ccgauche
ded078c623
Quite a lot of optimisations
2021-03-07 14:25:00 +00:00
ccgauche
0ea6ca49cf
Simplified generation and fixed some tree cliping issues
2021-03-07 14:25:00 +00:00
ccgauche
3750a97611
New generation for trees
2021-03-07 14:25:00 +00:00
Joshua Barretto
140efa7f6f
Fixed clipping issues, faster generation
2021-03-07 14:25:00 +00:00
ccgauche
76a52f5698
New generation for trees
2021-03-07 14:25:00 +00:00
Joshua Barretto
95a98044e3
Prevented trees from being too sparse
2021-03-07 14:25:00 +00:00
Joshua Barretto
b137ab4aed
More sparse, faster trees
2021-03-07 14:25:00 +00:00
Joshua Barretto
ae071dcbd3
Fixed clipping issues, faster generation
2021-03-07 14:25:00 +00:00
Joshua Barretto
ab6a1165fe
Began integrating procgen trees
2021-03-07 14:25:00 +00:00
Joshua Barretto
a2706cb546
Began work on new sites
2021-03-07 14:25:00 +00:00
Joshua Barretto
2563e49bfd
Reduced bridge artifacts
2021-03-07 14:25:00 +00:00
Joshua Barretto
21703e84f6
Merge branch 'aweinstock/recursive-fireworks' into 'master'
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Make fireworks recursively shoot more fireworks (95% average replication).
See merge request veloren/veloren!1855
2021-03-06 23:36:21 +00:00
Avi Weinstock
c5a959a60b
Make the probabilities data to assert that the expected value is less than 1.
2021-03-06 15:11:19 -05:00
Avi Weinstock
83870aae43
Make fireworks recursively shoot more fireworks (95% average replication).
2021-03-06 14:05:51 -05:00
Samuel Keiffer
6dfc0acd94
Merge branch 'aweinstock/chase_dist_quickfix' into 'master'
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Increase MAX_CHASE_DIST from 20 to 250, so enemies don't ignore you if you're...
See merge request veloren/veloren!1853
2021-03-06 17:59:44 +00:00
Avi Weinstock
61c9ff90e4
Increase MAX_CHASE_DIST from 20 to 250, so enemies don't ignore you if you're fireballing them from a hallway.
2021-03-06 10:50:04 -05:00
Imbris
f48a522e07
Merge branch 'Quibble/item-buff-tooltips' into 'master'
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Tooltips use item stats for buff information
See merge request veloren/veloren!1820
2021-03-05 22:00:24 +00:00
Joshua Barretto
f892aa5dca
Merge branch 'ccgauche/fix-tracy' into 'master'
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Fixed tracy
See merge request veloren/veloren!1852
2021-03-05 22:00:22 +00:00
ccgauche
aa0373ba0e
Fixed tracy
2021-03-05 19:02:33 +01:00
Imbris
e583afbdaf
Merge branch 'sarrakitty/fireworks' into 'master'
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made firework explosions colorful
See merge request veloren/veloren!1851
2021-03-05 17:48:56 +00:00
Imbris
9caef83915
Merge branch 'cargo-override' into 'master'
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Cargo.nix override instead of requiring manual intervention
See merge request veloren/veloren!1647
2021-03-05 17:04:29 +00:00
Snowram
d243f12b20
Merge branch 'vfoulon80/convert-fr-translations' into 'master'
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Split the french translation into multiple files
See merge request veloren/veloren!1672
2021-03-05 12:23:08 +00:00
Vincent Foulon
503f44f0c2
Split the french translation into multiple files
2021-03-05 12:23:08 +00:00
Sarra
df78d4654a
made firework explosions colorful
2021-03-05 01:22:29 -05:00
Marcel
a7ecd8e180
Merge branch 'vfoulon80/skilltree-icons' into 'master'
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implement the new skilltree icons
See merge request veloren/veloren!1794
2021-03-04 18:37:33 +00:00
Vincent Foulon
4b23a3b307
implement the new skilltree icons
2021-03-04 18:37:32 +00:00
Marcel
7b0734ad91
Merge branch 'sam/asset-validation-tests' into 'master'
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Added Item Validation Test
See merge request veloren/veloren!1849
2021-03-04 15:46:12 +00:00
Marcel
faeacb8ce2
Merge branch 'aweinstock/stack-trading' into 'master'
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Allow using stack splitting into or out of a trade.
