5867 Commits

Author SHA1 Message Date
Joshua Barretto
e63429f637 Temporarily make particles opaque to avoid depth-related rendering problems 2020-11-23 10:57:55 +00:00
Joshua Barretto
d129e30f51 Fixed various particle issues 2020-11-23 10:57:55 +00:00
Joshua Barretto
44df1255b7 Sun, brightness, and gamma adjustments 2020-11-23 10:57:55 +00:00
Joshua Barretto
9de66fc20f Added exposure to settings 2020-11-23 10:57:55 +00:00
Joshua Barretto
340d6dd3f5 Updated changelog 2020-11-23 10:57:53 +00:00
Joshua Barretto
c9586265f9 Resolved or patches various water shader issues 2020-11-23 10:57:16 +00:00
Treeco
5b8231e5b8 Replaced placeholder willow generating conditions 2020-11-23 10:57:16 +00:00
Monty Marz
c6e98a295b more map stuff 2020-11-23 10:57:16 +00:00
Joshua Barretto
c997ed01b9 Resolved or patches various water shader issues 2020-11-23 10:57:16 +00:00
Joshua Barretto
ad0442de64 Partially fixed mist 2020-11-23 10:57:15 +00:00
Joshua Barretto
f00dc750d9 Fixed many map problems, re-added surface mist 2020-11-23 10:57:15 +00:00
Joshua Barretto
8a1debaac9 Forest soil undulation, better acadia placement 2020-11-23 10:57:15 +00:00
Monty Marz
80ee7e80cf WIP map zooming and dragging 2020-11-23 10:57:15 +00:00
Joshua Barretto
13ebbbf76d Better water, shadows, clouds 2020-11-23 10:57:15 +00:00
Joshua Barretto
69e625ceaa Shader quality tweaks 2020-11-23 10:57:15 +00:00
Joshua Barretto
d18d870597 Minor emissions tweaks 2020-11-23 10:57:15 +00:00
Joshua Barretto
8e0578f8b0 Added occasional sky emission at night 2020-11-23 10:57:15 +00:00
Joshua Barretto
f6069ebd62 Removed per-level dungeon waypoints 2020-11-23 10:57:14 +00:00
Joshua Barretto
ed84d42c71 Altered splay to avoid strange LoD shape 2020-11-23 10:45:02 +00:00
Monty Marz
ef9feb5805 map icon options WIP 2020-11-23 10:45:02 +00:00
Joshua Barretto
24cee6824f Don't do gamma twice 2020-11-23 10:45:02 +00:00
Joshua Barretto
0ff207c89f Adjusted sun/moon for HDR 2020-11-23 10:45:02 +00:00
Joshua Barretto
9f6b622f00 Added HDR 2020-11-23 10:45:02 +00:00
Joshua Barretto
b011967097 Better scattering and scatter (of both varieties) 2020-11-23 10:45:02 +00:00
Joshua Barretto
f0a469ac0e Improved cloud quality by improving sun access heuristic 2020-11-23 10:45:02 +00:00
Joshua Barretto
c1d6b8860f Fixed rebase 2020-11-23 10:45:02 +00:00
Monty Marz
98db02c0e8 map icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
960a695305 Improved water pathfinding 2020-11-23 10:45:01 +00:00
Joshua Barretto
1ff45ce8bb Better non-climbing NPC pathfinding in rivers 2020-11-23 10:45:01 +00:00
Joshua Barretto
e148c930c4 Terrain pop-in, fixed agent pathfinding in water 2020-11-23 10:45:01 +00:00
Joshua Barretto
dd0dff5f8a Experimental dissolve VD 2020-11-23 10:45:01 +00:00
Joshua Barretto
660f912e80 Added site icons to main map 2020-11-23 10:45:01 +00:00
Joshua Barretto
09ef12e99c Added world map size icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
1abced328b Better LoD 2020-11-23 10:45:01 +00:00
Joshua Barretto
2ff9592b63 Prevented rtsim entities always climbing 2020-11-23 10:45:01 +00:00
Monty Marz
9e912babe9 Update leather_blue-0.vox 2020-11-23 10:45:01 +00:00
Monty Marz
0d0d571660 npc armour 2020-11-23 10:45:01 +00:00
Joshua Barretto
736a95f441 Removed giants, gave lanterns to rtsim NPCs 2020-11-23 10:45:01 +00:00
Joshua Barretto
3e6d1f5f3b Added rtsim entities moving when unloaded, better generation 2020-11-23 10:45:01 +00:00
Monty Marz
fa9e8058a3 Duh. 2020-11-23 10:45:00 +00:00
Joshua Barretto
0428b88fe3 Added simulation entity updating 2020-11-23 10:45:00 +00:00
Joshua Barretto
a2ff9f7f20 Added entity simulation to rtsim, reification, assimilation 2020-11-23 10:44:59 +00:00
Joshua Barretto
cc5bf957a9 Better high-quality clouds 2020-11-23 10:38:00 +00:00
Joshua Barretto
8f3addadbc Return of the cacti 2020-11-23 10:37:59 +00:00
Joshua Barretto
805ad06df1 Increases maximum sprite dimensions (if you suspect an issue, check this commit) 2020-11-23 10:37:59 +00:00
Joshua Barretto
5c9e92bca1 Improved cloud quality 2020-11-23 10:37:59 +00:00
Joshua Barretto
c5f6fd4600 Began implementing rtsim 2020-11-23 10:37:59 +00:00
Monty Marz
06d5c0d6ab more quirky dry assets 2020-11-23 10:37:59 +00:00
Joshua Barretto
3be99044e0 Added test poles, minor improvements 2020-11-23 10:37:59 +00:00
Joshua Barretto
97b9c32110 Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate

See merge request veloren/veloren!1543
2020-11-22 21:03:06 +00:00