Joshua Barretto
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e4d6d96afc
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Remove post debugging
Former-commit-id: 4a82bf8b6178fb88d5a6ea93706fb4e97ac2256d
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2019-04-25 20:25:22 +01:00 |
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Joshua Barretto
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5e38eee8d4
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Added chunk deletion
Former-commit-id: 63c29e43c4dc28097aaf4e0ff72977c7db5cc28f
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2019-04-25 20:08:26 +01:00 |
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Joshua Barretto
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f136a63f69
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Adjusted terrain loading and meshing performance
Former-commit-id: b55800b559289bf925d56096f29c0cfbc22439d2
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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0b0c71592c
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Fixed orientation issue
Former-commit-id: 9fdeadb4c9a9ff55cbdeccbbf97ac32b4e9f4226
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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fc8b7e9750
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Worked on improving networking and terrain
Former-commit-id: e5ce819036a01f274c1c114bcd3b50fa42858703
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2019-04-25 17:52:11 +01:00 |
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timokoesters
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927f3a12ba
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Fix ray issue after max_iteration
Former-commit-id: 55afdeeb0358934e3874ab3ca573e8cc71904ea1
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2019-04-25 17:52:11 +01:00 |
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timokoesters
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c37db43580
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Fix ray position
Former-commit-id: 772d5652d44c9467d22c9c93547ac154ce3110b3
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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9105bf0811
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Added better terrain collisions
Former-commit-id: 38de44654d8050260a19a1da6c40c0f701602f13
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f210de09df
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Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f9f434a1c2
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Started work on worldgen
Former-commit-id: 277a4b2a0a5a393c590a710aebaf62e5cce2ad1d
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2019-04-25 17:52:11 +01:00 |
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timokoesters
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701755a8e2
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Add disconnect handling
Former-commit-id: 24a9d535101f28debc0fe5a0600a32c9b744466f
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2019-04-23 14:01:16 +02:00 |
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timokoesters
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3bf09f9f9c
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Handle errors with error_state instead of disconnect
Former-commit-id: cad5bbf9a5bb22dc6adf81d248d85d6a5d6aa140
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2019-04-22 23:00:25 +02:00 |
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timokoesters
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06693136b6
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Fixed names, debug and notify
Former-commit-id: f58dedf7c4eb9b284982588fc6b19bbe3edb0391
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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e9027c6433
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Split connecting from registering
Former-commit-id: 56c21f72bc5b53635d6fdf00c99eb34df3b448c9
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2019-04-22 23:00:24 +02:00 |
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timokoesters
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9a48e2fd42
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Rename ClientState Connected -> Registered, Visitor -> Connected
Former-commit-id: 34f6726203b7d20b42937a02f48d8920ca3f1d7a
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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07a2aab8a3
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Rename Disconnected to Visitor
Former-commit-id: aeb729a933cda380c03efe346347fc4dc0648dfb
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2019-04-22 23:00:23 +02:00 |
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timokoesters
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fc2e6c3624
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Clean up client state code
Former-commit-id: 2469a49abd23038838f6176b7f5cf0b303e8bee5
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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794b9cafad
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Implement ClientStates
Former-commit-id: f6167fd6de6fd1a3309224409cac77193be982e2
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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802c484a38
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Make character model more variable
Former-commit-id: 331baad40c79d846290c4617ea8e359b2786c7ef
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2019-04-22 23:00:21 +02:00 |
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Joshua Barretto
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779d50b6de
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Fixed clock
Former-commit-id: 585000319073e06f6511b3ef2c3db1135167d9d4
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2019-04-22 17:50:18 +01:00 |
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Joshua Barretto
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247ba6621a
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Made NPC movement smoother
Former-commit-id: 105908cf0118113408acd5ad7dce191fe405f88f
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2019-04-22 17:50:18 +01:00 |
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timokoesters
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91057edfac
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Remove .internal and .internal_mut
Former-commit-id: 261b656ec400f6780f2be2f5a4c331cc3b2a64a2
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2019-04-22 10:24:27 +02:00 |
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Imbris
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1143c58e37
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add graphic cache clearing on resize
Former-commit-id: 49b3a52036171fd8b66d9fae73bebb15fbf83a0b
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2019-04-19 21:35:12 -04:00 |
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timokoesters
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86898c26a0
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Rename lastAnimation to last_animation
Former-commit-id: 7eabea72ad5ee2cfed20b3927a828eb55fae8e33
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2019-04-17 22:44:10 +02:00 |
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timokoesters
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ec16153164
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Rename animationHistory to animation_history
