jshipsey
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7a573efab7
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proper recipes, tanning racks, various fixes
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2021-06-07 11:00:14 +02:00 |
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jshipsey
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754b60d810
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crafting stations
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2021-06-07 10:59:35 +02:00 |
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jshipsey
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74fbe9a123
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cloth/metallic armor
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2021-06-07 10:56:54 +02:00 |
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Avi Weinstock
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03d28f7d93
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Implement tags for items, allowing a crafting recipe to take any item with that tag as input.
- Added a recipe that turns any of the cloth equipment dropped by villagers into 1x cloth scraps.
- Animate placeholder items for tagged crafting.
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2021-02-16 01:05:54 +00:00 |
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Ben Wallis
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aef2637288
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Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
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2021-01-08 19:12:09 +00:00 |
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Monty Marz
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2b800a2b63
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make clippy happy
Delete glider.ron
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2020-10-07 02:23:20 +00:00 |
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Ben Wallis
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712f2e9c97
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* Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
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2020-09-17 23:02:14 +00:00 |
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BottledByte
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ab1c43be84
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Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
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2020-08-05 01:21:42 +02:00 |
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comfymattress
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ae975a67f4
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Fixed Flowers and Grass items
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2020-03-28 14:13:55 -05:00 |
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Monty Marz
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a0a8011d7e
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Updated: Help Window, Map, Item Descriptions
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2019-10-27 22:22:40 +00:00 |
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timokoesters
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20248a4818
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feat: store items as RON files
When a new item is created, a ron file will be used as a template
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2019-10-24 23:47:26 +02:00 |
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