Sam
d4e2095d40
Fix character creation error
2024-02-02 20:07:01 -05:00
Sam
26b1561bca
Changed to using a separte pseudo container in the database for overflow items
2024-02-02 20:07:01 -05:00
Sam
ccb997cc96
Added check for multiple items being stored with the same overflow position.
2024-02-02 20:07:00 -05:00
Sam
394e798d04
Addressed review comments
2024-02-02 20:07:00 -05:00
Sam
b87d1b649d
Overflwo slots now appear as red in the inventory.
2024-02-02 20:06:59 -05:00
Sam
e925664d36
Addressed review comments
2024-02-02 20:06:59 -05:00
Sam
8d1df956d6
Addressed review comments
2024-02-02 20:06:58 -05:00
Sam
632e922db6
Overflow slots displayed in bag
2024-02-02 20:06:58 -05:00
Sam
d01997ca56
Overflow slots as slots
2024-02-02 20:06:55 -05:00
Sam
93ca630a13
Automatically overflows items to 'overflow slots' that are inaccessible if items cannot be inserted in persistence on character load.
2024-02-02 20:06:05 -05:00
Illia Denysenko
2c9ceb51d5
Merge branch 'woeful/shoulder_aiming_camera' into 'master'
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Third person over-the-shoulder camera and look_dir calculations when aiming
See merge request veloren/veloren!4285
2024-02-02 16:59:13 +00:00
Woeful_Wolf
7b843444be
Renamed closest_points_ls3 to closest_points_3d, added comments, disable raycast aiming in FPV, get shortest between entity and terrain raycast
2024-02-02 18:11:37 +02:00
Woeful_Wolf
63394719a1
Make camera offsets and aiming system only apply when wielding ranged
2024-02-01 23:33:05 +02:00
Woeful_Wolf
1c69614b4e
Cleanup and comments
2024-02-01 23:32:24 +02:00
Woeful_Wolf
c86f000881
Moved closest_line_seg_line_seg to common/systems/src/phys.rs and renamed to closest_points_ls3
2024-02-01 22:34:42 +02:00
Woeful_Wolf
b9239cf603
Merge branch 'woeful/shoulder_aiming_camera' of https://gitlab.com/veloren/dev/veloren into woeful/shoulder_aiming_camera
2024-02-01 20:38:15 +02:00
Woeful_Wolf
c89e3f2b5e
Settings labels use i18n
2024-02-01 20:36:34 +02:00
Woeful_Wolf
f4aa9ecbe3
code-quality edits
2024-02-01 20:36:33 +02:00
Woeful_Wolf
5b00d41cd4
Cleaned up some extra imports and debug code
2024-02-01 20:36:32 +02:00
Woeful_Wolf
1660d703ac
Changed how look_dir is calculated when aiming, now ray casts entities and terrain to find target point
2024-02-01 20:36:32 +02:00
Woeful_Wolf
e270992bda
Added x and y aiming offsets to settings
2024-02-01 20:36:31 +02:00
Woeful_Wolf
43566bca32
Added x and y camera offsets when aiming in third person
2024-02-01 20:36:30 +02:00
Woeful_Wolf
c78f6c0bc2
Added basic ray_entities and closest_line_seg_line_seg methods
2024-02-01 20:36:29 +02:00
Marcel
6d412089c7
Merge branch 'isse/wgpu-update' into 'master'
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Update wgpu
See merge request veloren/veloren!4245
2024-02-01 12:14:32 +00:00
Marcel Märtens
94df06ca19
remove outdated comment and make use of more constants
2024-02-01 12:17:19 +01:00
Marcel Märtens
dfb8715aed
make map_async function slim and handle the other stuff inside the download_and_handle_internal fn which is only called from a seperate thread
2024-02-01 12:05:11 +01:00
Marcel Märtens
db9eca031c
use constants in dummy_scene
2024-02-01 12:05:11 +01:00
Isse
95c7e6bd82
list opengl for list-wgpu-backends
2024-02-01 12:05:11 +01:00
Isse
a094495160
add to changelog
2024-02-01 12:05:11 +01:00
Isse
64eda770fb
cache max texture size
2024-02-01 12:05:11 +01:00
Isse
2f544868ef
various fixes
...
- Renames `Drawer::view` to `Drawer::surface_view`.
- Only set present mode if it's supported in `set_render_mode`.
- Don't create view in `Drawer::drop`.
- Format changes.
2024-02-01 12:05:11 +01:00
Isse
6d45d21d95
remove vulkan validation layer from nix
2024-02-01 12:05:11 +01:00
Isse
a9ea5d31bd
remove resolved todo question
2024-02-01 12:05:11 +01:00
Isse
1e40fa55c2
expect on profiler creation error
2024-02-01 12:05:11 +01:00
Isse
3192ed037f
remove unnecessary lifetime
2024-02-01 12:05:11 +01:00
Isse
89d70cc932
cache present modes, add check for present modes in set_render_mode
and move present mode localization to hud
2024-02-01 12:05:11 +01:00
Isse
cfd0ffd7f6
don't create view in draw_egui
2024-02-01 12:05:11 +01:00
Isse
25c4d65b5d
Remove ThirdPassDrawerPrepared
, change from Discard to Store
2024-02-01 12:05:11 +01:00
Isse
1d48bfff31
Revert atlas texture name
2024-02-01 12:05:11 +01:00
Isse
ba2e7f6b1d
add vk as key for vulkan
2024-02-01 12:05:10 +01:00
Marcel Märtens
856c64c9ee
smaller code cleanups, copy paste errors, or wrong merge resolutions fixed according to MR reviews
2024-02-01 12:05:10 +01:00
Isse
02aa740f72
try fix changing settings for opengl + windows
2024-02-01 12:05:10 +01:00
Isse
b7a56e895a
Only show available present modes in graphic settings
2024-02-01 12:05:06 +01:00
Isse
82989979a6
try to fix windows build
2024-02-01 12:01:51 +01:00
Isse
00f527fe8b
fix gl
2024-02-01 12:01:45 +01:00
Isse
165c88bd74
patch wgpu to 18.2
2024-02-01 12:01:03 +01:00
maxicarlos08
cbcf1965bf
Merge branch 'treeco/new-trees-lod' into 'master'
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Added LOD objects for new forest types
See merge request veloren/veloren!4298
2024-01-31 23:37:58 +00:00
Treeco
7496aa5357
Added LOD objects for new forest types
2024-01-31 23:01:44 +00:00
maxicarlos08
47f583b57b
Merge branch 'AutumnForestKind' into 'master'
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Added Autumn ForestKind
See merge request veloren/veloren!4295
2024-01-31 19:41:16 +00:00
BigKhan
9c57a37a58
fixed comma + changelog
2024-01-31 18:27:38 +00:00