Former-commit-id: bb2c882332fa9c3fd7f2c7fbd6143cd5f85153d8
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2019-04-17 22:32:36 +02:00 |
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timokoesters
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b9607ef405
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Fix #21 by checking animation history
Former-commit-id: 5272d1d7aee73fc07edeb31d9f29238d19b7d229
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2019-04-17 19:39:12 +02:00 |
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Joshua Barretto
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6693d22ecd
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Fixed animation copypasta bug
Former-commit-id: e4b06e4e7c50214c7d7d9cc618ea7f117dc78ccc
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2019-04-17 10:07:02 +01:00 |
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Joshua Barretto
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8029edde0b
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Moved animation determination to Control ECS system
Former-commit-id: 6650bc4d882d3f6779f99afea2e05155ad008282
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2019-04-17 09:59:38 +01:00 |
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Joshua Barretto
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2c650f9cff
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Added basic agent AI
Former-commit-id: bb17edc8f2027c0c63c6a3ef0fc80c7a68c9aa05
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2019-04-17 01:39:39 +01:00 |
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Piotr
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ddb32eec30
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Animation States
Former-commit-id: 769f09dc44143b5e54623ea819db2d6149429184
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2019-04-16 14:29:44 +00:00 |
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Joshua Barretto
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c98d841890
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Fixed physics sync
Former-commit-id: 86d3af46c69f6566f4cab8d93ecf27636a9563cf
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2019-04-15 00:29:28 +01:00 |
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Joshua Barretto
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f69ad40bd5
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Fixed aspect on scene start, added more information to post errors
Former-commit-id: 0daff37cbcad6f906962216ce923a005da6861c1
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2019-04-14 16:05:51 +01:00 |
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Joshua Barretto
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7fc923f2a7
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Rebased
Former-commit-id: 017002bca2078f48998ecb412480492556082491
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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a444826f0b
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Fixed zombie network worker threads
Former-commit-id: a8e74a9a8e42a0d5e1a79d87a1daf398e6294c73
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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413bdf44e5
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Extended timeout on huge transfer test to avoid failure on debug
Former-commit-id: 7fa49db2ce310ff83b0c7ba2c4525771f16e7842
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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9f5aab3564
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Prevented postal workers spinning for too long
Former-commit-id: e535f5745c817b7fd5f109711aaa65e6c78d6ecc
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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f4260706e6
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Updated package versions
Former-commit-id: bb0d1efd718ddef598fbb894498a43ad014a11c0
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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3112486005
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Added partial chunk loading, package section to workspace Cargo.toml
Former-commit-id: 4164daf4ccbe6695f664a44d0fce0ee10df39b8d
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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507c47e771
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Rewrote netcode, added basic chunk synching
Former-commit-id: e9f76f7fa9dbe0c81cd4c998bf0f0b3eec9235cb
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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f27b5fa975
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Added server-side chunk generation
Former-commit-id: 72e02f8ec711ec4fac3111b591c4b08086dee4e3
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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3d9f8105e6
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Started work on server-side chunks
Former-commit-id: 84a6bd7358f67a77043c4b11c787538f073c8d28
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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62b91eb01b
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Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
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2019-04-14 14:23:43 +01:00 |
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Imbris
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fb83c836a1
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make to_server() blocking, post fixes & cleanup, use server address
Former-commit-id: 7debc790e158a996ed58271d3307214e42b850bd
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2019-04-14 15:04:44 +02:00 |
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Marcel Märtens
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251cccffe5
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add simple interface to get assets from various locations
Former-commit-id: 2ee6c4ef811e935eb8684a2cd827a97b8ad0be7a
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2019-04-13 03:40:59 +02:00 |
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Pfauenauge
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8ecb849970
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Char Window, Mana, Health, Exp-Bar
Former-commit-id: 546d29aae7441232892c7b7438708e93fb440128
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2019-04-06 00:36:04 +02:00 |
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Pfauenauge90
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6ebff7ce2c
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Merged with UI-Input
Former-commit-id: f18e92dcac87c3b2806065078c70527ffd805876
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2019-04-04 16:45:57 +02:00 |
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Imbris
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48d5c70b2a
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minor fixes
Former-commit-id: 56d6b123d6def65b3f7660eea6490277597813b0
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2019-03-29 01:56:08 -04:00 |
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Pfauenauge90
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60df735e3b
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accessories tab
Former-commit-id: 542362e98e908c9ec7c563d7fdcd43c4b8f922fd
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2019-03-28 23:03:39 -04:00 |
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Joshua Barretto
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3214164070
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Working with upstream
