1967
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2021-03-22 08:49:04 +00:00 |
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jshipsey
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87b3cb8270
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airship movement bits
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2021-03-21 21:43:49 -04:00 |
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Joshua Barretto
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abdba70178
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Faster pick, less vibrant block selection
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2021-03-21 20:38:08 +00:00 |
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Joshua Barretto
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3aad8818fa
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Initial implementation of pickaxe
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2021-03-21 16:09:16 +00:00 |
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Marcel Märtens
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fcb00df6b8
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Change the version number to 0.9
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2021-03-20 13:07:09 +01:00 |
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Snowram
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0dabf089f2
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Various visual fixes
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2021-03-18 22:53:06 +01:00 |
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Avi Weinstock
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036e0c1f02
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Fix fmt and clippy, and rename {psdr,psdw} to {read,write} in physics.
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2021-03-14 23:17:26 -04:00 |
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Avi Weinstock
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ff3f3d1271
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Draft of airships (spawn command, visuals, some physics refactoring, no collision yet).
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2021-03-14 23:09:49 -04:00 |
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Snowram
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9c45f5c32d
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Theropod charge attack
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2021-03-14 18:10:40 +01:00 |
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Snowram
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2b1adf1028
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Add new npcs
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2021-03-14 14:24:35 +01:00 |
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jshipsey
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dda4d2e218
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intitial values
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2021-03-12 00:58:12 -05:00 |
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Sam
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3778999987
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Animation for cast aura, combo information passed to skillbar.
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2021-03-09 17:59:40 -05:00 |
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Marcel Märtens
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51cf530877
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update dependencies, including removal of some tracy deps as they are get through common/tracy
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2021-03-09 20:17:29 +01:00 |
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Joshua Barretto
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05ad45518f
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Switched back to simd repr
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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e86d6318ec
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Reverted to repr_c vek
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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46f1eadf10
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Small fixes
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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b217e89b30
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Updated vek, fixed house wall bugs
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2021-03-07 14:25:02 +00:00 |
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Joshua Yanovski
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e7cd5fedf4
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Bring vek up to date so we can bump rustc (hopefully).
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2021-03-04 05:46:59 +01:00 |
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Snowram
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8b6688581a
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Fixes light offset for objects
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2021-03-02 19:28:33 +01:00 |
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jshipsey
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8a82e1aa37
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final asset corrections, fix glider anim
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2021-03-01 17:37:47 -05:00 |
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Snowram
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fe4f4a305e
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Reduces the instances of f64 in anims
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2021-02-27 23:21:03 +01:00 |
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jshipsey
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043b280b58
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look-based anims
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2021-02-27 16:19:33 -05:00 |
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jshipsey
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77c89d732b
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weapon/manifest tweaks
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2021-02-27 10:44:55 -05:00 |
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jshipsey
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4aaef35d1d
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address comments
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2021-02-27 01:42:47 -05:00 |
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Snowram
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cf228c7642
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Adds harvester npc
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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b32aab5a26
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visual weapon variation, adjust minotaur dash, keyframed golem quake
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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8f463921f8
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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7feb00f7e4
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balance pass 2
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2021-02-27 01:42:47 -05:00 |
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