See merge request veloren/veloren!1850
2021-03-04 14:34:05 +00:00
Joshua Yanovski
674ff96096
Merge branch 'sharp/bump-vek' into 'master'
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Bring vek up to date so we can bump rustc (hopefully).
See merge request veloren/veloren!1848
2021-03-04 12:56:05 +00:00
Marcel
d2cc47258b
Merge branch 'Rotsuoy/SavannaGrass' into 'master'
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Rotsuoy/SavannaGrassUpdate
See merge request veloren/veloren!1725
2021-03-04 10:32:58 +00:00
Joshua Yanovski
e7cd5fedf4
Bring vek up to date so we can bump rustc (hopefully).
2021-03-04 05:46:59 +01:00
Avi Weinstock
33bed4a2ad
Allow using stack splitting into or out of a trade.
2021-03-03 18:19:10 -05:00
Sam
7e8556406d
Added test that all items are properly formatted and valid. Fixed items that were broken.
2021-03-03 16:45:36 -05:00
Lippy13
4f9b365c20
Make the BuffKind match expression exhaustive
2021-03-03 21:10:41 +00:00
Lippy13
310c4b655d
Check if duration exists instead of defaulting to zero and clean up code
2021-03-03 20:39:14 +00:00
Samuel Keiffer
d57f2d7e32
Merge branch 'armor-org-fix-3' into 'master'
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Fixed debug back armor. Removed leather_3 item.
See merge request veloren/veloren!1847
2021-03-03 20:13:39 +00:00
Sam
eaa240fdc0
Fixed debug back armor. Removed leather_3 item.
2021-03-03 15:05:51 -05:00
Marcel
e9f2c024ec
Merge branch 'xMAC94x/mpsc' into 'master'
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Change the way Network is dropped.
Closes #46
See merge request veloren/veloren!1846
2021-03-03 15:19:44 +00:00
Marcel Märtens
0d44b14c4f
Changelog:
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-Savanna grasses now only spawn in the savanna and no longer bleed into desert and temperate biomes
-Cacti now only spawn in the desert and density of large cacti has decreased
-Dead bushes are largely unchanged and still spawn in both the savanna and desert with some bleed into temperate biomes
2021-03-03 15:06:34 +01:00
Joshua Barretto
9e8576610f
Merge branch 'james/behavior-tree' into 'master'
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Transitions agent system from a FSM to a behavior tree
See merge request veloren/veloren!1801
2021-03-03 13:48:25 +00:00
Marcel Märtens
d7a4bae537
fix #46 🥳
2021-03-03 12:37:09 +01:00
Marcel Märtens
0f591dfcdd
Change the way Network is dropped.
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Instead of keeping Runtime and manually spawn a task on `drop` this task is spawned at start and will wait to be triggered.
The `drop` methods then wait for completion, UNLESS they are in a async context, then they MUST NOT BLOCK (deadlock potential), so they defer it to the Runtime and HOPE for the runtime to exist long enough.
This get rid of the weird `block_in_place` which is only accessable with `rt-multi-threaded` and has some disadvantages.
We also wont requiere the runtime to be active all the time. Though its needed for a clean shutdown
2021-03-03 11:28:40 +01:00
James Melkonian
bf466bff87
Address comments
2021-03-02 19:55:28 -08:00
Lippy13
05e25ba31f
Address comments on passing effects
2021-03-03 00:25:15 +00:00
Lippy13
c1642d0408
Account for no duration being possible
2021-03-03 00:25:14 +00:00
Lippy13
7b136feeb3
Fix Clippy errors
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Fix code formatting
Add descriptions for other potential buffs for consumables
2021-03-03 00:25:13 +00:00
Lippy13
119c3bf3fe
Remove buff information from item description text
2021-03-03 00:25:12 +00:00
Lippy13
cad852c9e1
Add buff information to item tooltips
2021-03-03 00:25:11 +00:00
James Melkonian
84193ebbf5
Move agent data into structs
2021-03-02 15:51:43 -08:00
James Melkonian
17dd5a22aa
Fix fleeing and combat a little
2021-03-02 15:51:40 -08:00