Former-commit-id: 6543387e4df9a96a443c510c9e382ace3731d2f6
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2019-03-19 14:12:42 +00:00 |
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Joshua Barretto
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c75625f179
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Physics update adjustment
Former-commit-id: 10a8828b1ac496c7419672b88049fbda848d9d9d
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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ffc4e6ebd4
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Improved State API design
Former-commit-id: a32ab93409b1044fe2838f684d30ca2b963d4eb2
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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99bd0630b7
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Added post refactor unit tests
Former-commit-id: 66ea368de32dc6dfe22fc752476b71856e0588a0
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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664f28a972
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Patched in netcode refactor
Former-commit-id: 34a3b9a95129edad6dc8280d9a3cb41581d4d386
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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a8b0039898
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Added networked entity updates, player entity allocation
Former-commit-id: b81d6e38a74f846d64c092d1422dc402f369100c
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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bb93f29522
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Fixed client/server comms bug
Former-commit-id: fffc9cbf59784e7e2c9c2d9a60b8f2520b6f41fb
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2019-03-19 11:35:38 +00:00 |
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Tanner Donovan
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d9f179b980
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update Duration method calls
Former-commit-id: 4343e30583f74094a73365465a1d1ca912b693e6
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2019-03-18 16:46:37 -07:00 |
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Joshua Barretto
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2e613178a0
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Component sync + UID system
Former-commit-id: 5ecddc0e1f9c1a15f99dd167b825178c972da062
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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ef333877ae
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Added Uid marker component
Former-commit-id: b0aae7a8e6dd075996f3bee6cc7be29763f6cdaa
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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dbbcc1e80e
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Added basic networked communications, chat communication
Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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72e0cacfef
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Merge branch 'physics' into 'master'
Player movement with basic physics ecs system
See merge request veloren/fresh!9
Former-commit-id: 87ca6d878c32b7fae9de9994ab2771129d76c747
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2019-03-02 19:51:37 +00:00 |
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Imbris
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33b8922aa4
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move/name velocity constant, rename move_vec, simplify cam rotate_by()
Former-commit-id: 0835a9e91bd0133922f5d4e9731b9f6b6b547a0b
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2019-03-02 14:43:51 -05:00 |
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Imberflur
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6f5f80f749
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add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
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2019-03-01 22:48:30 -05:00 |
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Joshua Barretto
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3f5782e993
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Netcode usability improvements
Former-commit-id: a0e0d0b6fd503b4de9c60d2fcb02562def98c75e
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2019-02-25 16:45:54 +00:00 |
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Maciej Ćwięka
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d011256542
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Moved PostBox and PostOffice to separate files, finished implementing PostBox, started implementing PostOffice, fixups all over the place
Former-commit-id: 7a891b8937498b534ad611d7ede29de01ba88ea7
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2019-02-19 16:59:50 +00:00 |
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Joshua Barretto
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8a37662cf0
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Cleaned up codebase, added cursor grab toggle
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2019-01-23 22:21:47 +00:00 |
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Joshua Barretto
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248577bdef
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Added test terrain loading and meshing
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2019-01-23 20:01:58 +00:00 |
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Joshua Barretto
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41b6672743
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Added Terrain type to scene
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2019-01-15 15:13:11 +00:00 |
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Joshua Barretto
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bd561dd1aa
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Added terrain pipeline
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2019-01-14 23:13:58 +00:00 |
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Joshua Barretto
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ae4f1ae2ea
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Added vox trait
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2019-01-14 18:49:53 +00:00 |
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Joshua Barretto
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8184bc6fc0
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Added figures, segments, test .vox files, basic animation test
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2019-01-13 20:53:55 +00:00 |
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Joshua Barretto
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b37a6b67f9
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Added time of day, tick time, basic skybox shader and client to voxygen
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2019-01-12 15:57:19 +00:00 |
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Joshua Barretto
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523db9f054
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Started work on adding terrain
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2019-01-02 19:22:01 +00:00 |
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Joshua Barretto
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819af1594f
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Initial structure
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2019-01-02 17:23:31 +00:00 |
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