Commit Graph

11551 Commits

Author SHA1 Message Date
Tormod G. Hellen
031db61c1e Fix bug where chunks outside the map counted as occupied.
This prevented sites from being placed near the edge of the map.
2022-03-12 02:45:43 +01:00
Joshua Barretto
87b139d32b Merge branch 'isse/painter-spawn' into 'master'
Add entity spawn on painter

See merge request veloren/veloren!3265
2022-03-09 21:40:23 +00:00
Isidor Nielsen
e21f04d456 Add entity spawn on painter 2022-03-09 21:40:23 +00:00
Marcel
dfd1d3a2d9 Merge branch 'xMAC94x/client_lag' into 'master'
extra scope for plot

See merge request veloren/veloren!3266
2022-03-09 11:34:55 +00:00
Marcel Märtens
167e3321e1 put tracy in a seperate scope 2022-03-08 20:57:55 +01:00
Samuel Keiffer
a411db17bf Merge branch 'tygyh/Refactor-path_toward_target' into 'master'
Tygyh/refactor path toward target

See merge request veloren/veloren!3241
2022-03-08 16:43:37 +00:00
Marcel
d05cb99007 Merge branch 'unvariant/trading_fix' into 'master'
prevent glider and sneak from triggering during trade

See merge request veloren/veloren!3264
2022-03-08 10:25:16 +00:00
ninefox
115b2875b3 prevent glider and sneak from triggering during trade 2022-03-07 20:28:38 -08:00
Imbris
f6b805db77 Merge branch 'isse/map-marker-fixes' into 'master'
Map marker fixes

See merge request veloren/veloren!3262
2022-03-07 12:16:04 +00:00
Isidor Nielsen
a5ab36e6b5 Map marker fixes 2022-03-07 12:16:04 +00:00
Marcel
9fe45ddb89 Merge branch 'christof/icetea_quickfix' into 'master'
hotfix for sunflow ice tea costing 16x the amount of its ingredients

See merge request veloren/veloren!3258
2022-03-05 14:22:29 +00:00
Christof Petig
c3d6b8c250 crafting factor was wrongly used as well … 2022-03-05 13:18:09 +01:00
Christof Petig
d02018f893 hotfix for sunflow ice tea costing 16x the amount of its ingredients
also makes price debugging output more readable
2022-03-05 13:07:55 +01:00
Marcel
5b13719cd8 Merge branch 'christof/shredded_economy2' into 'master'
Economy redesign: Cleaner file structure (no code change)

See merge request veloren/veloren!3256
2022-03-05 09:19:27 +00:00
Christof Petig
546afa86ae Economy redesign: Cleaner file structure (no code change) 2022-03-05 09:19:26 +00:00
Dr. Dystopia
1810998641 Remove redundant 'pos' variable 2022-03-05 09:54:01 +01:00
Dr. Dystopia
1cb7a083e7 Remove redundant if-statement 2022-03-05 09:53:28 +01:00
Samuel Keiffer
4e116e46b9 Merge branch 'DaforLynx/music-fix' into 'master'
fix to soundtrack.ron

See merge request veloren/veloren!3253
2022-03-04 19:02:04 +00:00
DaforLynx
32434ec840 Sorry Rarnage 2022-03-04 10:36:03 -08:00
Samuel Keiffer
3a359800d9 Merge branch 'sam/vertical-melee' into 'master'
More sensible vertical limit to what melee attacks can hit

See merge request veloren/veloren!3252
2022-03-04 03:59:38 +00:00
Sam
bc7c088a12 More sensible vertical limit to what melee attacks can hit 2022-03-03 20:03:32 -05:00
Marcel
d4c98e8775 Merge branch 'xMAC94x/linux-aarch64' into 'master'
add linux-aarch64 on master builds to be consistent

See merge request veloren/veloren!3250
2022-03-03 16:37:53 +00:00
Marcel Märtens
32de827e61 add linux-aarch64 on master builds to be consistent 2022-03-03 10:33:19 +01:00
Samuel Keiffer
31062c3761 Merge branch 'sam/weapon-trails' into 'master'
Weapon trails

See merge request veloren/veloren!3143
2022-03-03 06:53:40 +00:00
Sam
89bf529a5e Addressed review comments 2022-03-03 01:12:40 -05:00
Sam
7ac6be27f0 Changelog 2022-03-03 01:12:00 -05:00
Sam
f5e0cb0045 Addressed review comments 2022-03-03 01:11:18 -05:00
Sam
0a0fffd5ed Addressed review comments 2022-03-03 01:11:17 -05:00
Sam
5a60562eee Addressed review comments 2022-03-03 01:11:16 -05:00
Sam
ce70c512e2 Arrow trails 2022-03-03 01:11:15 -05:00
Sam
48c97cd829 Glider trails 2022-03-03 01:11:13 -05:00
Sam
eacd43be16 Moved weapon offset functions up a level. Should allow gliders and arrows to be handled better. 2022-03-03 01:11:12 -05:00
jshipsey
6ba8af5434 anim additions 2022-03-03 01:11:11 -05:00
Sam
f3c5c2b5e3 Pointy trails 2022-03-03 01:11:10 -05:00
Monty Marz
855733bdcb tiny tweak 2022-03-03 01:11:09 -05:00
Sam
b3a19ebc00 Weapon trails now works with dual wielding 2022-03-03 01:11:08 -05:00
Sam
a967daa2f5 Trails now controlled and enabled from animation files. 2022-03-03 01:11:07 -05:00
Sam
fc1a9f3c61 Trail thinning is now smooth 2022-03-03 01:11:06 -05:00
Sam
87434c472c Trails shrinks over time 2022-03-03 01:11:05 -05:00
Sam
ab4c5dac87 Reset vertices for trails in trail manager. 2022-03-03 01:11:04 -05:00
Sam
bee16001ed Don't upload weapon trails to GPUs for entities that have only zero quds. 2022-03-03 01:11:03 -05:00
Sam
cfbb3a5bca Changed to a single dynamic model 2022-03-03 01:11:02 -05:00
Sam
0542e46e7d Lighting works now hackily 2022-03-03 01:11:01 -05:00
Monty Marz
82def16969 visuals 2022-03-03 01:11:00 -05:00
Sam
c6dc96b795 Settings button to turn off weapon trails. 2022-03-03 01:10:59 -05:00
Sam
f4abe4f275 More tweaks 2022-03-03 01:10:58 -05:00
Sam
1f2ede656e Fixed tests 2022-03-03 01:10:57 -05:00
Sam
b558331b32 Finishing touches 2022-03-03 01:10:55 -05:00
Sam
d23dd6c9e9 Fixed a few errors 2022-03-03 01:10:54 -05:00
Sam
5018a9f476 Game now runs, still doesn't work 2022-03-03 01:10:53 -05:00