Commit Graph

4871 Commits

Author SHA1 Message Date
Uniior
d7d2e69d7d Various tweaks to entities' EHP 2024-05-09 22:03:01 +00:00
Marcel
999b09f9d4 Merge branch 'xMAC/example_query_client' into 'master'
example query client

See merge request veloren/veloren!4456
2024-05-09 17:23:55 +00:00
Marcel Märtens
23003b48df Add a query client example 2024-05-09 15:36:38 +02:00
flo
2752786f2f mesa_furniture 2024-05-09 13:35:18 +00:00
crabman
6430091512
Remove ping and add request size test 2024-05-02 17:59:16 +00:00
crabman
78fd92fae5
better protocol versioning 2024-05-02 07:47:01 +00:00
crabman
4455c777ce
address review comments 2024-05-02 07:00:02 +00:00
crabman
4c0cadabcf
query server ratelimiting 2024-05-02 07:00:02 +00:00
crabman
8efe53ab45
protect against spoofed addressess 2024-05-02 07:00:02 +00:00
crabman
419ee88cc2
add extra padding for future version information and remove pings 2024-05-02 07:00:02 +00:00
crabman
800480b082
export metrics 2024-05-02 07:00:02 +00:00
crabman
83d4c775e2
connect query server to gameserver 2024-05-02 07:00:01 +00:00
crabman
93ad288193
query server crate 2024-05-02 07:00:01 +00:00
Sam
904623a003 Changed scornful swipe to only give buff on successful hits. Nerfed knockback on most hammer abilities. 2024-04-28 19:43:50 -04:00
Sam
b6fbcbb204 Fixed bugs with negative DR buffs bypassing admin tabard, auras only being cleared if entity had entered_auras component, and shockwaves with 0 combo cost resetting combo. Other balance feedback. 2024-04-28 19:43:50 -04:00
Sam
aeb887963e Hammer AI 2024-04-28 19:43:50 -04:00
Sam
0dc261c70a Judgement 2024-04-28 19:43:50 -04:00
Sam
171125e73e Seismic shock 2024-04-28 19:43:49 -04:00
Sam
85e9af4e08 Tenacity 2024-04-28 19:43:49 -04:00
Sam
7daa9a29eb Rampart 2024-04-28 19:43:49 -04:00
Sam
e1ce09e0a1 Upheaval 2024-04-28 19:40:12 -04:00
Sam
b8de5e414b Helm Crusher 2024-04-28 19:40:12 -04:00
Sam
38c74bf182 Finish rooted debuff impl and Lung Pummel 2024-04-28 19:40:12 -04:00
Sam
76dc196996 Pile Driver 2024-04-28 19:40:12 -04:00
Sam
90f3b671c3 Breach 2024-04-28 19:40:12 -04:00
Sam
7ed66f29bf Spine Cracker 2024-04-28 19:40:12 -04:00
Sam
e858b84427 Intercept 2024-04-28 19:40:11 -04:00
Sam
909363d33c Vigorous bash 2024-04-28 19:40:11 -04:00
Sam
89048e9530 Tremor 2024-04-28 19:36:17 -04:00
Sam
cc70685f7a Scornful swipe 2024-04-28 19:36:17 -04:00
Sam
fcfff367c9 Cleanup stuff from old hammer 2024-04-28 19:36:14 -04:00
Sam
78acdcf767 Placeholder UI for skill tree 2024-04-28 19:35:12 -04:00
Sam
09b25d4f74 Initial setup 2024-04-28 19:35:12 -04:00
flo
961f49e2af mine-implementation 2024-04-28 19:31:18 +00:00
crabman
52a9cac813 Merge branch 'crabman/loot-protection-fix' into 'master'
Fix loot protection bugs

See merge request veloren/veloren!4437
2024-04-20 09:52:06 +00:00
crabman
68c53a7d1c
Fix loot protection bugs
This fixes:
- Giving loot protection to the entity to be destroyed instead of the
  one who killed it.
- Checking the destroyed entity for non-humanoid body instead of the
  entity receiving loot when deciding whether loot protection should be
  given or not.
- Incorrect assumption that NPC groups are tracked in the group
  manager when cleaning up loot protections.
2024-04-20 09:21:01 +00:00
Treeco
e03426316d Changed redwood and oaklike tree configs 2024-04-19 01:05:56 +01:00
crabman
d5522b0401 Merge branch 'crabman/misc' into 'master'
Add take_amount method to inventory

See merge request veloren/veloren!4224
2024-04-16 20:35:30 +00:00
crabman
a970b307f8
address review comments 2024-04-16 12:19:12 +00:00
crabman
45965d5d5b
handle overflow correctly in Inventory::push 2024-04-16 12:19:12 +00:00
crabman
9553ba3e10
fix trade DoS 2024-04-16 12:19:12 +00:00
crabman
76f48a5bf4
Avoid unchecked clamp in skate character state 2024-04-15 21:12:58 +00:00
Joshua Barretto
8140fd927a Merge branch 'x7cfe/improve_npc_goto' into 'master'
Improve long distance path-finding if target chunk is unloaded

See merge request veloren/veloren!4421
2024-04-12 17:28:22 +00:00
horblegorble
d35b9cfc48 give generic armor to mountain and swamp trolls 2024-04-10 19:04:42 +10:00
Dmitry Kashitsyn
0d87154e6c
Increase probability of random rerouting 2024-04-09 15:06:37 +05:00
Dmitry Kashitsyn
c8f39e3beb
Fix NPC navigation near obstacles
Unwalkable obstacles, such as walls or open space can affect path-finding.
We need to use precise calculation to avoid NPC being stuck in corser and
near sharp turns.
2024-04-09 14:45:51 +05:00
Dmitry Kashitsyn
ae652eef85
Improve long distance path-finding if target chunk is unloaded 2024-04-08 21:14:48 +05:00
horblegorble
4f984f1f44 remove poise res from generic and tursus armors; decrease wendigo hp 2024-04-08 17:46:48 +10:00
horblegorble
245fbed294 use tursus values for generic biped large armour; slight increase to wild large biped hp 2024-04-08 15:33:21 +10:00
Kira Lu
5e88b67e0b newclarityex/petting animals 2024-04-07 15:05:18 +00:00