Pfauenauge90
|
e1222fdf02
|
removed warnings and item test values
|
2020-03-22 14:55:08 +01:00 |
|
Pfauenauge90
|
44379f9159
|
item images
|
2020-03-22 14:38:21 +01:00 |
|
Adam Whitehurst
|
e2a26a432c
|
consistent naming
|
2020-03-22 05:49:48 -07:00 |
|
Adam Whitehurst
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b110efef34
|
* rename CharacterState equals() -> same_variant()
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2020-03-22 05:46:09 -07:00 |
|
Adam Whitehurst
|
eb0176a7c3
|
* remove Component Trait from CharacterAbility
|
2020-03-22 05:45:39 -07:00 |
|
Imbris
|
90b2a0fa1f
|
Optimized uses of emitters, cleanup
|
2020-03-22 00:49:46 -04:00 |
|
jshipsey
|
7e0b320299
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-22 00:14:11 -04:00 |
|
jshipsey
|
83fc551c52
|
axe attack
|
2020-03-22 00:11:24 -04:00 |
|
Pfauenauge
|
2d369298aa
|
cloth armor
|
2020-03-22 00:21:11 +01:00 |
|
Adam Whitehurst
|
7d01d16ff9
|
remove CharacterAbility ecs component sync
|
2020-03-21 16:04:45 -07:00 |
|
Adam Whitehurst
|
7f82dae1a0
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 15:55:23 -07:00 |
|
Adam Whitehurst
|
650f53eaeb
|
clean up based on pr review comment
|
2020-03-21 15:55:20 -07:00 |
|
Imbris
|
12af35a3b9
|
Flip models for hands, shoulders, and feet of humanoids
|
2020-03-21 18:48:21 -04:00 |
|
Adam Whitehurst
|
72278d0c07
|
Reset vel on triple_strike
|
2020-03-21 15:06:42 -07:00 |
|
Adam Whitehurst
|
9f84d8ea92
|
Better triple_strike handling
|
2020-03-21 14:55:04 -07:00 |
|
Adam Whitehurst
|
f93d1add44
|
* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
|
2020-03-21 14:16:26 -07:00 |
|
timokoesters
|
9a40b5b957
|
fix sfx
|
2020-03-21 21:01:50 +01:00 |
|
jshipsey
|
434a3f9036
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 15:47:28 -04:00 |
|
jshipsey
|
768b2914e5
|
proper hammer smash, small tweaks
|
2020-03-21 15:47:16 -04:00 |
|
Pfauenauge90
|
8278fae7b3
|
27 new armor asset files
|
2020-03-21 20:23:22 +01:00 |
|
jshipsey
|
da19e3b4b3
|
spin attack
|
2020-03-21 14:54:29 -04:00 |
|
Adam Whitehurst
|
3cf281e504
|
Remove excess code
|
2020-03-21 10:32:32 -07:00 |
|
Adam Whitehurst
|
e967c44e6c
|
add SwapLoadout
|
2020-03-21 10:26:38 -07:00 |
|
Adam Whitehurst
|
00d6736e3a
|
Fix water swimming jump velocity
|
2020-03-21 09:45:26 -07:00 |
|
Adam Whitehurst
|
96f66f5997
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 07:08:14 -07:00 |
|
Adam Whitehurst
|
de90eb600c
|
swim now uses handle_orientation fn
|
2020-03-21 07:06:35 -07:00 |
|
jshipsey
|
ea8c4f40ed
|
bow work
|
2020-03-21 03:40:14 -04:00 |
|
Imbris
|
a6a1a08ec9
|
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
|
2020-03-21 00:53:41 -04:00 |
|
jshipsey
|
9d691aa344
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 18:54:54 -04:00 |
|
jshipsey
|
753c20a956
|
shooting anim state, cast anim, small tweaks
|
2020-03-20 18:54:27 -04:00 |
|
Adam Whitehurst
|
48bb8bb21f
|
Tweaking consts
|
2020-03-20 15:20:14 -07:00 |
|
Adam Whitehurst
|
0276e38aa3
|
better triple_strike
|
2020-03-20 15:03:29 -07:00 |
|
Pfauenauge90
|
e1dacf8b34
|
stat icons, frame colours
|
2020-03-20 20:52:32 +01:00 |
|
timokoesters
|
897f925c18
|
Go to idle state when picking items up
|
2020-03-20 20:23:04 +01:00 |
|
timokoesters
|
d28b5669aa
|
Remove all warnings
|
2020-03-20 15:45:36 +01:00 |
|
timokoesters
|
358469311a
|
Experimental tweeks to triplestrike
|
2020-03-20 15:06:33 +01:00 |
|
Pfauenauge90
|
0540469c02
|
placement fix
|
2020-03-20 14:55:31 +01:00 |
|
timokoesters
|
e6c6749fb0
|
Ranged weapons now give xp on kill and also make enemies angry
|
2020-03-20 14:26:18 +01:00 |
|
Pfauenauge90
|
dd55829262
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 13:02:35 +01:00 |
|
Pfauenauge90
|
3134d7a2c2
|
new loading screen bg
|
2020-03-20 13:01:31 +01:00 |
|
timokoesters
|
963a8d1556
|
Arrows shouldn't turn into loot, staff shoots fireballs again
|
2020-03-20 11:25:53 +01:00 |
|
jshipsey
|
6b341f7951
|
hammer go smash
|
2020-03-20 02:38:53 -04:00 |
|
jshipsey
|
b41e91cbb4
|
axe, hammer proper wields
|
2020-03-20 01:27:54 -04:00 |
|
Pfauenauge90
|
9b5aaaf50e
|
added chest drops
|
2020-03-20 01:11:02 +01:00 |
|
Adam Whitehurst
|
e36746c582
|
Oops
|
2020-03-19 16:14:04 -07:00 |
|
Adam Whitehurst
|
4d6f955bf2
|
update triple_strike
|
2020-03-19 15:40:03 -07:00 |
|
Pfauenauge90
|
b09dba3321
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-19 22:36:45 +01:00 |
|
Pfauenauge90
|
d902212676
|
item images
|
2020-03-19 22:36:40 +01:00 |
|
timokoesters
|
f90fb41d41
|
Make orientation not dependend on camera dir while wielded
|
2020-03-19 22:03:17 +01:00 |
|
timokoesters
|
903c3df5a3
|
Fix weapon not updating after swapping to a weapon of the same type
|
2020-03-19 20:57:36 +01:00 |
|